Player Matchup

Sun Wukong
Sun Wukong
Carkk
Sun Wukong
Level 80
God Stats
0W - 3L
1,386 SR
Queue Stats
1W - 3L
1,162 Elo+
Solo
Arachne
Arachne
NATEHIGGIR
Arachne
Level 5
God Stats
7W - 7L
1,311 SR
Queue Stats
7W - 12L
1,209 Elo+
Party 1
Izanami
Izanami
S1st_beahtawi
Izanami
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 39L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
THightopp
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,384 Elo+
Party 1
Hercules
Hercules
jesos_ma_mat
Hercules
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 35L
1,185 Elo+
Party 1
Team Averages
Level 48
1,439 SR
1,248 Elo+

VS

Team Averages
Level 106
1,612 SR
1,428 Elo+
Cliodhna
Cliodhna
Allotta
Cliodhna
Level 76
God Stats
11W - 11L
1,670 SR
Queue Stats
396W - 404L
1,434 Elo+
Solo
Chernobog
Chernobog
Chachan1501
Chernobog
Level 86
God Stats
5W - 3L
1,772 SR
Queue Stats
43W - 42L
1,444 Elo+
Solo
Hera
Hera
MommyAphro
Hera
Level 99
God Stats
3W - 2L
1,471 SR
Queue Stats
37W - 30L
1,461 Elo+
Solo
Fafnir
Fafnir
Mylenweard
Fafnir
Level 116
God Stats
8W - 12L
1,523 SR
Queue Stats
53W - 54L
1,411 Elo+
Party 2
Mulan
Mulan
StupidAnubis
Mulan
Level 153
God Stats
7W - 6L
1,622 SR
Queue Stats
54W - 62L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carkk
Sun Wukong
16
0 / 3 / 0
10,277
411
9,157
21,426
17,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Arachne
NATEHIGGIR
Arachne
16
3 / 5 / 2
10,629
425
7,132
26,779
11,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
19
4 / 3 / 4
11,606
464
19,543
25,996
11,694
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
THightopp
Baron Samedi
14
0 / 9 / 3
9,199
368
4,086
20,176
9,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
jesos_ma_mat
Hercules
16
3 / 1 / 2
11,384
455
9,186
26,229
30,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Allotta
Cliodhna
20
2 / 2 / 3
13,616
545
6,213
17,964
9,825
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
Chachan1501
Chernobog
19
5 / 3 / 2
13,272
531
16,681
18,455
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 6
13,837
553
30,870
11,994
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Mylenweard
Fafnir
16
1 / 2 / 5
12,162
486
6,244
21,111
35,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 0 / 4
14,738
590
30,045
22,888
21,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
21
21
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Allotta
Cliodhna
2
2
3
1.75
L
Sun Wukong
Carkk
Sun Wukong
0
3
0
0
W
Chernobog
Chachan1501
Chernobog
5
3
2
2
W
7
3
6
3.33
W
Fafnir
Mylenweard
Fafnir
1
2
5
1.75
L
Arachne
NATEHIGGIR
Arachne
3
5
2
0.8
L
Izanami
4
3
4
2
W
6
0
4
8
L
Baron Samedi
THightopp
Baron Samedi
0
9
3
0.17
L
Hercules
jesos_ma_mat
Hercules
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,104
Damage
90,053
120,606
Taken
92,412
81,677
Mitigated
81,044
33,685
Healing
28,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Allotta
Cliodhna
6,213
1,159
0
825
17,964
9,825
4,136
516
17,448
0
137,818
L
Sun Wukong
Carkk
Sun Wukong
9,157
1,424
0
9,544
21,426
17,893
0
0
21,426
0
80,725
W
Chernobog
Chachan1501
Chernobog
16,681
11,115
0
5,649
18,455
8,733
5,101
617
17,838
0
121,343
W
30,870
6,238
0
2,660
11,994
5,536
3,883
2,375
9,619
136,877
0
W
Fafnir
Mylenweard
Fafnir
6,244
903
1,018
5,615
21,111
35,263
916
885
20,226
27,718
1,636
L
Arachne
NATEHIGGIR
Arachne
7,132
4,388
0
6,736
26,779
11,937
748
7,787
18,992
0
72,497
L
Izanami
19,543
13,254
0
7,102
25,996
11,694
2,130
10,228
15,768
0
117,367
W
30,045
3,419
0
12,710
22,888
21,687
5,854
504
22,384
0
119,071
L
Baron Samedi
THightopp
Baron Samedi
4,086
395
59
1,790
20,176
9,812
770
10,859
9,317
53,584
0
L
Hercules
jesos_ma_mat
Hercules
9,186
2,266
0
8,454
26,229
30,341
0
8,018
18,211
0
35,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,095
Gold Earned
67,625
568
Minions Killed
769
0
Camps Cleared
0
2,093,691
Distance Traveled
2,389,457
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,616
545
187
7
0
481,442
1
L
Sun Wukong
10,277
411
132
5
0
347,190
4
W
Chernobog
13,272
531
167
7
0
482,753
2
W
Hera
13,837
553
184
7
0
496,583
4
W
Fafnir
12,162
486
32
1
0
484,884
0
L
Arachne
10,629
425
114
5
0
461,265
0
L
Izanami
11,606
464
193
8
0
427,322
1
W
Mulan
14,738
590
199
8
0
443,795
6
L
Baron Samedi
9,199
368
80
3
0
367,335
0
L
Hercules
11,384
455
49
2
0
490,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role