Player Matchup

Tsukuyomi
Tsukuyomi
AngryWaffles09
Tsukuyomi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,439 Elo+
Party 1
Olorun
Olorun
OpalSoup
Olorun
Level 78
God Stats
2W - 0L
1,485 SR
Queue Stats
14W - 16L
1,408 Elo+
Party 1
Chiron
Chiron
PostAlone01
Chiron
Level 42
God Stats
4W - 1L
1,826 SR
Queue Stats
84W - 88L
1,413 Elo+
Party 3
Atlas
Atlas
TheStarfishGaper
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,325 Elo+
Party 1
Agni
Agni
lanahoodes
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 144L
1,429 Elo+
Party 3
Team Averages
Level 53
1,562 SR
1,403 Elo+

VS

Team Averages
Level 87
1,512 SR
1,489 Elo+
Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Exavier250
Arachne
Level 100
God Stats
1W - 1L
1,674 SR
Queue Stats
21W - 18L
1,472 Elo+
Party 2
Bacchus
Bacchus
Mr3o55
Bacchus
Level 61
God Stats
7W - 6L
1,231 SR
Queue Stats
158W - 117L
1,569 Elo+
Solo
Thoth
Thoth
faade0
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
vHolyVesselv
Cthulhu
Level 123
God Stats
12W - 8L
1,655 SR
Queue Stats
82W - 102L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngryWaffles09
Tsukuyomi
15
6 / 2 / 3
9,830
578
8,756
13,189
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
OpalSoup
Olorun
17
12 / 1 / 3
11,174
657
22,114
15,004
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
14
2 / 1 / 2
8,469
498
6,883
10,937
4,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 2
7,670
451
3,651
10,405
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 1
9,109
536
8,472
13,252
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 3 / 1
7,382
434
8,339
9,974
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Exavier250
Arachne
14
7 / 3 / 1
9,131
537
10,809
18,392
10,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mr3o55
Bacchus
11
0 / 3 / 4
7,534
443
6,159
13,770
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
faade0
Thoth
13
1 / 4 / 2
7,925
466
8,688
12,515
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
vHolyVesselv
Cthulhu
11
0 / 8 / 2
7,215
424
5,935
16,072
12,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
21
Kills
10
10
Deaths
21
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
1
0.83
W
Tsukuyomi
AngryWaffles09
Tsukuyomi
6
2
3
3.75
L
Arachne
Exavier250
Arachne
7
3
1
2.5
L
Bacchus
Mr3o55
Bacchus
0
3
4
0.67
W
Olorun
OpalSoup
Olorun
12
1
3
13.5
W
Chiron
2
1
2
3
W
0
2
2
0.5
L
Thoth
faade0
Thoth
1
4
2
0.5
W
1
4
1
0.38
L
Cthulhu
vHolyVesselv
Cthulhu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,876
Damage
39,930
62,787
Taken
70,723
32,505
Mitigated
47,564
24,333
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,339
5,744
0
1,933
9,974
3,564
1,398
2,929
7,045
0
60,719
W
Tsukuyomi
AngryWaffles09
Tsukuyomi
8,756
2,657
0
6,211
13,189
5,882
727
2,128
10,891
0
68,863
L
Arachne
Exavier250
Arachne
10,809
6,313
0
5,830
18,392
10,073
0
5,754
12,560
0
60,508
L
Bacchus
Mr3o55
Bacchus
6,159
590
0
1,592
13,770
16,315
0
5,327
8,368
30,634
0
W
Olorun
OpalSoup
Olorun
22,114
11,509
217
9,020
15,004
8,393
1,879
6,407
8,218
78,495
9,818
W
Chiron
6,883
2,757
863
3,122
10,937
4,109
1,094
2,207
8,730
0
57,972
W
3,651
1,904
0
1,376
10,405
8,874
174
2,058
8,339
21,499
0
L
Thoth
faade0
Thoth
8,688
288
0
3,654
12,515
5,252
108
6,564
5,407
49,024
0
W
8,472
450
0
3,524
13,252
5,247
1,224
7,267
5,267
63,744
0
L
Cthulhu
vHolyVesselv
Cthulhu
5,935
625
0
2,606
16,072
12,360
0
9,728
6,344
32,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
39,187
470
Minions Killed
376
0
Camps Cleared
0
1,527,490
Distance Traveled
1,505,080
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,382
434
78
5
0
263,084
2
W
Tsukuyomi
9,830
578
105
6
0
363,841
7
L
Arachne
9,131
537
91
5
0
364,220
3
L
Bacchus
7,534
443
39
2
0
329,304
3
W
Olorun
11,174
657
128
8
0
297,270
4
W
Chiron
8,469
498
93
5
0
298,661
3
W
Atlas
7,670
451
38
2
0
250,182
0
L
Thoth
7,925
466
100
6
0
313,904
3
W
Agni
9,109
536
106
6
0
317,536
2
L
Cthulhu
7,215
424
68
4
0
234,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role