Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
ATrueStory
Fenrir
Masters
Level 160
God Stats
2W - 0L
1,687 SR
Queue Stats
118W - 73L
2,740 MMR
Solo
Cupid
Cupid
Diamond I
BakeryBunsSD
Cupid
Diamond I
Level 74
God Stats
50W - 29L
1,727 SR
Queue Stats
233W - 228L
2,438 MMR
Solo
Lancelot
Lancelot
Masters
Ignís
Lancelot
Masters
Level 155
God Stats
2W - 1L
1,418 SR
Queue Stats
362W - 352L
2,577 MMR
Solo
Vulcan
Vulcan
Masters
jøliver
Vulcan
Masters
Level 126
God Stats
16W - 7L
1,920 SR
Queue Stats
139W - 114L
2,565 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,650 SR
2,364 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 114
1,656 SR
2,203 MMR
Baba Yaga
Baba Yaga
Masters
 
Baba Yaga
Masters
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond I
ChromaXI
Artio
Diamond I
Level 137
God Stats
0W - 1L
1,838 SR
Queue Stats
144W - 116L
2,574 MMR
Solo
Kali
Kali
Diamond I
IOwnATesla
Kali
Diamond I
Level 55
God Stats
3W - 1L
1,812 SR
Queue Stats
44W - 31L
2,623 MMR
Solo
Thanatos
Thanatos
Masters
PowerST2
Thanatos
Masters
Level 159
God Stats
4W - 5L
1,630 SR
Queue Stats
838W - 832L
2,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 2
7,838
653
5,782
8,134
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ATrueStory
Fenrir
12
4 / 0 / 5
7,842
654
6,227
10,451
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 0 / 4
7,882
657
10,454
9,179
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Ignís
Lancelot
12
4 / 1 / 5
7,585
632
6,641
9,142
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
jøliver
Vulcan
14
3 / 0 / 3
8,151
679
4,824
3,880
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Guan YuSusanoShiva

VS

Bans
HadesDa JiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 3 / 0
6,467
539
2,914
8,306
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
 
Rama
11
0 / 3 / 0
6,312
526
5,139
11,244
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
ChromaXI
Artio
7
0 / 5 / 0
5,137
428
3,221
14,498
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 0 / 0
6,564
547
2,302
8,486
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
PowerST2
Thanatos
12
0 / 2 / 0
6,676
556
6,244
9,105
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
13
Kills
1
1
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
2
2
L
Baba Yaga
 
Baba Yaga
0
3
0
0
L
Rama
 
Rama
0
3
0
0
W
Fenrir
ATrueStory
Fenrir
4
0
5
6.5
W
1
0
4
3
L
Artio
ChromaXI
Artio
0
5
0
0
L
1
0
0
1
W
Lancelot
Ignís
Lancelot
4
1
5
6.5
L
Thanatos
PowerST2
Thanatos
0
2
0
0
W
Vulcan
jøliver
Vulcan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
19,820
40,786
Taken
51,639
22,654
Mitigated
24,987
17,969
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,782
2,740
0
5,587
8,134
7,582
0
73
8,061
0
51,236
L
Baba Yaga
 
Baba Yaga
2,914
197
0
2,034
8,306
3,388
0
2,733
5,573
54,924
0
L
Rama
 
Rama
5,139
4,311
0
3,301
11,244
3,426
0
0
11,244
0
54,140
W
Fenrir
ATrueStory
Fenrir
6,227
1,798
0
2,865
10,451
6,865
0
1,174
9,277
0
28,081
W
10,454
6,286
860
6,838
9,179
3,312
1,156
1,994
7,185
0
71,980
L
Artio
ChromaXI
Artio
3,221
768
123
2,783
14,498
9,615
0
2,091
12,407
12,135
0
L
2,302
778
0
3,787
8,486
4,290
0
0
8,486
0
54,186
W
Lancelot
Ignís
Lancelot
6,641
1,701
0
639
9,142
3,166
936
1,074
8,068
0
48,436
L
Thanatos
PowerST2
Thanatos
6,244
2,259
0
8,063
9,105
4,268
0
0
8,506
0
49,470
W
Vulcan
jøliver
Vulcan
4,824
567
0
1,180
3,880
1,729
0
2,604
1,276
70,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
31,156
465
Minions Killed
413
0
Camps Cleared
0
1,302,539
Distance Traveled
1,212,921
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,838
653
108
9
0
256,004
4
L
Baba Yaga
6,467
539
110
9
0
217,283
5
L
Rama
6,312
526
102
9
0
213,760
4
W
Fenrir
7,842
654
34
3
0
276,516
5
W
Cupid
7,882
657
124
10
0
214,919
3
L
Artio
5,137
428
13
1
0
246,397
1
L
Kali
6,564
547
94
8
0
270,696
4
W
Lancelot
7,585
632
79
7
0
289,124
3
L
Thanatos
6,676
556
94
8
0
264,785
2
W
Vulcan
8,151
679
120
10
0
265,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role