Player Matchup

Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BanananTrash
Merlin
Level 89
God Stats
0W - 2L
1,604 SR
Queue Stats
127W - 144L
1,427 Elo+
Party 2
Ares
Ares
Egarrocks
Ares
Level 70
God Stats
3W - 1L
1,903 SR
Queue Stats
10W - 9L
1,534 Elo+
Party 2
Osiris
Osiris
Migdał
Osiris
Level 63
God Stats
4W - 4L
1,430 SR
Queue Stats
114W - 124L
1,413 Elo+
Solo
Heimdallr
Heimdallr
afootlongjosh
Heimdallr
Level 129
God Stats
4W - 8L
1,397 SR
Queue Stats
248W - 272L
1,453 Elo+
Solo
Team Averages
Level 91
1,567 SR
1,465 Elo+

VS

Team Averages
Level 105
1,531 SR
1,499 Elo+
Erlang Shen
Erlang Shen
Matix122
Erlang Shen
Level 63
God Stats
4W - 3L
1,738 SR
Queue Stats
63W - 51L
1,538 Elo+
Party 3
Bacchus
Bacchus
Mehea
Bacchus
Level 118
God Stats
3W - 1L
1,175 SR
Queue Stats
285W - 283L
1,449 Elo+
Party 1
Nike
Nike
PaziaMordorPL
Nike
Level 102
God Stats
1W - 0L
1,737 SR
Queue Stats
77W - 61L
1,533 Elo+
Party 3
Ullr
Ullr
Stuck_In_Gold_
Ullr
Level 115
God Stats
78W - 90L
1,485 SR
Queue Stats
636W - 612L
1,484 Elo+
Party 1
Poseidon
Poseidon
mixaoyon
Poseidon
Level 129
God Stats
6W - 4L
1,520 SR
Queue Stats
262W - 259L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 3 / 0
6,432
536
4,336
10,261
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
10
1 / 4 / 0
5,932
494
5,661
7,117
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
7
0 / 1 / 1
5,225
435
5,253
5,163
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Migdał
Osiris
11
0 / 0 / 2
6,157
513
4,746
9,323
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
afootlongjosh
Heimdallr
9
0 / 2 / 2
5,464
455
4,649
9,548
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Matix122
Erlang Shen
10
2 / 0 / 5
6,405
534
6,627
8,868
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Mehea
Bacchus
9
3 / 0 / 4
6,150
513
4,796
6,414
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 2 / 1
7,200
600
6,681
10,231
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 0 / 1
6,460
538
3,070
7,472
2,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
mixaoyon
Poseidon
12
3 / 2 / 1
6,927
577
4,892
5,345
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
10
10
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
0
1
L
Merlin
1
4
0
0.25
L
Ares
0
1
1
0.5
W
Erlang Shen
Matix122
Erlang Shen
2
0
5
4.5
W
Bacchus
Mehea
Bacchus
3
0
4
5
L
Osiris
Migdał
Osiris
0
0
2
1
W
1
2
1
0.75
W
1
0
1
1.5
L
Heimdallr
afootlongjosh
Heimdallr
0
2
2
0.5
W
Poseidon
mixaoyon
Poseidon
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,645
Damage
26,066
41,412
Taken
38,330
19,287
Mitigated
20,930
12,522
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,336
1,543
0
3,528
10,261
3,293
0
1,263
8,869
0
34,919
L
Merlin
5,661
39
0
0
7,117
2,823
0
4,116
3,001
43,691
0
L
Ares
5,253
299
0
1,618
5,163
2,661
0
1,788
3,375
13,064
336
W
Erlang Shen
Matix122
Erlang Shen
6,627
3,427
0
2,078
8,868
4,621
0
2,365
6,503
0
43,422
W
Bacchus
Mehea
Bacchus
4,796
595
0
1,518
6,414
5,647
0
2,583
3,831
12,909
2,998
L
Osiris
Migdał
Osiris
4,746
1,392
0
3,916
9,323
6,903
0
292
8,525
0
40,849
W
6,681
1,071
0
4,639
10,231
5,690
0
772
9,459
0
50,577
W
3,070
1,041
0
1,743
7,472
2,954
0
2,243
5,229
0
47,665
L
Heimdallr
afootlongjosh
Heimdallr
4,649
2,062
0
3,460
9,548
3,607
0
1,876
7,578
0
34,869
W
Poseidon
mixaoyon
Poseidon
4,892
719
0
670
5,345
2,018
616
2,783
2,562
47,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
33,142
296
Minions Killed
384
0
Camps Cleared
0
1,161,196
Distance Traveled
1,223,686
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,432
536
65
5
0
277,370
5
L
Merlin
5,932
494
74
6
0
210,544
3
L
Ares
5,225
435
16
1
0
243,215
2
W
Erlang Shen
6,405
534
63
5
0
268,203
0
W
Bacchus
6,150
513
23
2
0
253,916
1
L
Osiris
6,157
513
84
7
0
232,649
2
W
Nike
7,200
600
112
9
0
224,943
4
W
Ullr
6,460
538
91
8
0
239,970
1
L
Heimdallr
5,464
455
57
5
0
197,418
3
W
Poseidon
6,927
577
95
8
0
236,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role