Player Matchup

Izanami
Izanami
GenKroniK
Izanami
Level 110
God Stats
3W - 5L
1,343 SR
Queue Stats
307W - 349L
1,363 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pava1987naughty
Ah Muzen Cab
Level 115
God Stats
3W - 2L
1,607 SR
Queue Stats
173W - 201L
1,406 Elo+
Solo
Medusa
Medusa
Relurius
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,347 Elo+
Party 1
Hun Batz
Hun Batz
TK kaio BNTV
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,455 Elo+
Solo
Sylvanus
Sylvanus
ZatoichinoKokei
Sylvanus
Level 160
God Stats
8W - 14L
1,250 SR
Queue Stats
813W - 868L
1,364 Elo+
Solo
Team Averages
Level 94
1,440 SR
1,387 Elo+

VS

Team Averages
Level 62
1,421 SR
1,506 Elo+
Discordia
Discordia
ESCARLATE246
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo
Raijin
Raijin
MrButterzBread
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 115L
1,596 Elo+
Party 2
Hercules
Hercules
OTTO-MATICK
Hercules
Level 145
God Stats
0W - 4L
1,356 SR
Queue Stats
139W - 156L
1,417 Elo+
Party 2
Khepri
Khepri
OperationBeowulf
Khepri
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,401 Elo+
Solo
Horus
Horus
snapdraggon
Horus
Level 67
God Stats
0W - 2L
1,249 SR
Queue Stats
63W - 60L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GenKroniK
Izanami
20
6 / 8 / 13
13,264
737
19,641
23,436
11,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Pava1987naughty
Ah Muzen Cab
20
3 / 4 / 14
12,143
675
17,682
31,387
16,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Relurius
Medusa
20
8 / 7 / 8
13,514
751
18,613
18,929
9,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
TK kaio BNTV
Hun Batz
20
6 / 6 / 10
12,677
704
21,948
21,466
12,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
19
3 / 6 / 9
11,755
653
17,259
25,357
23,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ESCARLATE246
Discordia
20
6 / 5 / 16
13,198
733
35,616
19,870
9,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 6 / 10
12,896
716
17,015
17,969
8,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
OTTO-MATICK
Hercules
20
14 / 4 / 9
14,193
789
30,851
31,131
33,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 6 / 13
11,695
650
9,543
28,434
44,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 5 / 18
12,440
691
10,848
30,729
45,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
97
26
Kills
31
31
Deaths
26
54
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Discordia
ESCARLATE246
Discordia
6
5
16
2.8
W
Izanami
GenKroniK
Izanami
6
8
13
1.56
L
8
6
10
2.17
L
Hercules
OTTO-MATICK
Hercules
14
4
9
4.63
L
2
6
13
1.42
W
Ah Muzen Cab
Pava1987naughty
Ah Muzen Cab
3
4
14
2.5
W
Medusa
Relurius
Medusa
8
7
8
1.71
W
Hun Batz
TK kaio BNTV
Hun Batz
6
6
10
1.83
W
Sylvanus
3
6
9
1.25
L
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,143
Damage
103,873
120,575
Taken
128,133
73,384
Mitigated
142,012
46,853
Healing
47,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ESCARLATE246
Discordia
35,616
2,253
1,268
3,965
19,870
9,639
3,745
2,737
17,133
65,758
0
W
Izanami
GenKroniK
Izanami
19,641
14,413
647
2,381
23,436
11,376
3,015
11,168
12,268
0
40,260
L
17,015
1,223
1,145
2,849
17,969
8,847
2,147
2,904
15,065
32,498
0
L
Hercules
OTTO-MATICK
Hercules
30,851
10,438
2,961
11,329
31,131
33,480
1,201
3,973
27,158
360
44,886
L
9,543
736
2,177
3,763
28,434
44,714
362
1,463
26,971
20,820
0
W
Ah Muzen Cab
Pava1987naughty
Ah Muzen Cab
17,682
5,514
2,799
13,031
31,387
16,430
1,646
17,620
13,767
0
41,870
W
Medusa
Relurius
Medusa
18,613
6,642
1,149
1,161
18,929
9,923
2,094
13,186
5,743
0
29,618
W
Hun Batz
TK kaio BNTV
Hun Batz
21,948
4,289
1,286
5,622
21,466
12,272
1,469
7,479
13,987
0
46,196
W
Sylvanus
17,259
4,803
9,617
9,160
25,357
23,383
388
13,021
12,336
28,952
0
L
10,848
4,485
8,112
10,226
30,729
45,332
618
6,182
24,547
0
19,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,353
Gold Earned
64,422
149
Minions Killed
218
0
Camps Cleared
0
1,397,198
Distance Traveled
1,505,183
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,198
733
84
5
0
293,320
1
W
Izanami
13,264
737
41
2
0
266,016
0
L
Raijin
12,896
716
48
3
0
265,323
1
L
Hercules
14,193
789
43
2
0
320,224
1
L
Khepri
11,695
650
12
1
0
307,621
1
W
Ah Muzen Cab
12,143
675
23
1
0
325,396
0
W
Medusa
13,514
751
23
1
0
291,725
1
W
Hun Batz
12,677
704
45
3
0
288,507
0
W
Sylvanus
11,755
653
17
1
0
225,554
0
L
Horus
12,440
691
31
2
0
318,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role