Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Kronovki
Tyr
Level 155
God Stats
5W - 5L
1,441 SR
Queue Stats
126W - 122L
1,478 Elo+
Solo
Janus
Janus
Orangegreenday
Janus
Level 109
God Stats
2W - 0L
1,373 SR
Queue Stats
85W - 85L
1,648 Elo+
Party 1
Atlas
Atlas
yooniverse10
Atlas
Level 87
God Stats
2W - 0L
1,458 SR
Queue Stats
110W - 93L
1,625 Elo+
Party 1
Team Averages
Level 127
1,454 SR
1,550 Elo+

VS

Team Averages
Level 118
1,496 SR
1,512 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DREAM x Eagle
Kukulkan
Level 149
God Stats
4W - 1L
1,457 SR
Queue Stats
213W - 225L
1,518 Elo+
Solo
Neith
Neith
kastorcito
Neith
Level 143
God Stats
3W - 4L
1,283 SR
Queue Stats
220W - 217L
1,507 Elo+
Solo
Arachne
Arachne
valube
Arachne
Level 36
God Stats
1W - 1L
1,741 SR
Queue Stats
262W - 236L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 0 / 4
5,327
1,065
3,017
1,581
907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
 
Kuzenbo
9
0 / 0 / 5
4,992
998
1,874
3,275
3,036
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
0 / 1 / 5
5,166
1,033
1,575
4,768
2,890
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 0 / 3
5,374
1,075
4,291
3,672
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 2
5,640
1,128
3,073
4,353
3,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 1
4,997
999
2,569
3,397
1,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
 
Zhong Kui
9
0 / 2 / 0
4,729
946
1,837
4,016
2,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
DREAM x Eagle
Kukulkan
5
0 / 0 / 0
4,220
844
0
143
63
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
9
0 / 1 / 1
4,641
928
1,260
2,984
1,266
Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
valube
Arachne
11
1 / 1 / 0
4,932
986
3,777
4,577
4,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
6
Kills
1
2
Deaths
6
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
4
3
W
Kuzenbo
 
Kuzenbo
0
0
5
2.5
L
Scylla
 
Scylla
0
2
1
0.25
L
Zhong Kui
 
Zhong Kui
0
2
0
0
L
Kukulkan
DREAM x Eagle
Kukulkan
0
0
0
0
W
0
1
5
2.5
W
1
0
3
2.5
L
Neith
0
1
1
0.5
L
Arachne
valube
Arachne
1
1
0
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,830
Damage
9,443
17,649
Taken
15,117
11,908
Mitigated
9,689
8,603
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,017
78
650
793
1,581
907
824
810
771
8,020
0
W
Kuzenbo
 
Kuzenbo
1,874
787
652
85
3,275
3,036
137
495
2,780
3,799
0
L
Scylla
 
Scylla
2,569
181
0
432
3,397
1,322
0
3,155
242
9,927
0
L
Zhong Kui
 
Zhong Kui
1,837
94
0
696
4,016
2,901
0
3,121
895
7,313
0
L
Kukulkan
DREAM x Eagle
Kukulkan
0
0
0
0
143
63
0
143
0
0
0
W
1,575
210
0
1,162
4,768
2,890
99
459
4,309
0
5,223
W
4,291
286
2,263
1,628
3,672
1,656
403
1,747
1,925
16,755
0
L
Neith
1,260
0
466
1,172
2,984
1,266
0
2,508
476
0
5,922
L
Arachne
valube
Arachne
3,777
3,039
401
961
4,577
4,137
0
3,328
1,249
0
5,703
W
3,073
847
615
755
4,353
3,419
79
895
3,458
7,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
23,519
75
Minions Killed
40
0
Camps Cleared
0
546,472
Distance Traveled
320,890
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,327
1,065
22
4
0
108,455
1
W
Kuzenbo
4,992
998
8
2
0
109,177
1
L
Scylla
4,997
999
14
3
0
78,227
0
L
Zhong Kui
4,729
946
13
3
0
56,344
1
L
Kukulkan
4,220
844
0
0
0
250
0
W
Tyr
5,166
1,033
11
2
0
113,171
0
W
Janus
5,374
1,075
25
5
0
108,453
2
L
Neith
4,641
928
12
2
0
67,213
1
L
Arachne
4,932
986
1
0
0
118,856
0
W
Atlas
5,640
1,128
9
2
0
107,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role