Player Matchup

Chernobog
Chernobog
LavGemini
Chernobog
Level 126
God Stats
36W - 51L
1,261 SR
Queue Stats
831W - 1,236L
1,312 Elo+
Solo
Hel
Hel
LokeSyn
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,051 Elo+
Solo
Sun Wukong
Sun Wukong
Twizted_Dodger
Sun Wukong
Level 98
God Stats
1W - 2L
1,549 SR
Queue Stats
171W - 214L
1,320 Elo+
Solo
Team Averages
Level 88
1,437 SR
1,228 Elo+

VS

Team Averages
Level 122
1,433 SR
1,398 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
vLethalxDosev
Danzaburou
Level 83
God Stats
30W - 68L
1,298 SR
Queue Stats
302W - 534L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LavGemini
Chernobog
15
0 / 3 / 3
9,640
603
9,424
14,613
5,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
13
0 / 5 / 2
8,904
557
8,358
11,818
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Twizted_Dodger
Sun Wukong
13
3 / 6 / 0
9,476
592
16,288
25,238
20,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
9 / 0 / 4
11,929
746
21,026
9,889
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
16
5 / 0 / 7
11,132
696
13,021
20,938
27,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
vLethalxDosev
Danzaburou
15
0 / 3 / 10
10,324
645
10,517
17,185
8,433
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
14
14
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
4
11
W
Ymir
 
Ymir
5
0
7
8.5
L
Chernobog
LavGemini
Chernobog
0
3
3
0.5
L
Hel
0
5
2
0.2
L
Sun Wukong
Twizted_Dodger
Sun Wukong
3
6
0
0.5
W
Danzaburou
vLethalxDosev
Danzaburou
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,070
Damage
44,564
51,669
Taken
48,012
30,556
Mitigated
42,335
12,265
Healing
18,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
21,026
951
4,650
5,773
9,889
6,194
800
1,180
8,709
56,638
0
W
Ymir
 
Ymir
13,021
3,619
243
5,702
20,938
27,708
338
5,990
14,948
38,217
0
L
Chernobog
LavGemini
Chernobog
9,424
4,948
75
2,121
14,613
5,716
0
10,284
4,329
0
44,690
L
Hel
8,358
1,378
1,778
4,594
11,818
4,762
0
8,632
3,186
22,689
0
L
Sun Wukong
Twizted_Dodger
Sun Wukong
16,288
2,233
0
3,697
25,238
20,078
39
15,736
9,502
0
36,771
W
Danzaburou
vLethalxDosev
Danzaburou
10,517
2,595
0
2,519
17,185
8,433
1,694
2,132
15,053
0
40,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,020
Gold Earned
33,385
164
Minions Killed
194
5
Camps Cleared
9
842,894
Distance Traveled
849,241
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,929
746
93
6
2
289,035
1
W
Ymir
11,132
696
48
3
3
289,157
3
L
Chernobog
9,640
603
94
6
3
296,856
5
L
Hel
8,904
557
33
2
1
256,601
2
L
Sun Wukong
9,476
592
37
2
1
289,437
2
W
Danzaburou
10,324
645
53
3
4
271,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role