Player Matchup

Mulan
Mulan
Davedude_dk
Mulan
Level 69
God Stats
4W - 6L
1,605 SR
Queue Stats
393W - 425L
1,461 Elo+
Solo
Bacchus
Bacchus
KingCorona2020
Bacchus
Level 82
God Stats
2W - 11L
1,301 SR
Queue Stats
108W - 100L
1,626 Elo+
Solo
Neith
Neith
RcolorWhite
Neith
Level 129
God Stats
15W - 29L
1,406 SR
Queue Stats
194W - 213L
1,485 Elo+
Party 1
Chang'e
Chang'e
XxxxDanny69xxxX
Chang'e
Level 104
God Stats
3W - 3L
1,569 SR
Queue Stats
193W - 213L
1,485 Elo+
Party 1
Eset
Eset
piichii97
Eset
Level 85
God Stats
3W - 3L
1,559 SR
Queue Stats
352W - 382L
1,524 Elo+
Solo
Team Averages
Level 94
1,488 SR
1,516 Elo+

VS

Team Averages
Level 106
1,681 SR
1,477 Elo+
Mulan
Mulan
KawaiiFiveOh
Mulan
Level 121
God Stats
15W - 12L
1,696 SR
Queue Stats
31W - 47L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
MastaSpanka
Kukulkan
Level 132
God Stats
8W - 4L
1,641 SR
Queue Stats
46W - 44L
1,522 Elo+
Party 3
Bacchus
Bacchus
Sir_Benneh
Bacchus
Level 53
God Stats
4W - 2L
1,963 SR
Queue Stats
30W - 49L
1,408 Elo+
Party 2
Neith
Neith
VomitingBrains
Neith
Level 160
God Stats
5W - 4L
1,701 SR
Queue Stats
57W - 62L
1,601 Elo+
Party 3
Poseidon
Poseidon
dwyerc47
Poseidon
Level 62
God Stats
4W - 8L
1,402 SR
Queue Stats
11W - 16L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,154
715
8,244
11,567
7,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 1
7,304
730
3,993
13,325
14,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 2
7,175
718
6,198
7,388
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 3 / 1
7,367
737
7,768
10,857
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
14
2 / 3 / 1
7,140
714
5,010
7,750
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
7,598
760
7,128
9,116
6,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MastaSpanka
Kukulkan
15
5 / 2 / 4
7,806
781
9,026
8,292
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Sir_Benneh
Bacchus
13
1 / 1 / 8
7,377
738
3,675
7,366
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 2 / 11
7,760
776
13,210
9,391
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
dwyerc47
Poseidon
14
2 / 1 / 4
7,464
746
6,284
5,610
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
15
15
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
5
0
5
7.5
L
1
1
1
1.5
W
Kukulkan
MastaSpanka
Kukulkan
5
2
4
3.5
L
1
3
2
0.67
W
Bacchus
Sir_Benneh
Bacchus
1
1
8
5
W
2
2
11
3.75
L
1
3
1
0.5
W
Poseidon
dwyerc47
Poseidon
2
1
4
4
L
Eset
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,213
Damage
39,323
50,887
Taken
39,775
33,823
Mitigated
24,257
7,024
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,244
335
0
1,209
11,567
7,609
0
3,916
7,651
0
28,969
W
7,128
934
0
1,911
9,116
6,181
26
4,456
4,660
0
16,789
L
3,993
631
0
843
13,325
14,114
0
3,783
8,462
13,143
0
W
Kukulkan
MastaSpanka
Kukulkan
9,026
1,241
0
0
8,292
3,960
0
3,760
4,532
23,509
0
L
6,198
1,888
0
633
7,388
3,787
0
4,214
3,174
0
24,440
W
Bacchus
Sir_Benneh
Bacchus
3,675
331
0
728
7,366
7,127
0
2,338
5,028
7,391
0
W
13,210
4,645
0
2,614
9,391
4,881
0
4,652
4,739
0
32,310
L
7,768
309
684
2,308
10,857
4,849
0
4,231
6,626
24,425
0
W
Poseidon
dwyerc47
Poseidon
6,284
852
0
1,060
5,610
2,108
207
1,565
4,045
26,737
0
L
Eset
5,010
307
108
1,239
7,750
3,464
0
2,841
4,909
17,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
38,005
196
Minions Killed
174
0
Camps Cleared
0
1,001,038
Distance Traveled
1,009,964
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,154
715
56
6
0
199,679
3
W
Mulan
7,598
760
21
2
0
217,591
0
L
Bacchus
7,304
730
10
1
0
216,766
1
W
Kukulkan
7,806
781
43
4
0
196,658
1
L
Neith
7,175
718
55
6
0
203,432
0
W
Bacchus
7,377
738
4
0
0
213,850
0
W
Neith
7,760
776
52
5
0
196,216
2
L
Chang'e
7,367
737
46
5
0
184,633
1
W
Poseidon
7,464
746
54
5
0
185,649
0
L
Eset
7,140
714
29
3
0
196,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role