Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GangstaSheet
Sun Wukong
Level 85
God Stats
3W - 0L
1,706 SR
Queue Stats
109W - 100L
1,504 Elo+
Solo
Hachiman
Hachiman
GerittDieSchneke
Hachiman
Level 65
God Stats
2W - 0L
1,570 SR
Queue Stats
108W - 98L
1,539 Elo+
Party 1
Persephone
Persephone
Panzerkin22
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,494 Elo+
Party 3
Chang'e
Chang'e
kainvampire
Chang'e
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 83L
1,467 Elo+
Party 3
Team Averages
Level 78
1,555 SR
1,501 Elo+

VS

Team Averages
Level 105
1,484 SR
1,525 Elo+
Apollo
Apollo
 
Apollo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JacintoJosh
Chang'e
Level 142
God Stats
5W - 3L
1,191 SR
Queue Stats
174W - 114L
1,558 Elo+
Party 2
Hercules
Hercules
Scraggster
Hercules
Level 104
God Stats
3W - 2L
1,730 SR
Queue Stats
148W - 103L
1,534 Elo+
Party 2
Cerberus
Cerberus
TUNGxFisetryne
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
The MouZzer
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 105L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
3 / 3 / 14
11,024
689
20,882
16,546
9,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
GangstaSheet
Sun Wukong
20
3 / 4 / 16
11,369
711
16,043
24,043
29,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 3 / 15
11,441
715
24,292
16,379
8,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Panzerkin22
Persephone
20
9 / 4 / 11
13,308
832
27,730
15,218
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
kainvampire
Chang'e
19
3 / 4 / 17
11,431
714
15,416
20,632
12,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
5 / 7 / 7
11,052
691
14,563
21,161
11,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JacintoJosh
Chang'e
19
7 / 2 / 6
10,870
679
14,912
18,283
12,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Scraggster
Hercules
19
3 / 2 / 13
10,398
650
17,001
29,526
37,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
18
2 / 7 / 12
11,108
694
10,397
29,221
44,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
The MouZzer
Baba Yaga
17
1 / 4 / 12
9,696
606
18,804
18,007
9,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
68
22
Kills
18
18
Deaths
22
73
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
3
14
3.33
L
Apollo
 
Apollo
5
7
7
1.21
W
Sun Wukong
GangstaSheet
Sun Wukong
3
4
16
2.75
W
4
3
15
3.83
L
Chang'e
JacintoJosh
Chang'e
7
2
6
5
W
Persephone
Panzerkin22
Persephone
9
4
11
3.63
L
Hercules
Scraggster
Hercules
3
2
13
4.75
L
Cerberus
2
7
12
1.14
L
Baba Yaga
The MouZzer
Baba Yaga
1
4
12
1.75
W
Chang'e
kainvampire
Chang'e
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,363
Damage
75,677
92,818
Taken
116,198
67,170
Mitigated
116,319
46,978
Healing
62,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
20,882
4,871
3,466
2,718
16,546
9,154
3,058
6,781
9,617
0
43,080
L
Apollo
 
Apollo
14,563
6,035
1,460
3,146
21,161
11,618
423
8,561
12,600
0
32,937
W
Sun Wukong
GangstaSheet
Sun Wukong
16,043
1,686
3,481
5,857
24,043
29,561
292
10,637
12,685
0
28,511
W
24,292
9,443
1,655
1,861
16,379
8,762
2,951
6,688
9,448
0
45,877
L
Chang'e
JacintoJosh
Chang'e
14,912
939
16,743
9,666
18,283
12,525
780
6,334
11,949
29,071
0
W
Persephone
Panzerkin22
Persephone
27,730
1,662
1,111
1,440
15,218
7,533
1,013
8,901
6,202
53,221
0
L
Hercules
Scraggster
Hercules
17,001
2,237
3,042
14,242
29,526
37,867
0
12,055
17,471
0
27,457
L
Cerberus
10,397
597
0
5,923
29,221
44,875
202
8,578
20,643
21,162
0
L
Baba Yaga
The MouZzer
Baba Yaga
18,804
918
3,020
5,140
18,007
9,434
501
7,618
10,389
38,018
0
W
Chang'e
kainvampire
Chang'e
15,416
1,449
17,406
7,983
20,632
12,160
803
11,104
9,086
27,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,573
Gold Earned
53,124
178
Minions Killed
157
0
Camps Cleared
0
1,609,780
Distance Traveled
1,510,382
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,024
689
56
4
0
305,437
0
L
Apollo
11,052
691
48
3
0
273,965
0
W
Sun Wukong
11,369
711
14
1
0
355,059
6
W
Hachiman
11,441
715
41
3
0
299,627
0
L
Chang'e
10,870
679
37
2
0
307,193
0
W
Persephone
13,308
832
46
3
0
318,663
0
L
Hercules
10,398
650
18
1
0
337,074
0
L
Cerberus
11,108
694
15
1
0
295,120
0
L
Baba Yaga
9,696
606
39
2
0
297,030
0
W
Chang'e
11,431
714
21
1
0
330,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role