Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CapuchinMonkey7
Kukulkan
Level 113
God Stats
3W - 1L
1,851 SR
Queue Stats
158W - 160L
1,470 Elo+
Solo
Vulcan
Vulcan
IBlazeHazee
Vulcan
Level 69
God Stats
1W - 1L
1,160 SR
Queue Stats
32W - 34L
1,418 Elo+
Solo
Persephone
Persephone
TechyBeear
Persephone
Level 143
God Stats
6W - 7L
1,616 SR
Queue Stats
438W - 425L
1,631 Elo+
Solo
Cthulhu
Cthulhu
kijisk
Cthulhu
Level 106
God Stats
3W - 0L
1,816 SR
Queue Stats
76W - 80L
1,409 Elo+
Solo
Team Averages
Level 116
1,589 SR
1,486 Elo+

VS

Team Averages
Level 130
1,660 SR
1,497 Elo+
Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HollowManAC130
Bastet
Level 147
God Stats
8W - 4L
1,551 SR
Queue Stats
310W - 297L
1,541 Elo+
Solo
Fafnir
Fafnir
Protocannon
Fafnir
Level 105
God Stats
2W - 1L
1,813 SR
Queue Stats
205W - 167L
1,629 Elo+
Solo
Cliodhna
Cliodhna
RageFighter2
Cliodhna
Level 126
God Stats
1W - 1L
1,709 SR
Queue Stats
187W - 207L
1,390 Elo+
Solo
Cerberus
Cerberus
Rider7th
Cerberus
Level 128
God Stats
1W - 1L
1,725 SR
Queue Stats
69W - 66L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 2 / 4
6,295
899
2,812
6,688
5,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
0 / 1 / 2
6,366
909
6,989
4,758
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
10
0 / 1 / 4
5,837
834
3,868
5,043
1,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
TechyBeear
Persephone
13
3 / 2 / 1
6,940
991
8,666
5,464
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
kijisk
Cthulhu
12
2 / 3 / 3
6,861
980
4,235
8,594
4,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 2 / 5
5,985
855
4,857
6,879
6,458
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 4
6,889
984
10,592
5,646
2,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
14
2 / 1 / 5
7,028
1,004
5,058
8,857
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
RageFighter2
Cliodhna
1
0 / 0 / 0
1,820
260
0
0
0
Cerberus
Rider7th
Cerberus
11
0 / 2 / 4
6,055
865
4,383
9,617
6,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
6
Kills
8
9
Deaths
6
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
4
1.5
L
Awilix
 
Awilix
1
2
5
1.75
W
Kukulkan
0
1
2
1
L
5
1
4
7
W
Vulcan
0
1
4
2
L
Fafnir
2
1
5
4.5
L
Cliodhna
RageFighter2
Cliodhna
0
0
0
0
L
Cerberus
Rider7th
Cerberus
0
2
4
1
W
Persephone
TechyBeear
Persephone
3
2
1
1.75
W
Cthulhu
kijisk
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,570
Damage
24,890
30,547
Taken
30,999
15,380
Mitigated
27,928
9,230
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,812
974
282
798
6,688
5,243
195
3,469
3,219
0
6,869
L
Awilix
 
Awilix
4,857
1,449
17
244
6,879
6,458
0
4,441
2,438
0
13,984
W
Kukulkan
6,989
1,017
382
1,012
4,758
1,832
328
734
4,024
20,855
0
L
10,592
1,240
856
1,274
5,646
2,883
0
4,291
1,355
0
17,373
W
Vulcan
3,868
907
1,445
1,413
5,043
1,689
35
1,512
3,531
9,003
0
L
Fafnir
5,058
1,931
909
2,643
8,857
12,173
0
6,544
2,313
10,683
0
L
Cliodhna
RageFighter2
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Rider7th
Cerberus
4,383
255
792
2,050
9,617
6,414
0
8,482
1,135
9,120
0
W
Persephone
TechyBeear
Persephone
8,666
916
160
948
5,464
2,039
280
895
4,567
12,326
0
W
Cthulhu
kijisk
Cthulhu
4,235
371
483
2,307
8,594
4,577
82
2,830
5,764
9,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
27,777
82
Minions Killed
55
0
Camps Cleared
0
680,697
Distance Traveled
535,178
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,295
899
7
1
0
127,636
4
L
Awilix
5,985
855
8
1
0
121,278
2
W
Kukulkan
6,366
909
34
5
0
132,855
0
L
Bastet
6,889
984
15
2
0
144,092
0
W
Vulcan
5,837
834
18
3
0
149,242
0
L
Fafnir
7,028
1,004
11
2
0
123,711
2
L
Cliodhna
1,820
260
0
0
0
0
0
L
Cerberus
6,055
865
21
3
0
146,097
0
W
Persephone
6,940
991
15
2
0
139,472
1
W
Cthulhu
6,861
980
8
1
0
131,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role