Player Matchup

Ymir
Ymir
DIRTYRatIRL
Ymir
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
123W - 37L
1,710 Elo+
Party 1
Vulcan
Vulcan
JayWrite
Vulcan
Level 148
God Stats
22W - 8L
2,009 SR
Queue Stats
605W - 249L
1,838 Elo+
Party 1
Ullr
Ullr
TheNorseArcher
Ullr
Level 5
God Stats
10W - 1L
1,511 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,736 SR
1,683 Elo+

VS

Team Averages
Level 69
1,448 SR
1,308 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ThaNumberThree
Scylla
Level 47
God Stats
2W - 3L
1,401 SR
Queue Stats
13W - 24L
1,019 Elo+
Solo
Cthulhu
Cthulhu
gingerjente
Cthulhu
Level 31
God Stats
43W - 54L
1,442 SR
Queue Stats
76W - 93L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,719
872
5,591
12,597
13,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
JayWrite
Vulcan
13
4 / 1 / 13
8,271
827
14,915
4,868
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 1 / 6
9,209
921
13,832
8,470
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 7 / 0
6,892
689
5,230
11,734
4,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 3
6,233
623
6,254
10,198
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
gingerjente
Cthulhu
9
0 / 7 / 3
6,620
662
5,303
16,368
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
2
3
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
7
0
0.29
W
4
1
11
9.5
W
Vulcan
JayWrite
Vulcan
4
1
13
10.5
L
0
4
3
0.38
W
10
1
6
13
L
Cthulhu
gingerjente
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
16,787
25,935
Taken
38,300
19,933
Mitigated
19,036
4,050
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,230
2,311
0
888
11,734
4,105
0
7,150
4,584
0
15,699
W
5,591
1,452
0
2,675
12,597
13,963
148
4,571
7,594
16,144
0
W
Vulcan
JayWrite
Vulcan
14,915
3,443
0
500
4,868
2,268
1,043
2,730
2,008
43,076
0
L
6,254
856
0
451
10,198
2,521
0
5,197
5,001
12,939
0
W
13,832
6,868
0
875
8,470
3,702
202
3,654
4,554
0
32,006
L
Cthulhu
gingerjente
Cthulhu
5,303
412
416
400
16,368
12,410
0
8,159
8,209
17,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
19,745
137
Minions Killed
75
9
Camps Cleared
0
598,195
Distance Traveled
447,635
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,892
689
22
2
0
135,501
0
W
Ymir
8,719
872
15
2
2
188,969
0
W
Vulcan
8,271
827
76
8
5
209,314
0
L
Scylla
6,233
623
28
3
0
152,365
3
W
Ullr
9,209
921
46
5
2
199,912
0
L
Cthulhu
6,620
662
25
3
0
159,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role