Player Matchup

Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Enrio
Lancelot
Level 128
God Stats
1W - 0L
1,708 SR
Queue Stats
49W - 61L
1,530 Elo+
Party 2
Fafnir
Fafnir
Nerolia
Fafnir
Level 147
God Stats
2W - 0L
1,686 SR
Queue Stats
115W - 122L
1,493 Elo+
Party 2
Hel
Hel
Nonkas
Hel
Level 159
God Stats
4W - 5L
1,519 SR
Queue Stats
277W - 207L
1,522 Elo+
Party 1
Team Averages
Level 144
1,583 SR
1,509 Elo+

VS

Team Averages
Level 100
1,508 SR
1,539 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Jesperdejure2
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,440 Elo+
Solo
Ravana
Ravana
PneumaticEmu
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,510 Elo+
Party 3
Scylla
Scylla
TrolleyManyolo
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,736 Elo+
Solo
Hel
Hel
abckiller51
Hel
Level 160
God Stats
5W - 8L
1,539 SR
Queue Stats
894W - 876L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
10 / 2 / 10
14,081
828
23,971
18,500
11,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
20
3 / 3 / 14
12,812
754
19,199
28,286
17,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Enrio
Lancelot
16
5 / 6 / 5
10,784
634
8,504
20,001
16,347
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fafnir
Nerolia
Fafnir
20
2 / 2 / 21
13,326
784
8,942
25,888
38,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hel
Nonkas
Hel
19
3 / 3 / 13
11,402
671
9,822
22,047
14,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 3 / 7
13,583
799
32,776
15,342
8,718
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Jesperdejure2
Cernunnos
8
0 / 2 / 0
7,914
466
3,543
4,024
1,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ravana
19
6 / 8 / 7
11,645
685
10,927
23,149
30,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 5 / 9
10,612
624
20,471
14,978
6,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 10
9,710
571
11,929
16,863
14,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
23
Kills
16
16
Deaths
23
63
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
2
10
7.5
W
Danzaburou
 
Danzaburou
3
3
14
3.33
L
Izanami
 
Izanami
9
3
7
4.17
W
Lancelot
Enrio
Lancelot
5
6
5
1.25
L
Cernunnos
Jesperdejure2
Cernunnos
0
2
0
0
W
Fafnir
Nerolia
Fafnir
2
2
21
6.25
W
Hel
Nonkas
Hel
3
3
13
3.17
L
Ravana
6
8
7
1.19
L
1
5
9
1.1
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,438
Damage
79,646
114,722
Taken
74,356
98,437
Mitigated
61,265
62,438
Healing
33,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
23,971
6,940
5,550
5,796
18,500
11,501
3,951
4,018
14,482
0
43,359
W
Danzaburou
 
Danzaburou
19,199
8,614
611
7,480
28,286
17,851
4,369
10,782
17,504
0
67,183
L
Izanami
 
Izanami
32,776
22,312
451
3,727
15,342
8,718
1,501
4,482
10,860
0
76,898
W
Lancelot
Enrio
Lancelot
8,504
1,612
1,119
676
20,001
16,347
0
5,748
14,253
0
14,765
L
Cernunnos
Jesperdejure2
Cernunnos
3,543
861
0
670
4,024
1,382
0
761
3,263
0
6,582
W
Fafnir
Nerolia
Fafnir
8,942
2,705
2,963
6,339
25,888
38,547
539
5,296
20,592
15,536
0
W
Hel
Nonkas
Hel
9,822
748
21,926
9,978
22,047
14,191
782
6,556
15,491
27,858
0
L
Ravana
10,927
2,773
422
4,593
23,149
30,165
390
5,304
17,845
0
15,330
L
20,471
1,065
754
2,568
14,978
6,859
0
3,803
11,175
41,630
0
L
11,929
435
11,158
8,861
16,863
14,141
150
4,414
12,449
14,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,405
Gold Earned
53,464
194
Minions Killed
182
0
Camps Cleared
0
1,508,857
Distance Traveled
1,187,687
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,081
828
38
2
0
339,564
6
W
Danzaburou
12,812
754
95
6
0
277,574
7
L
Izanami
13,583
799
105
6
0
306,134
2
W
Lancelot
10,784
634
16
1
0
283,746
5
L
Cernunnos
7,914
466
5
0
0
55,240
1
W
Fafnir
13,326
784
10
1
0
291,188
1
W
Hel
11,402
671
35
2
0
316,785
2
L
Ravana
11,645
685
11
1
0
279,143
0
L
Scylla
10,612
624
49
3
0
288,600
2
L
Hel
9,710
571
12
1
0
258,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role