Player Matchup

Cthulhu
Cthulhu
CERTIFI SPAZTIK
Cthulhu
Level 97
God Stats
43W - 39L
1,488 SR
Queue Stats
109W - 134L
1,331 Elo+
Party 3
Bacchus
Bacchus
GwaDaKu
Bacchus
Level 120
God Stats
21W - 21L
1,465 SR
Queue Stats
284W - 325L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NuffMuff
Ah Muzen Cab
Level 114
God Stats
31W - 31L
1,453 SR
Queue Stats
237W - 266L
1,357 Elo+
Party 3
Bakasura
Bakasura
ShadowMonarch7
Bakasura
Level 128
God Stats
59W - 63L
1,391 SR
Queue Stats
594W - 633L
1,419 Elo+
Solo
Merlin
Merlin
abdshanti3
Merlin
Level 117
God Stats
10W - 13L
1,511 SR
Queue Stats
196W - 220L
1,378 Elo+
Solo
Team Averages
Level 115
1,461 SR
1,378 Elo+

VS

Team Averages
Level 61
1,514 SR
1,270 Elo+
Danzaburou
Danzaburou
FroFroGamer
Danzaburou
Level 8
God Stats
3W - 3L
1,455 SR
Queue Stats
6W - 11L
1,098 Elo+
Party 2
Anubis
Anubis
RuiSamuraiJr_TTV
Anubis
Level 55
God Stats
3W - 1L
1,256 SR
Queue Stats
10W - 17L
1,082 Elo+
Party 2
Mercury
Mercury
ShimmySideways
Mercury
Level 50
God Stats
2W - 0L
1,780 SR
Queue Stats
151W - 83L
1,538 Elo+
Party 1
Awilix
Awilix
UnIeashed v2
Awilix
Level 157
God Stats
5W - 0L
1,580 SR
Queue Stats
357W - 284L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
eduardok1
Hou Yi
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 14L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,567
435
9,737
24,206
32,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
GwaDaKu
Bacchus
11
2 / 4 / 0
7,891
359
3,931
12,482
7,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
NuffMuff
Ah Muzen Cab
15
3 / 6 / 1
9,009
410
14,499
19,630
7,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
8
0 / 5 / 1
6,973
317
567
11,768
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
abdshanti3
Merlin
10
0 / 3 / 2
7,165
326
3,381
7,596
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FroFroGamer
Danzaburou
14
1 / 5 / 2
10,229
465
7,422
15,597
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 1 / 2
12,480
567
12,143
10,675
5,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 10
12,211
555
12,451
15,160
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Awilix
20
12 / 1 / 1
13,724
624
20,372
23,106
18,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
eduardok1
Hou Yi
14
1 / 2 / 6
9,899
450
6,381
12,980
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
24
24
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Danzaburou
FroFroGamer
Danzaburou
1
5
2
0.4
L
Bacchus
GwaDaKu
Bacchus
2
4
0
0.5
L
Ah Muzen Cab
NuffMuff
Ah Muzen Cab
3
6
1
0.58
W
7
1
2
8
L
Bakasura
0
5
1
0.1
W
3
0
10
8
W
Awilix
12
1
1
12.5
L
Merlin
abdshanti3
Merlin
0
3
2
0.33
W
Hou Yi
eduardok1
Hou Yi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,115
Damage
58,769
75,682
Taken
77,518
52,830
Mitigated
42,506
11,711
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,737
62
401
2,133
24,206
32,312
0
4,360
19,846
49,241
0
W
Danzaburou
FroFroGamer
Danzaburou
7,422
1,993
0
4,448
15,597
6,505
6,369
2,502
13,095
0
63,626
L
Bacchus
GwaDaKu
Bacchus
3,931
883
0
2,145
12,482
7,042
145
928
11,554
20,284
0
L
Ah Muzen Cab
NuffMuff
Ah Muzen Cab
14,499
6,049
0
4,886
19,630
7,827
0
3,152
16,478
0
78,322
W
12,143
552
0
5,602
10,675
5,899
3,054
2,652
8,023
89,332
0
L
Bakasura
567
439
0
906
11,768
3,453
0
1,744
10,024
0
20,301
W
12,451
7,746
0
1,175
15,160
6,587
0
3,124
11,996
15
126,411
W
Awilix
20,372
6,933
0
9,134
23,106
18,251
3,337
6,319
16,105
279
119,026
L
Merlin
abdshanti3
Merlin
3,381
87
0
1,240
7,596
2,196
78
2,253
5,343
28,016
0
W
Hou Yi
eduardok1
Hou Yi
6,381
2,494
0
1,902
12,980
5,264
5,575
2,452
10,528
0
51,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
58,543
315
Minions Killed
679
0
Camps Cleared
0
1,423,406
Distance Traveled
2,050,392
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,567
435
71
3
0
425,492
2
W
Danzaburou
10,229
465
91
4
0
340,231
0
L
Bacchus
7,891
359
31
1
0
227,350
1
L
Ah Muzen Cab
9,009
410
118
5
0
354,385
3
W
Anubis
12,480
567
150
7
0
341,608
5
L
Bakasura
6,973
317
54
2
0
164,014
0
W
Mercury
12,211
555
168
8
0
539,898
5
W
Awilix
13,724
624
174
8
0
442,556
1
L
Merlin
7,165
326
41
2
0
252,165
2
W
Hou Yi
9,899
450
96
4
0
386,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role