Player Matchup

Geb
Geb
FaTe_Noah_Mit_C
Geb
Level 41
God Stats
1W - 3L
1,203 SR
Queue Stats
19W - 74L
1,120 Elo+
Party 2
Cthulhu
Cthulhu
Jaytwarn
Cthulhu
Level 57
God Stats
0W - 1L
1,472 SR
Queue Stats
8W - 23L
1,096 Elo+
Solo
Xbalanque
Xbalanque
Mondbasis82
Xbalanque
Level 37
God Stats
2W - 4L
1,434 SR
Queue Stats
30W - 84L
1,232 Elo+
Party 2
Team Averages
Level 45
1,370 SR
1,149 Elo+

VS

Team Averages
Level 87
1,569 SR
1,472 Elo+
Artemis
Artemis
Bobbyjball
Artemis
Level 126
God Stats
1W - 1L
1,521 SR
Queue Stats
5W - 6L
1,424 Elo+
Party 1
Cerberus
Cerberus
Echo9179
Cerberus
Level 12
God Stats
2W - 1L
1,747 SR
Queue Stats
13W - 11L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
Touchy1
Sylvanus
Level 123
God Stats
8W - 8L
1,440 SR
Queue Stats
44W - 45L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,323
632
7,495
10,755
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Jaytwarn
Cthulhu
10
0 / 4 / 0
6,595
660
4,752
12,489
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Mondbasis82
Xbalanque
11
1 / 4 / 0
6,949
695
9,205
9,600
3,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bobbyjball
Artemis
13
4 / 0 / 8
8,003
800
11,030
7,015
3,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Echo9179
Cerberus
12
3 / 0 / 10
7,913
791
7,330
11,541
6,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Touchy1
Sylvanus
14
7 / 1 / 7
8,702
870
9,553
11,498
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bobbyjball
Artemis
4
0
8
8
W
Cerberus
Echo9179
Cerberus
3
0
10
8
L
0
6
1
0.08
L
Cthulhu
Jaytwarn
Cthulhu
0
4
0
0
L
Xbalanque
Mondbasis82
Xbalanque
1
4
0
0.25
W
Sylvanus
Touchy1
Sylvanus
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,452
Damage
27,913
32,844
Taken
30,054
17,236
Mitigated
17,731
2,852
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bobbyjball
Artemis
11,030
3,834
324
1,907
7,015
3,203
988
3,145
3,870
0
36,603
W
Cerberus
Echo9179
Cerberus
7,330
1,055
327
2,239
11,541
6,950
0
4,841
6,700
18,646
0
L
7,495
945
0
0
10,755
3,952
0
5,018
5,737
14,752
0
L
Cthulhu
Jaytwarn
Cthulhu
4,752
229
509
1,702
12,489
9,739
0
6,280
6,209
15,975
0
L
Xbalanque
Mondbasis82
Xbalanque
9,205
5,471
0
641
9,600
3,545
0
4,771
4,829
0
26,493
W
Sylvanus
Touchy1
Sylvanus
9,553
2,390
3,056
6,154
11,498
7,578
0
4,878
6,620
25,288
4,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,867
Gold Earned
24,618
83
Minions Killed
119
2
Camps Cleared
5
518,075
Distance Traveled
568,900
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,003
800
49
5
2
191,512
1
W
Cerberus
7,913
791
26
3
0
196,717
0
L
Geb
6,323
632
15
2
1
184,102
2
L
Cthulhu
6,595
660
32
3
0
166,190
2
L
Xbalanque
6,949
695
36
4
1
167,783
0
W
Sylvanus
8,702
870
44
4
3
180,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role