Player Matchup

Cthulhu
Cthulhu
DarkS1ayer
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,432 Elo+
Solo
Thanatos
Thanatos
IlluminatiUnknw
Thanatos
Level 107
God Stats
4W - 0L
1,814 SR
Queue Stats
267W - 274L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
Rakella
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,466 Elo+
Solo
Terra
Terra
XXXtentacionRip
Terra
Level 128
God Stats
6W - 5L
1,605 SR
Queue Stats
635W - 661L
1,414 Elo+
Solo
Skadi
Skadi
blackshadow333
Skadi
Level 89
God Stats
3W - 2L
1,497 SR
Queue Stats
272W - 270L
1,511 Elo+
Party 1
Team Averages
Level 83
1,583 SR
1,465 Elo+

VS

Team Averages
Level 129
1,480 SR
1,504 Elo+
Scylla
Scylla
Polar42
Scylla
Level 159
God Stats
5W - 3L
1,329 SR
Queue Stats
261W - 291L
1,533 Elo+
Solo
Sylvanus
Sylvanus
Viktor_Nociv3
Sylvanus
Level 149
God Stats
0W - 2L
1,287 SR
Queue Stats
337W - 334L
1,486 Elo+
Solo
Poseidon
Poseidon
kofteRoArxiDi
Poseidon
Level 120
God Stats
6W - 5L
1,550 SR
Queue Stats
243W - 285L
1,422 Elo+
Solo
Xing Tian
Xing Tian
sabijato
Xing Tian
Level 114
God Stats
1W - 1L
1,702 SR
Queue Stats
200W - 198L
1,530 Elo+
Solo
Set
Set
xXnico97
Set
Level 103
God Stats
4W - 3L
1,534 SR
Queue Stats
714W - 666L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkS1ayer
Cthulhu
18
3 / 5 / 12
10,537
702
15,250
16,568
10,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
18
10 / 5 / 14
11,717
781
15,483
13,146
7,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Rakella
Ah Puch
19
6 / 3 / 20
12,004
800
25,702
11,751
6,444
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 5 / 14
10,832
722
10,982
21,337
22,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 3 / 16
11,014
734
12,259
13,934
7,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Polar42
Scylla
20
10 / 3 / 10
12,329
822
21,176
13,526
6,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Viktor_Nociv3
Sylvanus
16
1 / 6 / 13
9,029
602
5,180
19,218
24,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
kofteRoArxiDi
Poseidon
16
6 / 6 / 7
10,090
673
8,691
11,892
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
sabijato
Xing Tian
17
0 / 6 / 16
9,474
632
9,165
22,642
20,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 6 / 8
9,741
649
10,988
15,371
10,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
75
27
Kills
21
21
Deaths
27
76
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarkS1ayer
Cthulhu
3
5
12
1.8
W
Thanatos
10
5
14
3.4
L
Scylla
Polar42
Scylla
10
3
10
5
W
Ah Puch
Rakella
Ah Puch
6
3
20
5.33
L
Sylvanus
Viktor_Nociv3
Sylvanus
1
6
13
1.25
W
3
5
14
2
W
5
3
16
4.33
L
Poseidon
kofteRoArxiDi
Poseidon
6
6
7
1.58
L
Xing Tian
sabijato
Xing Tian
0
6
16
1.33
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,676
Damage
55,200
76,736
Taken
82,649
54,391
Mitigated
66,913
35,138
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarkS1ayer
Cthulhu
15,250
597
1,192
655
16,568
10,606
942
12,066
4,502
35,761
0
W
Thanatos
15,483
3,840
1,023
7,636
13,146
7,718
0
8,850
4,296
0
21,228
L
Scylla
Polar42
Scylla
21,176
2,880
1,515
3,134
13,526
6,616
0
9,954
3,274
48,996
0
W
Ah Puch
Rakella
Ah Puch
25,702
1,050
2,249
2,258
11,751
6,444
1,723
6,295
5,456
39,563
0
L
Sylvanus
Viktor_Nociv3
Sylvanus
5,180
1,230
3,921
3,528
19,218
24,167
0
11,656
7,248
7,535
0
W
10,982
740
7,059
6,361
21,337
22,044
504
8,825
12,512
16,944
0
W
12,259
4,181
2,991
3,714
13,934
7,579
2,836
8,176
5,758
0
29,885
L
Poseidon
kofteRoArxiDi
Poseidon
8,691
1,061
543
1,353
11,892
4,746
0
7,569
4,153
21,985
0
L
Xing Tian
sabijato
Xing Tian
9,165
177
1,907
2,605
22,642
20,992
0
12,012
10,370
19,351
0
L
10,988
3,468
1,201
1,499
15,371
10,392
0
9,329
5,670
0
18,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,104
Gold Earned
50,663
171
Minions Killed
164
0
Camps Cleared
0
1,295,759
Distance Traveled
1,241,254
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,537
702
52
3
0
262,888
0
W
Thanatos
11,717
781
21
1
0
261,686
0
L
Scylla
12,329
822
84
6
0
265,665
1
W
Ah Puch
12,004
800
34
2
0
273,515
0
L
Sylvanus
9,029
602
7
0
0
226,337
0
W
Terra
10,832
722
15
1
0
253,786
0
W
Skadi
11,014
734
49
3
0
243,884
1
L
Poseidon
10,090
673
23
2
0
231,312
1
L
Xing Tian
9,474
632
24
2
0
271,730
0
L
Set
9,741
649
26
2
0
246,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role