Player Matchup

Charybdis
Charybdis
EX_FATE_010010
Charybdis
Level 81
God Stats
83W - 70L
1,554 SR
Queue Stats
273W - 261L
1,443 Elo+
Party 1
Poseidon
Poseidon
TwistedSniper96
Poseidon
Level 78
God Stats
13W - 9L
1,572 SR
Queue Stats
32W - 30L
1,436 Elo+
Party 4
Ymir
Ymir
YouJustAKid
Ymir
Level 88
God Stats
4W - 1L
1,566 SR
Queue Stats
60W - 51L
1,466 Elo+
Party 1
Mercury
Mercury
goods0upyy
Mercury
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 18L
1,383 Elo+
Party 4
Odin
Odin
x_AlmightyRoge_x
Odin
Level 153
God Stats
4W - 1L
1,501 SR
Queue Stats
359W - 317L
1,533 Elo+
Party 1
Team Averages
Level 84
1,539 SR
1,452 Elo+

VS

Team Averages
Level 104
1,554 SR
1,389 Elo+
Cernunnos
Cernunnos
Luxed77
Cernunnos
Level 122
God Stats
35W - 25L
1,674 SR
Queue Stats
188W - 223L
1,487 Elo+
Party 2
Loki
Loki
New2Meta
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,353 Elo+
Party 3
Hercules
Hercules
Reavelan
Hercules
Level 109
God Stats
0W - 1L
1,480 SR
Queue Stats
2W - 8L
1,217 Elo+
Party 3
Nu Wa
Nu Wa
Shadow Dragon M
Nu Wa
Level 159
God Stats
15W - 14L
1,614 SR
Queue Stats
461W - 514L
1,435 Elo+
Solo
Bacchus
Bacchus
joao_f96
Bacchus
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 87L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EX_FATE_010010
Charybdis
16
0 / 4 / 3
10,118
460
7,622
16,564
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
14
0 / 6 / 0
8,786
399
7,859
13,254
4,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 2
9,630
438
5,817
24,347
12,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
goods0upyy
Mercury
20
4 / 1 / 4
12,057
548
13,383
22,466
10,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 0 / 4
13,593
618
15,897
19,317
23,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Luxed77
Cernunnos
18
7 / 2 / 3
11,152
507
14,052
17,801
8,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
5
1 / 2 / 0
7,049
320
1,853
5,519
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Reavelan
Hercules
17
0 / 6 / 0
10,551
480
7,140
25,444
24,081
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 1 / 5
10,941
497
27,105
8,697
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
joao_f96
Bacchus
15
3 / 1 / 7
10,006
455
12,963
19,026
23,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
12
Kills
15
15
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
EX_FATE_010010
Charybdis
0
4
3
0.38
L
Cernunnos
Luxed77
Cernunnos
7
2
3
4.25
L
Loki
1
2
0
0.5
L
Hercules
Reavelan
Hercules
0
6
0
0
L
4
1
5
6.5
W
Poseidon
0
6
0
0
W
2
4
2
0.75
W
Mercury
goods0upyy
Mercury
4
1
4
6
L
Bacchus
joao_f96
Bacchus
3
1
7
6.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,578
Damage
63,113
95,948
Taken
76,487
57,635
Mitigated
61,472
16,924
Healing
22,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
EX_FATE_010010
Charybdis
7,622
3,900
0
3,768
16,564
6,703
1,506
5,937
10,627
0
85,674
L
Cernunnos
Luxed77
Cernunnos
14,052
6,095
0
8,130
17,801
8,314
1,729
5,307
12,000
0
97,845
L
Loki
1,853
772
0
1,220
5,519
1,496
0
977
4,542
0
15,314
L
Hercules
Reavelan
Hercules
7,140
1,975
0
4,793
25,444
24,081
467
670
24,774
0
80,696
L
27,105
6,843
64
3,308
8,697
3,950
1,228
1,470
7,199
92,190
0
W
Poseidon
7,859
931
0
2,468
13,254
4,107
2,120
7,531
5,723
52,044
0
W
5,817
1,654
0
5,255
24,347
12,573
44
13,263
11,084
64,167
0
W
Mercury
goods0upyy
Mercury
13,383
8,404
0
2,364
22,466
10,756
0
6,188
16,278
0
156,056
L
Bacchus
joao_f96
Bacchus
12,963
2,120
0
4,892
19,026
23,631
74
4,303
14,296
44,815
5,931
W
15,897
3,434
0
3,069
19,317
23,496
606
6,477
12,840
0
114,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,184
Gold Earned
49,699
698
Minions Killed
506
0
Camps Cleared
0
2,078,118
Distance Traveled
1,688,787
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,118
460
120
5
0
384,113
0
L
Cernunnos
11,152
507
146
7
0
408,036
5
L
Loki
7,049
320
28
1
0
107,910
1
L
Hercules
10,551
480
140
6
0
374,738
2
L
Nu Wa
10,941
497
130
6
0
345,398
3
W
Poseidon
8,786
399
97
4
0
407,641
1
W
Ymir
9,630
438
83
4
0
356,590
2
W
Mercury
12,057
548
194
9
0
510,966
2
L
Bacchus
10,006
455
62
3
0
452,705
8
W
Odin
13,593
618
204
9
0
418,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role