Player Matchup

Hera
Hera
DBD TRicKz
Hera
Level 107
God Stats
3W - 2L
1,206 SR
Queue Stats
108W - 117L
1,443 Elo+
Solo
Cerberus
Cerberus
HELLFIREMaStR
Cerberus
Level 104
God Stats
20W - 18L
1,490 SR
Queue Stats
288W - 378L
1,386 Elo+
Solo
Arachne
Arachne
Yonatelo18
Arachne
Level 146
God Stats
27W - 24L
1,539 SR
Queue Stats
328W - 318L
1,512 Elo+
Solo
Team Averages
Level 119
1,412 SR
1,447 Elo+

VS

Team Averages
Level 74
1,541 SR
1,392 Elo+
Fafnir
Fafnir
ConsolePlayers
Fafnir
Level 68
God Stats
1W - 2L
1,736 SR
Queue Stats
139W - 170L
1,343 Elo+
Solo
Anubis
Anubis
LegendaryMoney9
Anubis
Level 64
God Stats
1W - 9L
1,274 SR
Queue Stats
102W - 139L
1,344 Elo+
Solo
Mulan
Mulan
Sepi Ban
Mulan
Level 90
God Stats
2W - 5L
1,614 SR
Queue Stats
98W - 91L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 7
15,186
690
22,565
14,982
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
HELLFIREMaStR
Cerberus
20
5 / 1 / 11
15,815
719
19,408
33,918
46,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Yonatelo18
Arachne
20
8 / 3 / 7
15,541
706
34,449
24,182
17,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
14,609
664
16,496
31,191
45,879
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
2 / 8 / 3
13,110
596
8,369
25,521
13,181
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Sepi Ban
Mulan
20
7 / 5 / 1
15,686
713
29,959
33,056
40,905
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
10
10
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
4
6
7
1.25
W
Cerberus
HELLFIREMaStR
Cerberus
5
1
11
10.5
L
2
8
3
0.44
L
Mulan
Sepi Ban
Mulan
7
5
1
1.5
W
Arachne
Yonatelo18
Arachne
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,422
Damage
54,824
73,082
Taken
89,768
70,673
Mitigated
99,965
20,313
Healing
33,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,496
7,941
0
8,540
31,191
45,879
506
12,822
18,369
39,786
0
W
22,565
5,887
0
1,180
14,982
7,186
954
4,926
9,679
82,615
0
W
Cerberus
HELLFIREMaStR
Cerberus
19,408
1,351
0
14,168
33,918
46,176
1,018
11,692
21,252
58,942
0
L
8,369
1,374
571
8,616
25,521
13,181
31
13,141
12,380
62,220
0
L
Mulan
Sepi Ban
Mulan
29,959
4,360
0
15,729
33,056
40,905
430
16,566
16,490
228
92,021
W
Arachne
Yonatelo18
Arachne
34,449
26,541
0
4,965
24,182
17,311
617
9,194
14,227
0
70,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
43,405
305
Minions Killed
277
10
Camps Cleared
9
1,219,087
Distance Traveled
1,043,995
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,609
664
49
2
3
322,814
1
W
Hera
15,186
690
130
6
3
379,964
3
W
Cerberus
15,815
719
103
5
4
412,601
0
L
Anubis
13,110
596
88
4
5
333,134
1
L
Mulan
15,686
713
140
6
1
388,047
6
W
Arachne
15,541
706
72
3
3
426,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role