Player Matchup

Kuzenbo
Kuzenbo
Ole Man Jake
Kuzenbo
Level 111
God Stats
38W - 32L
1,611 SR
Queue Stats
62W - 58L
1,610 Elo+
Party 1
Ah Puch
Ah Puch
Swãggy
Ah Puch
Level 155
God Stats
1W - 0L
1,730 SR
Queue Stats
76W - 34L
1,840 Elo+
Party 1
Ullr
Ullr
TheSwizziest
Ullr
Level 157
God Stats
13W - 5L
1,858 SR
Queue Stats
146W - 68L
1,728 Elo+
Party 1
Team Averages
Level 141
1,733 SR
1,726 Elo+

VS

Team Averages
Level 152
1,577 SR
1,724 Elo+
King Arthur
King Arthur
EngorgedThirdArm
King Arthur
Level 160
God Stats
1W - 5L
1,304 SR
Queue Stats
380W - 230L
1,711 Elo+
Party 2
Vulcan
Vulcan
Geoff Mantooth
Vulcan
Level 160
God Stats
0W - 2L
1,563 SR
Queue Stats
415W - 246L
1,720 Elo+
Party 2
Ne Zha
Ne Zha
ImGunnaFixIt
Ne Zha
Level 136
God Stats
6W - 4L
1,865 SR
Queue Stats
205W - 119L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ole Man Jake
Kuzenbo
20
2 / 5 / 7
16,957
678
16,082
45,225
93,528
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Swãggy
Ah Puch
20
2 / 6 / 8
15,853
634
26,984
26,813
11,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 0 / 4
17,172
687
21,042
28,464
17,159
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EngorgedThirdArm
King Arthur
18
2 / 5 / 8
14,032
561
15,976
35,141
55,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 1 / 4
16,236
649
41,978
18,389
10,383
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
20
4 / 5 / 5
15,056
602
28,373
24,399
21,323
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
11
Kills
11
11
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EngorgedThirdArm
King Arthur
2
5
8
1.2
L
5
1
4
7
L
Ne Zha
4
5
5
1.3
W
Kuzenbo
Ole Man Jake
Kuzenbo
2
5
7
1.1
W
Ah Puch
Swãggy
Ah Puch
2
6
8
1
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,108
Damage
86,327
100,502
Taken
77,929
122,050
Mitigated
87,246
39,373
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EngorgedThirdArm
King Arthur
15,976
1,024
586
2,701
35,141
55,540
108
18,369
16,772
0
36,355
L
41,978
15,068
0
5,157
18,389
10,383
748
11,264
7,125
129,679
0
L
Ne Zha
28,373
6,010
0
5,878
24,399
21,323
508
13,776
10,623
0
81,172
W
Kuzenbo
Ole Man Jake
Kuzenbo
16,082
4,764
675
15,330
45,225
93,528
160
23,590
20,857
46,999
0
W
Ah Puch
Swãggy
Ah Puch
26,984
472
0
10,106
26,813
11,363
706
8,856
17,957
76,544
0
W
21,042
11,017
0
13,262
28,464
17,159
2,647
9,880
18,494
0
146,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,982
Gold Earned
45,324
333
Minions Killed
343
10
Camps Cleared
12
1,365,061
Distance Traveled
1,360,640
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,032
561
41
2
0
403,232
10
L
Vulcan
16,236
649
209
8
7
519,216
1
L
Ne Zha
15,056
602
93
4
5
438,192
3
W
Kuzenbo
16,957
678
35
1
0
450,113
4
W
Ah Puch
15,853
634
103
4
2
456,928
3
W
Ullr
17,172
687
195
8
8
458,020
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role