Player Matchup

Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Aldillo824
Sylvanus
Level 122
God Stats
1W - 6L
1,323 SR
Queue Stats
487W - 527L
1,375 Elo+
Solo
Medusa
Medusa
KingSweetPup
Medusa
Level 109
God Stats
1W - 5L
1,138 SR
Queue Stats
47W - 81L
1,383 Elo+
Solo
Osiris
Osiris
Uprightchair
Osiris
Level 128
God Stats
0W - 1L
1,335 SR
Queue Stats
5W - 9L
1,302 Elo+
Solo
Nu Wa
Nu Wa
aStoopidMonk3y
Nu Wa
Level 89
God Stats
2W - 1L
1,641 SR
Queue Stats
133W - 136L
1,414 Elo+
Solo
Team Averages
Level 111
1,387 SR
1,395 Elo+

VS

Team Averages
Level 62
1,457 SR
1,424 Elo+
Hun Batz
Hun Batz
DOLLADONO
Hun Batz
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 108L
1,393 Elo+
Party 1
Camazotz
Camazotz
DON-G277
Camazotz
Level 65
God Stats
5W - 1L
1,356 SR
Queue Stats
149W - 165L
1,357 Elo+
Solo
Bellona
Bellona
JohnnyMac8506
Bellona
Level 54
God Stats
1W - 1L
1,229 SR
Queue Stats
32W - 48L
1,409 Elo+
Party 1
Hera
Hera
LNCCTFRTRAPLMCDV
Hera
Level 57
God Stats
3W - 2L
1,695 SR
Queue Stats
162W - 187L
1,497 Elo+
Party 1
Horus
Horus
PandamoniumTV
Horus
Level 86
God Stats
2W - 1L
1,505 SR
Queue Stats
86W - 84L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 8 / 6
9,139
653
12,713
16,258
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Aldillo824
Sylvanus
17
4 / 5 / 7
10,045
718
12,948
18,646
23,831
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
5 / 7 / 8
10,801
772
18,240
17,332
9,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
15
1 / 6 / 9
8,910
636
6,332
15,349
17,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 5
10,173
727
22,659
15,972
7,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DOLLADONO
Hun Batz
17
7 / 7 / 14
11,338
810
15,099
17,999
8,523
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
DON-G277
Camazotz
17
3 / 4 / 17
10,278
734
6,411
22,119
12,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
20
10 / 2 / 17
12,525
895
15,432
21,793
25,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 3 / 15
12,429
888
32,257
14,860
7,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 2 / 18
9,746
696
9,827
23,358
25,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
114
18
Kills
33
33
Deaths
18
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
8
6
0.75
L
Sylvanus
Aldillo824
Sylvanus
4
5
7
1.5
W
Hun Batz
DOLLADONO
Hun Batz
7
7
14
2
W
Camazotz
DON-G277
Camazotz
3
4
17
2.88
W
Bellona
10
2
17
9.25
L
Medusa
5
7
8
1.29
W
12
3
15
6.5
W
1
2
18
5
L
Osiris
1
6
9
0.92
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,892
Damage
79,026
83,557
Taken
100,129
66,468
Mitigated
79,575
22,375
Healing
53,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,713
1,747
1,404
1,669
16,258
7,225
79
7,089
9,169
26,872
0
L
Sylvanus
Aldillo824
Sylvanus
12,948
3,252
5,896
5,888
18,646
23,831
27
7,923
10,723
22,550
0
W
Hun Batz
DOLLADONO
Hun Batz
15,099
4,109
1,847
1,030
17,999
8,523
1,890
6,555
11,444
0
29,854
W
Camazotz
DON-G277
Camazotz
6,411
2,404
2,184
8,451
22,119
12,495
1,436
12,927
9,192
0
20,419
W
Bellona
15,432
2,913
3,866
5,097
21,793
25,251
2,845
8,893
12,900
4,073
28,015
L
Medusa
18,240
5,335
609
1,447
17,332
9,941
390
7,145
10,187
0
37,265
W
32,257
7,461
4,495
2,670
14,860
7,323
1,791
8,399
6,461
68,193
0
W
9,827
4,525
12,543
11,257
23,358
25,983
344
11,546
11,812
0
19,303
L
Osiris
6,332
1,782
1,107
1,736
15,349
17,992
0
6,648
8,701
0
17,955
L
22,659
6,437
860
1,759
15,972
7,479
204
4,737
11,235
36,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,068
Gold Earned
56,316
143
Minions Killed
190
0
Camps Cleared
0
997,766
Distance Traveled
1,349,106
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,139
653
27
2
0
174,547
0
L
Sylvanus
10,045
718
25
2
0
183,758
3
W
Hun Batz
11,338
810
24
2
0
262,700
2
W
Camazotz
10,278
734
29
2
0
263,126
1
W
Bellona
12,525
895
37
3
0
281,851
1
L
Medusa
10,801
772
50
4
0
206,782
0
W
Hera
12,429
888
85
6
0
246,948
0
W
Horus
9,746
696
15
1
0
294,481
5
L
Osiris
8,910
636
13
1
0
229,125
0
L
Nu Wa
10,173
727
28
2
0
203,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role