Player Matchup

Morgan Le Fay
Morgan Le Fay
IvIorbidAngel
Morgan Le Fay
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 57L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
lrishStud
Cthulhu
Level 34
God Stats
23W - 33L
1,519 SR
Queue Stats
114W - 152L
1,392 Elo+
Solo
Apollo
Apollo
xTheMadHatteryx
Apollo
Level 134
God Stats
1W - 3L
1,316 SR
Queue Stats
22W - 30L
1,308 Elo+
Party 2
Team Averages
Level 105
1,445 SR
1,326 Elo+

VS

Team Averages
Level 49
1,426 SR
1,299 Elo+
Chang'e
Chang'e
Pogne Tek
Chang'e
Level 78
God Stats
1W - 1L
1,289 SR
Queue Stats
40W - 39L
1,366 Elo+
Solo
Agni
Agni
VVOILIFY
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,303 Elo+
Party 1
Fenrir
Fenrir
riffas420
Fenrir
Level 53
God Stats
5W - 3L
1,489 SR
Queue Stats
12W - 16L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IvIorbidAngel
Morgan Le Fay
14
1 / 6 / 1
9,877
581
13,010
17,838
11,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lrishStud
Cthulhu
14
1 / 4 / 0
10,296
606
11,623
22,509
34,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 9 / 2
9,091
535
10,079
16,579
6,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Pogne Tek
Chang'e
18
5 / 1 / 11
11,895
700
15,840
19,919
9,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
17
4 / 1 / 12
11,783
693
20,220
13,397
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
riffas420
Fenrir
18
10 / 0 / 7
12,200
718
15,539
13,283
7,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
19
19
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
IvIorbidAngel
Morgan Le Fay
1
6
1
0.25
W
Chang'e
Pogne Tek
Chang'e
5
1
11
10.5
W
Agni
4
1
12
10
L
Cthulhu
lrishStud
Cthulhu
1
4
0
0.25
W
Fenrir
riffas420
Fenrir
10
0
7
13.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,712
Damage
51,599
56,926
Taken
46,599
52,943
Mitigated
22,315
6,318
Healing
23,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
IvIorbidAngel
Morgan Le Fay
13,010
1,192
0
3,664
17,838
11,825
0
12,090
5,748
46,412
0
W
Chang'e
Pogne Tek
Chang'e
15,840
1,747
5,403
11,371
19,919
9,240
610
11,910
8,009
56,504
0
W
Agni
20,220
1,805
253
4,618
13,397
6,059
748
7,521
5,876
67,484
0
L
Cthulhu
lrishStud
Cthulhu
11,623
1,290
171
1,307
22,509
34,241
0
14,384
8,125
29,004
0
W
Fenrir
riffas420
Fenrir
15,539
3,186
0
2,307
13,283
7,016
514
5,975
7,308
0
26,550
L
10,079
3,299
0
1,176
16,579
6,877
0
9,939
6,640
0
24,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
35,878
138
Minions Killed
189
5
Camps Cleared
10
838,462
Distance Traveled
1,021,608
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,877
581
65
4
3
254,674
2
W
Chang'e
11,895
700
82
5
3
334,707
0
W
Agni
11,783
693
90
5
4
308,633
0
L
Cthulhu
10,296
606
35
2
1
320,786
1
W
Fenrir
12,200
718
17
1
3
378,268
0
L
Apollo
9,091
535
38
2
1
263,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role