Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Briidoux
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,058 Elo+
Party 1
Baron Samedi
Baron Samedi
Håndmorder
Baron Samedi
Level 78
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 11L
1,058 Elo+
Party 1
Guan Yu
Guan Yu
Ice_Ice_Bobby
Guan Yu
Level 56
God Stats
5W - 7L
1,390 SR
Queue Stats
103W - 142L
1,390 Elo+
Party 2
Ishtar
Ishtar
miraakle
Ishtar
Level 93
God Stats
2W - 6L
1,374 SR
Queue Stats
36W - 49L
1,433 Elo+
Solo
Team Averages
Level 61
1,410 SR
1,288 Elo+

VS

Team Averages
Level 86
1,435 SR
1,446 Elo+
Atlas
Atlas
JackBroudi
Atlas
Level 66
God Stats
3W - 1L
1,550 SR
Queue Stats
4W - 2L
1,388 Elo+
Party 3
Discordia
Discordia
Kahret
Discordia
Level 77
God Stats
2W - 4L
1,148 SR
Queue Stats
38W - 41L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Nalklyr123
Danzaburou
Level 145
God Stats
2W - 4L
1,545 SR
Queue Stats
237W - 229L
1,424 Elo+
Solo
Hel
Hel
ReinFo
Hel
Level 79
God Stats
3W - 1L
1,438 SR
Queue Stats
4W - 2L
1,388 Elo+
Party 3
Arachne
Arachne
W00D3
Arachne
Level 65
God Stats
22W - 30L
1,494 SR
Queue Stats
264W - 290L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 4 / 6
9,919
992
8,392
25,827
23,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Briidoux
Medusa
15
0 / 7 / 1
8,670
867
9,000
18,211
8,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Håndmorder
Baron Samedi
15
2 / 6 / 2
10,093
1,009
16,887
13,857
9,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
15
1 / 2 / 4
9,589
959
9,981
20,604
20,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
miraakle
Ishtar
15
3 / 5 / 3
9,984
998
17,833
17,705
9,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

173

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
2 / 3 / 15
10,273
1,027
10,576
18,616
24,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Kahret
Discordia
17
2 / 0 / 19
10,344
1,034
19,712
5,626
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Nalklyr123
Danzaburou
17
12 / 0 / 12
12,884
1,288
32,382
15,034
7,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
ReinFo
Hel
17
4 / 2 / 18
11,024
1,102
16,361
11,599
8,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
W00D3
Arachne
17
4 / 2 / 15
10,808
1,081
12,431
17,389
10,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
7
Kills
24
24
Deaths
7
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
6
1
L
Medusa
Briidoux
Medusa
0
7
1
0.07
L
Baron Samedi
Håndmorder
Baron Samedi
2
6
2
0.5
L
Guan Yu
1
2
4
1.5
W
Atlas
2
3
15
3.17
W
Discordia
Kahret
Discordia
2
0
19
11.5
W
Danzaburou
Nalklyr123
Danzaburou
12
0
12
18
W
Hel
ReinFo
Hel
4
2
18
6.5
W
Arachne
W00D3
Arachne
4
2
15
5.75
L
Ishtar
miraakle
Ishtar
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,093
Damage
91,462
96,204
Taken
68,264
70,507
Mitigated
54,599
15,446
Healing
31,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,392
660
0
421
25,827
23,748
0
12,230
13,287
16,182
0
L
Medusa
Briidoux
Medusa
9,000
2,255
0
317
18,211
8,344
0
8,391
9,644
0
18,268
L
Baron Samedi
Håndmorder
Baron Samedi
16,887
211
4,451
2,360
13,857
9,155
0
5,261
8,460
56,312
0
L
Guan Yu
9,981
747
4,452
2,843
20,604
20,096
0
11,187
9,089
1,480
25,516
W
Atlas
10,576
3,321
0
582
18,616
24,695
0
5,658
12,958
22,152
0
W
Discordia
Kahret
Discordia
19,712
1,027
0
0
5,626
2,938
0
1,746
3,880
38,248
0
W
Danzaburou
Nalklyr123
Danzaburou
32,382
15,023
0
6,752
15,034
7,841
0
8,160
6,874
0
60,063
W
Hel
ReinFo
Hel
16,361
904
12,156
6,443
11,599
8,426
0
4,825
6,774
25,721
0
W
Arachne
W00D3
Arachne
12,431
8,145
0
5,179
17,389
10,699
0
5,482
11,907
0
24,195
L
Ishtar
miraakle
Ishtar
17,833
8,380
0
602
17,705
9,164
0
8,442
9,075
0
36,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,255
Gold Earned
55,333
233
Minions Killed
197
3
Camps Cleared
8
918,349
Distance Traveled
975,731
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,919
992
15
2
0
197,746
0
L
Medusa
8,670
867
18
2
0
177,113
1
L
Baron Samedi
10,093
1,009
108
11
1
160,936
1
L
Guan Yu
9,589
959
32
3
1
204,439
0
W
Atlas
10,273
1,027
27
3
0
171,779
0
W
Discordia
10,344
1,034
38
4
0
195,803
3
W
Danzaburou
12,884
1,288
68
7
3
184,845
0
W
Hel
11,024
1,102
39
4
0
208,559
2
W
Arachne
10,808
1,081
25
3
5
214,745
0
L
Ishtar
9,984
998
60
6
1
178,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role