Player Matchup

Arachne
Arachne
Silver IV
CarnageDA
Arachne
Silver IV
Level 116
God Stats
8W - 7L
1,624 SR
Queue Stats
83W - 108L
681 MMR
Solo
Artio
Artio
Silver IV
Darkside179
Artio
Silver IV
Level 154
God Stats
10W - 11L
1,498 SR
Queue Stats
151W - 153L
744 MMR
Solo
Nu Wa
Nu Wa
Silver III
LORDSUPREMO_
Nu Wa
Silver III
Level 87
God Stats
5W - 7L
1,243 SR
Queue Stats
595W - 607L
800 MMR
Solo
Cernunnos
Cernunnos
Bronze I
QUIETARTISTRANE
Cernunnos
Bronze I
Level 122
God Stats
5W - 6L
1,476 SR
Queue Stats
193W - 223L
463 MMR
Solo
Olorun
Olorun
Bronze II
ShyVibes-xoxo
Olorun
Bronze II
Level 126
God Stats
97W - 107L
1,464 SR
Queue Stats
442W - 516L
256 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,461 SR
589 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 144
1,553 SR
588 MMR
Kuzenbo
Kuzenbo
Gold IV
ClaimRespect
Kuzenbo
Gold IV
Level 148
God Stats
7W - 6L
1,721 SR
Queue Stats
51W - 46L
1,463 MMR
Solo
Izanami
Izanami
Bronze III
FridGeWaTers
Izanami
Bronze III
Level 160
God Stats
224W - 199L
1,595 SR
Queue Stats
1,114W - 1,344L
-135 MMR
Solo
Jormungandr
Jormungandr
Silver V
HulkMeeche
Jormungandr
Silver V
Level 120
God Stats
0W - 4L
1,231 SR
Queue Stats
274W - 306L
657 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
Jurvssic
Ratatoskr
Silver IV
Level 137
God Stats
6W - 2L
1,830 SR
Queue Stats
207W - 225L
723 MMR
Solo
Apollo
Apollo
Bronze II
KWIKUMAT
Apollo
Bronze II
Level 153
God Stats
37W - 50L
1,390 SR
Queue Stats
187W - 226L
230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CarnageDA
Arachne
19
4 / 4 / 3
13,029
501
12,646
30,489
14,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 1 / 7
13,760
529
9,147
32,922
28,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 5 / 9
14,398
554
29,894
21,779
10,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
QUIETARTISTRANE
Cernunnos
20
5 / 2 / 4
15,731
605
20,393
24,101
12,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 3 / 8
11,872
457
11,616
23,116
15,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
KaliLokiBacchusCabrakan

VS

Bans
AchillesLancelotMedusaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ClaimRespect
Kuzenbo
20
8 / 1 / 2
14,768
568
20,049
29,193
43,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FridGeWaTers
Izanami
17
0 / 9 / 4
11,256
433
11,985
20,475
10,841
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
HulkMeeche
Jormungandr
17
1 / 3 / 6
11,028
424
11,966
17,794
11,774
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Jurvssic
Ratatoskr
18
3 / 6 / 3
11,888
457
13,411
28,165
12,985
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
KWIKUMAT
Apollo
20
1 / 5 / 2
13,406
516
11,611
26,567
12,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
24
Kills
13
15
Deaths
24
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
CarnageDA
Arachne
4
4
3
1.38
L
Kuzenbo
ClaimRespect
Kuzenbo
8
1
2
9
W
7
1
7
10.5
L
Izanami
FridGeWaTers
Izanami
0
9
4
0.22
L
Jormungandr
HulkMeeche
Jormungandr
1
3
6
1.33
L
Ratatoskr
Jurvssic
Ratatoskr
3
6
3
0.75
L
Apollo
KWIKUMAT
Apollo
1
5
2
0.4
W
6
5
9
2.1
W
Cernunnos
QUIETARTISTRANE
Cernunnos
5
2
4
3.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,696
Damage
69,022
132,407
Taken
122,194
81,268
Mitigated
91,389
60,884
Healing
23,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CarnageDA
Arachne
12,646
7,555
0
9,661
30,489
14,602
323
8,727
21,762
0
106,537
L
Kuzenbo
ClaimRespect
Kuzenbo
20,049
3,795
0
3,538
29,193
43,190
68
12,272
16,485
83,570
0
W
9,147
1,305
2,811
14,906
32,922
28,078
203
8,651
24,271
70,091
0
L
Izanami
FridGeWaTers
Izanami
11,985
6,449
0
0
20,475
10,841
4,673
6,238
13,987
0
88,784
L
Jormungandr
HulkMeeche
Jormungandr
11,966
3,778
0
3,941
17,794
11,774
883
9,154
8,272
81,786
0
L
Ratatoskr
Jurvssic
Ratatoskr
13,411
3,829
0
9,818
28,165
12,985
0
9,422
18,473
0
136,341
L
Apollo
KWIKUMAT
Apollo
11,611
6,453
0
6,277
26,567
12,599
2,464
11,404
14,917
0
121,057
W
29,894
7,784
0
4,325
21,779
10,524
1,773
10,904
10,875
120,484
0
W
Cernunnos
QUIETARTISTRANE
Cernunnos
20,393
8,120
1,431
7,435
24,101
12,344
12,236
6,697
17,404
0
219,971
W
11,616
5,713
9,012
11,303
23,116
15,720
3,541
9,431
13,685
53,909
7,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,790
Gold Earned
62,346
754
Minions Killed
745
0
Camps Cleared
0
2,381,382
Distance Traveled
2,289,489
15
Wards Purchased
62
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,029
501
121
5
0
533,460
6
L
Kuzenbo
14,768
568
91
4
0
543,182
3
W
Artio
13,760
529
117
5
0
502,052
3
L
Izanami
11,256
433
158
6
0
378,530
19
L
Jormungandr
11,028
424
140
5
0
451,734
10
L
Ratatoskr
11,888
457
165
6
0
518,501
7
L
Apollo
13,406
516
191
7
0
397,542
23
W
Nu Wa
14,398
554
158
6
0
405,412
0
W
Cernunnos
15,731
605
285
11
0
487,403
3
W
Olorun
11,872
457
73
3
0
453,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role