Player Matchup

Tyr
Tyr
Contested Fates
Tyr
Level 106
God Stats
8W - 7L
1,492 SR
Queue Stats
231W - 227L
1,468 Elo+
Solo
Hou Yi
Hou Yi
Luisge21
Hou Yi
Level 68
God Stats
7W - 5L
1,411 SR
Queue Stats
47W - 45L
1,370 Elo+
Solo
Olorun
Olorun
PoB DaeV
Olorun
Level 107
God Stats
3W - 6L
1,280 SR
Queue Stats
239W - 272L
1,446 Elo+
Solo
Cerberus
Cerberus
X_-Ochoa-_X
Cerberus
Level 127
God Stats
17W - 22L
1,432 SR
Queue Stats
429W - 464L
1,307 Elo+
Solo
Anubis
Anubis
sidewayzLV
Anubis
Level 67
God Stats
8W - 8L
1,475 SR
Queue Stats
104W - 101L
1,420 Elo+
Solo
Team Averages
Level 95
1,418 SR
1,402 Elo+

VS

Team Averages
Level 82
1,475 SR
1,430 Elo+
Xbalanque
Xbalanque
Ivan165sanchez
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
Loco_JawBreaker
Cu Chulainn
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Miowy
Zhong Kui
Level 109
God Stats
27W - 24L
1,495 SR
Queue Stats
103W - 109L
1,342 Elo+
Solo
Ymir
Ymir
TrueReaganomics
Ymir
Level 65
God Stats
4W - 6L
1,369 SR
Queue Stats
157W - 152L
1,507 Elo+
Solo
Ra
Ra
sae-bob
Ra
Level 52
God Stats
5W - 4L
1,510 SR
Queue Stats
14W - 10L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
11,059
553
5,047
15,396
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Luisge21
Hou Yi
16
3 / 0 / 1
9,567
478
8,389
9,225
3,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
PoB DaeV
Olorun
19
5 / 0 / 2
10,899
545
15,585
11,672
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
X_-Ochoa-_X
Cerberus
15
5 / 0 / 6
9,440
472
10,295
12,423
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
sidewayzLV
Anubis
15
2 / 6 / 2
9,524
476
11,327
14,785
6,851
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ivan165sanchez
Xbalanque
13
0 / 8 / 0
7,629
381
6,597
15,786
6,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
Loco_JawBreaker
Cu Chulainn
15
6 / 6 / 0
10,007
500
18,556
21,168
21,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Miowy
Zhong Kui
8
0 / 2 / 0
6,697
335
4,088
6,879
4,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 0
7,800
390
6,150
17,286
9,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
8,015
401
4,062
12,697
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
21
Kills
6
6
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Xbalanque
Ivan165sanchez
Xbalanque
0
8
0
0
L
Cu Chulainn
Loco_JawBreaker
Cu Chulainn
6
6
0
1
W
Hou Yi
Luisge21
Hou Yi
3
0
1
3.5
L
Zhong Kui
Miowy
Zhong Kui
0
2
0
0
W
Olorun
PoB DaeV
Olorun
5
0
2
6
L
0
2
0
0
W
Cerberus
X_-Ochoa-_X
Cerberus
5
0
6
8
L
0
3
1
0.17
W
Anubis
sidewayzLV
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,643
Damage
39,453
63,501
Taken
73,816
31,518
Mitigated
46,728
32,390
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,047
1,638
0
8,647
15,396
8,777
0
2,945
12,196
0
104,399
L
Xbalanque
Ivan165sanchez
Xbalanque
6,597
2,847
27
2,499
15,786
6,473
69
4,486
11,300
0
53,595
L
Cu Chulainn
Loco_JawBreaker
Cu Chulainn
18,556
3,773
0
2,383
21,168
21,111
723
11,077
10,091
193
72,144
W
Hou Yi
Luisge21
Hou Yi
8,389
4,827
0
3,941
9,225
3,489
2,471
1,828
7,397
0
66,854
L
Zhong Kui
Miowy
Zhong Kui
4,088
674
0
3,018
6,879
4,858
0
2,179
4,700
29,783
0
W
Olorun
PoB DaeV
Olorun
15,585
6,735
268
8,277
11,672
6,676
1,373
5,619
5,901
81,262
12,106
L
6,150
304
0
3,083
17,286
9,166
0
9,621
7,665
51,418
1,847
W
Cerberus
X_-Ochoa-_X
Cerberus
10,295
735
305
7,286
12,423
5,725
133
2,711
9,564
55,655
0
L
4,062
507
414
906
12,697
5,120
355
8,311
4,386
56,842
0
W
Anubis
sidewayzLV
Anubis
11,327
312
0
3,666
14,785
6,851
2,398
1,235
12,644
68,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,489
Gold Earned
40,148
627
Minions Killed
422
0
Camps Cleared
0
1,789,653
Distance Traveled
1,517,926
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,059
553
151
8
0
443,205
2
L
Xbalanque
7,629
381
70
4
0
310,357
2
L
Cu Chulainn
10,007
500
108
5
0
359,175
2
W
Hou Yi
9,567
478
111
6
0
322,382
1
L
Zhong Kui
6,697
335
55
3
0
154,790
3
W
Olorun
10,899
545
143
7
0
339,695
2
L
Ymir
7,800
390
92
5
0
323,816
3
W
Cerberus
9,440
472
124
6
0
374,129
1
L
Ra
8,015
401
97
5
0
369,788
2
W
Anubis
9,524
476
98
5
0
310,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role