Player Matchup

Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold III
BabyCheese24
Hercules
Gold III
Level 144
God Stats
7W - 8L
1,586 SR
Queue Stats
31W - 34L
1,788 MMR
Party 1
Agni
Agni
Gold V
Garziam123
Agni
Gold V
Level 137
God Stats
5W - 7L
1,548 SR
Queue Stats
15W - 18L
1,689 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,545 SR
1,659 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,601 SR
1,560 MMR
Cabrakan
Cabrakan
Gold II
Eazyduzit781
Cabrakan
Gold II
Level 129
God Stats
217W - 197L
1,569 SR
Queue Stats
301W - 364L
1,612 MMR
Solo
Izanami
Izanami
Gold I
TuTioPacoBB
Izanami
Gold I
Level 129
God Stats
1W - 2L
1,435 SR
Queue Stats
96W - 118L
1,569 MMR
Solo
Hades
Hades
Bronze III
shadowspikefire
Hades
Bronze III
Level 124
God Stats
1W - 0L
1,801 SR
Queue Stats
2W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
0 / 5 / 3
11,582
579
17,105
31,814
28,910
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
BabyCheese24
Hercules
16
5 / 4 / 1
11,815
591
13,982
32,001
27,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 4 / 4
12,041
602
19,709
10,321
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
NoxAh Muzen CabSkadiBaron SamediChang'e

VS

Bans
AtlasKukulkanHeraYu HuangBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eazyduzit781
Cabrakan
18
3 / 2 / 10
14,239
712
12,259
28,843
35,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
TuTioPacoBB
Izanami
19
6 / 2 / 5
13,698
685
28,519
14,792
6,614
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 8
13,401
670
23,365
21,600
13,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
13
13
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
3
0.3
L
Hercules
BabyCheese24
Hercules
5
4
1
1.38
W
Cabrakan
Eazyduzit781
Cabrakan
3
2
10
4
L
2
4
4
1
W
Izanami
TuTioPacoBB
Izanami
6
2
5
4.25
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,796
Damage
64,143
74,136
Taken
65,235
60,594
Mitigated
55,619
22,162
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,105
2,162
0
6,651
31,814
28,910
0
14,071
17,743
0
68,820
L
Hercules
BabyCheese24
Hercules
13,982
5,274
0
14,258
32,001
27,142
0
15,780
16,221
0
28,107
W
Cabrakan
Eazyduzit781
Cabrakan
12,259
2,032
0
7,036
28,843
35,625
0
6,042
20,099
27,393
0
L
19,709
730
0
1,253
10,321
4,542
0
6,349
3,972
56,345
0
W
Izanami
TuTioPacoBB
Izanami
28,519
19,636
0
3,386
14,792
6,614
2,599
5,652
9,010
0
101,555
W
23,365
1,853
1,772
3,910
21,600
13,380
180
8,249
12,274
51,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
41,338
223
Minions Killed
248
7
Camps Cleared
6
1,070,561
Distance Traveled
1,015,639
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,582
579
105
5
2
366,085
3
L
Hercules
11,815
591
36
2
2
370,111
9
W
Cabrakan
14,239
712
34
2
1
364,390
2
L
Agni
12,041
602
82
4
3
334,365
2
W
Izanami
13,698
685
151
8
3
313,217
1
W
Hades
13,401
670
63
3
2
338,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role