Player Matchup

Atlas
Atlas
Abdotheking
Atlas
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,360 Elo+
Party 1
Ne Zha
Ne Zha
Fredericp
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,491 Elo+
Party 2
Yemoja
Yemoja
ORAORATV
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ri11e
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,469 Elo+
Party 2
Medusa
Medusa
natskisobaru
Medusa
Level 61
God Stats
0W - 1L
1,476 SR
Queue Stats
29W - 27L
1,495 Elo+
Party 1
Team Averages
Level 40
1,495 SR
1,463 Elo+

VS

Team Averages
Level 71
1,504 SR
1,496 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DstrøyeD
Aphrodite
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,504 Elo+
Solo
Xing Tian
Xing Tian
Le_Chevalier_El
Xing Tian
Level 29
God Stats
9W - 5L
1,428 SR
Queue Stats
293W - 324L
1,471 Elo+
Party 3
Khepri
Khepri
Raturz
Khepri
Level 17
God Stats
6W - 2L
1,708 SR
Queue Stats
275W - 278L
1,535 Elo+
Solo
Set
Set
z4LP
Set
Level 125
God Stats
12W - 16L
1,384 SR
Queue Stats
424W - 472L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 10
9,675
744
11,672
16,043
23,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Fredericp
Ne Zha
16
3 / 6 / 5
9,108
701
10,154
16,319
9,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yemoja
ORAORATV
Yemoja
14
1 / 5 / 10
8,482
652
5,265
13,770
9,553
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
Ri11e
Cabrakan
15
2 / 5 / 9
9,530
733
5,325
16,979
21,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
18
6 / 2 / 6
10,269
790
22,697
13,253
7,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
9 / 4 / 8
10,689
822
19,718
21,548
21,148
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
DstrøyeD
Aphrodite
17
4 / 3 / 15
10,033
772
11,362
13,464
11,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Xing Tian
Le_Chevalier_El
Xing Tian
16
2 / 4 / 16
9,571
736
14,360
20,455
24,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Raturz
Khepri
16
4 / 2 / 16
10,085
776
10,437
17,461
19,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Set
z4LP
Set
17
1 / 1 / 15
9,962
766
13,142
11,259
8,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
12
Kills
20
20
Deaths
14
40
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
4
8
3.25
L
0
2
10
2.5
W
Aphrodite
DstrøyeD
Aphrodite
4
3
15
3.83
L
Ne Zha
Fredericp
Ne Zha
3
6
5
0.92
W
Xing Tian
Le_Chevalier_El
Xing Tian
2
4
16
2.5
L
Yemoja
ORAORATV
Yemoja
1
5
10
1.2
W
Khepri
Raturz
Khepri
4
2
16
6
L
Cabrakan
Ri11e
Cabrakan
2
5
9
1.3
L
Medusa
6
2
6
4.5
W
Set
z4LP
Set
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,113
Damage
69,019
76,364
Taken
84,187
70,709
Mitigated
86,071
30,477
Healing
33,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
19,718
1,531
1,599
4,678
21,548
21,148
1,364
5,552
15,996
29,067
0
L
11,672
4,503
604
2,369
16,043
23,072
37
12,313
3,730
27,346
0
W
Aphrodite
DstrøyeD
Aphrodite
11,362
760
11,876
6,354
13,464
11,753
210
4,253
9,211
27,806
0
L
Ne Zha
Fredericp
Ne Zha
10,154
3,789
1,343
3,523
16,319
9,511
0
11,572
4,747
0
18,481
W
Xing Tian
Le_Chevalier_El
Xing Tian
14,360
384
608
2,283
20,455
24,547
480
4,088
16,367
23,922
0
L
Yemoja
ORAORATV
Yemoja
5,265
1,532
9,759
2,098
13,770
9,553
612
11,408
2,362
14,263
0
W
Khepri
Raturz
Khepri
10,437
634
774
1,731
17,461
19,624
1,084
5,412
12,049
20,176
0
L
Cabrakan
Ri11e
Cabrakan
5,325
732
0
1,760
16,979
21,031
492
11,925
5,054
10,522
0
L
Medusa
22,697
9,905
3,867
5,154
13,253
7,542
459
8,659
4,594
0
48,920
W
Set
z4LP
Set
13,142
2,699
1,994
1,569
11,259
8,999
1,803
2,957
8,302
0
33,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
50,340
144
Minions Killed
142
0
Camps Cleared
0
1,207,800
Distance Traveled
1,319,405
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,689
822
25
2
0
225,957
2
L
Atlas
9,675
744
34
3
0
259,043
0
W
Aphrodite
10,033
772
39
3
0
260,720
0
L
Ne Zha
9,108
701
26
2
0
252,779
1
W
Xing Tian
9,571
736
14
1
0
255,068
4
L
Yemoja
8,482
652
18
1
0
199,169
0
W
Khepri
10,085
776
19
1
0
279,151
4
L
Cabrakan
9,530
733
12
1
0
205,782
1
L
Medusa
10,269
790
54
4
0
291,027
4
W
Set
9,962
766
45
3
0
298,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role