Player Matchup

Izanami
Izanami
Ehjay9
Izanami
Level 148
God Stats
5W - 7L
1,595 SR
Queue Stats
550W - 539L
1,544 Elo+
Party 2
Horus
Horus
LordKinarg17
Horus
Level 153
God Stats
12W - 17L
1,576 SR
Queue Stats
624W - 644L
1,474 Elo+
Solo
King Arthur
King Arthur
bqis
King Arthur
Level 69
God Stats
4W - 3L
1,734 SR
Queue Stats
8W - 8L
1,737 Elo+
Solo
Zeus
Zeus
godfb1887
Zeus
Level 144
God Stats
2W - 3L
1,635 SR
Queue Stats
252W - 250L
1,526 Elo+
Party 2
Geb
Geb
lAngrySharkl
Geb
Level 114
God Stats
0W - 1L
1,690 SR
Queue Stats
27W - 18L
1,529 Elo+
Solo
Team Averages
Level 126
1,646 SR
1,562 Elo+

VS

Team Averages
Level 138
1,574 SR
1,572 Elo+
Chang'e
Chang'e
Currxn2081
Chang'e
Level 95
God Stats
36W - 22L
1,635 SR
Queue Stats
418W - 415L
1,590 Elo+
Solo
Apollo
Apollo
II Jesster21 II
Apollo
Level 145
God Stats
2W - 0L
1,733 SR
Queue Stats
56W - 48L
1,589 Elo+
Party 1
Poseidon
Poseidon
OneNeophite
Poseidon
Level 155
God Stats
1W - 1L
1,385 SR
Queue Stats
48W - 47L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
Owned By ZAPATA
Ne Zha
Level 141
God Stats
6W - 10L
1,474 SR
Queue Stats
104W - 100L
1,517 Elo+
Solo
Odin
Odin
TeslaSniper
Odin
Level 155
God Stats
3W - 1L
1,641 SR
Queue Stats
56W - 52L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ehjay9
Izanami
12
2 / 1 / 0
7,571
541
5,875
7,224
2,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,530
466
4,345
10,448
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
bqis
King Arthur
11
1 / 4 / 2
6,747
482
7,571
13,480
10,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
12
1 / 4 / 0
6,633
474
5,169
7,052
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 3
6,438
460
4,507
12,015
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Currxn2081
Chang'e
13
3 / 0 / 0
7,209
515
5,538
6,164
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 1 / 0
7,198
514
5,020
10,409
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
OneNeophite
Poseidon
13
3 / 1 / 4
7,676
548
9,530
9,800
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 5
8,022
573
7,068
11,955
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 5
6,784
485
5,245
13,645
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
14
14
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Currxn2081
Chang'e
3
0
0
3
L
Izanami
Ehjay9
Izanami
2
1
0
2
W
2
1
0
2
L
1
3
1
0.5
W
Poseidon
OneNeophite
Poseidon
3
1
4
5
W
4
1
5
6.5
W
2
2
5
2.25
L
King Arthur
bqis
King Arthur
1
4
2
0.5
L
Zeus
1
4
0
0.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
32,401
50,219
Taken
51,973
28,391
Mitigated
24,577
13,499
Healing
22,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Currxn2081
Chang'e
5,538
156
876
3,712
6,164
2,772
0
1,758
4,406
54,531
0
L
Izanami
Ehjay9
Izanami
5,875
4,131
0
3,583
7,224
2,413
1,026
0
7,224
0
72,144
W
5,020
2,841
0
5,229
10,409
3,536
13
668
9,741
0
62,308
L
4,345
2,337
451
3,928
10,448
4,375
0
2,389
8,059
0
43,928
W
Poseidon
OneNeophite
Poseidon
9,530
1,807
0
4,173
9,800
3,235
68
1,027
8,773
56,677
0
W
7,068
1,578
0
2,357
11,955
5,569
0
2,646
9,309
0
66,086
W
5,245
1,128
542
5,537
13,645
9,465
0
3,577
10,068
0
21,501
L
King Arthur
bqis
King Arthur
7,571
833
0
2,477
13,480
10,542
0
6,409
7,071
0
46,886
L
Zeus
5,169
576
0
710
7,052
2,402
0
2,365
4,687
53,281
0
L
4,507
1,334
0
2,350
12,015
8,659
0
3,905
8,110
14,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,919
Gold Earned
36,889
392
Minions Killed
446
0
Camps Cleared
0
1,317,105
Distance Traveled
1,353,392
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,209
515
99
7
0
268,246
1
L
Izanami
7,571
541
131
9
0
245,470
1
W
Apollo
7,198
514
112
8
0
242,356
5
L
Horus
6,530
466
79
6
0
313,430
2
W
Poseidon
7,676
548
101
7
0
279,902
4
W
Ne Zha
8,022
573
110
8
0
296,769
1
W
Odin
6,784
485
24
2
0
266,119
5
L
King Arthur
6,747
482
73
5
0
258,125
0
L
Zeus
6,633
474
98
7
0
230,974
2
L
Geb
6,438
460
11
1
0
269,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role