Player Matchup

Arachne
Arachne
CountryBoy2D702
Arachne
Level 160
God Stats
8W - 11L
1,409 SR
Queue Stats
258W - 219L
1,487 Elo+
Party 3
Cernunnos
Cernunnos
ItzAsuramaru
Cernunnos
Level 72
God Stats
2W - 3L
1,200 SR
Queue Stats
49W - 62L
1,478 Elo+
Party 3
Jormungandr
Jormungandr
Kingsj3ster
Jormungandr
Level 28
God Stats
10W - 4L
1,638 SR
Queue Stats
83W - 52L
1,620 Elo+
Party 3
Chaac
Chaac
Marcomcmanman
Chaac
Level 159
God Stats
113W - 139L
1,444 SR
Queue Stats
344W - 311L
1,543 Elo+
Party 3
Terra
Terra
McLovinC4
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 192L
1,429 Elo+
Party 3
Team Averages
Level 105
1,438 SR
1,511 Elo+

VS

Team Averages
Level 71
1,636 SR
1,513 Elo+
Thanatos
Thanatos
El_Tomate007
Thanatos
Level 139
God Stats
99W - 112L
1,497 SR
Queue Stats
898W - 881L
1,479 Elo+
Solo
Medusa
Medusa
NoobWa75
Medusa
Level 87
God Stats
7W - 4L
1,431 SR
Queue Stats
347W - 410L
1,354 Elo+
Party 1
Terra
Terra
Senkiro_
Terra
Level 44
God Stats
5W - 3L
1,833 SR
Queue Stats
68W - 66L
1,505 Elo+
Party 2
Bacchus
Bacchus
TopBacchussy
Bacchus
Level 2
God Stats
3W - 2L
1,809 SR
Queue Stats
3W - 2L
1,746 Elo+
Party 1
Hades
Hades
Visrohz
Hades
Level 84
God Stats
36W - 25L
1,611 SR
Queue Stats
227W - 213L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,777
478
3,004
8,350
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ItzAsuramaru
Cernunnos
8
0 / 4 / 0
4,583
458
2,878
9,411
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Kingsj3ster
Jormungandr
7
0 / 2 / 0
4,695
470
2,639
7,697
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,397
540
4,973
7,462
4,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
McLovinC4
Terra
7
0 / 3 / 0
4,554
455
1,480
12,234
5,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El_Tomate007
Thanatos
11
2 / 0 / 1
6,145
615
5,869
6,976
3,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
NoobWa75
Medusa
10
2 / 0 / 6
6,079
608
7,885
4,153
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Senkiro_
Terra
10
3 / 0 / 3
5,813
581
4,768
6,983
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TopBacchussy
Bacchus
10
3 / 0 / 5
6,366
637
5,742
6,552
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
Visrohz
Hades
11
3 / 0 / 3
6,175
618
5,176
6,981
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
13
13
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Thanatos
El_Tomate007
Thanatos
2
0
1
2.5
L
Cernunnos
ItzAsuramaru
Cernunnos
0
4
0
0
L
Jormungandr
Kingsj3ster
Jormungandr
0
2
0
0
L
0
2
0
0
L
Terra
McLovinC4
Terra
0
3
0
0
W
Medusa
NoobWa75
Medusa
2
0
6
5
W
Terra
Senkiro_
Terra
3
0
3
4.5
W
Bacchus
TopBacchussy
Bacchus
3
0
5
5.5
W
Hades
Visrohz
Hades
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,974
Damage
29,440
45,154
Taken
31,645
20,328
Mitigated
18,666
10,747
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,004
2,414
0
1,971
8,350
2,901
0
2,000
6,145
0
25,771
W
Thanatos
El_Tomate007
Thanatos
5,869
2,399
0
7,314
6,976
3,482
396
2,384
4,592
0
39,595
L
Cernunnos
ItzAsuramaru
Cernunnos
2,878
995
0
1,816
9,411
3,177
0
2,677
6,708
0
26,382
L
Jormungandr
Kingsj3ster
Jormungandr
2,639
1,071
0
729
7,697
4,474
0
727
6,522
20,936
0
L
4,973
1,308
0
1,973
7,462
4,662
0
4,657
2,701
0
45,923
L
Terra
McLovinC4
Terra
1,480
735
1,060
3,198
12,234
5,114
0
4,942
7,170
11,253
0
W
Medusa
NoobWa75
Medusa
7,885
4,049
0
1,392
4,153
1,358
1,674
517
3,636
0
45,000
W
Terra
Senkiro_
Terra
4,768
880
1,096
2,168
6,983
3,696
50
292
6,691
28,884
7,679
W
Bacchus
TopBacchussy
Bacchus
5,742
1,693
378
2,298
6,552
6,571
433
721
5,831
20,062
0
W
Hades
Visrohz
Hades
5,176
639
831
4,741
6,981
3,559
103
205
6,776
37,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
30,578
243
Minions Killed
327
0
Camps Cleared
0
988,749
Distance Traveled
1,015,904
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,777
478
54
5
0
212,147
1
W
Thanatos
6,145
615
80
8
0
206,472
2
L
Cernunnos
4,583
458
43
4
0
180,937
3
L
Jormungandr
4,695
470
39
4
0
188,295
2
L
Chaac
5,397
540
87
9
0
209,732
0
L
Terra
4,554
455
20
2
0
197,638
0
W
Medusa
6,079
608
72
7
0
185,582
6
W
Terra
5,813
581
63
6
0
225,742
1
W
Bacchus
6,366
637
27
3
0
194,763
2
W
Hades
6,175
618
85
9
0
203,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role