Player Matchup

Ganesha
Ganesha
DonPoki12
Ganesha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 144L
1,438 Elo+
Solo
Kali
Kali
Egroteya
Kali
Level 83
God Stats
2W - 0L
1,739 SR
Queue Stats
107W - 121L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
Pytachok
Baron Samedi
Level 64
God Stats
6W - 4L
1,543 SR
Queue Stats
179W - 179L
1,451 Elo+
Party 2
Izanami
Izanami
hi4a
Izanami
Level 29
God Stats
9W - 9L
1,492 SR
Queue Stats
82W - 95L
1,240 Elo+
Party 2
Sun Wukong
Sun Wukong
krakenshoy
Sun Wukong
Level 66
God Stats
12W - 9L
1,534 SR
Queue Stats
101W - 105L
1,419 Elo+
Party 2
Team Averages
Level 58
1,562 SR
1,397 Elo+

VS

Team Averages
Level 42
1,612 SR
1,397 Elo+
Merlin
Merlin
 
Merlin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
MrOross
Shiva
Level 29
God Stats
4W - 3L
1,625 SR
Queue Stats
30W - 54L
1,332 Elo+
Party 1
Pele
Pele
P3R3TuS
Pele
Level 67
God Stats
3W - 2L
1,695 SR
Queue Stats
63W - 74L
1,416 Elo+
Party 1
Izanami
Izanami
Przemog1
Izanami
Level 13
God Stats
7W - 5L
1,738 SR
Queue Stats
32W - 32L
1,400 Elo+
Party 3
Ymir
Ymir
fraavetus
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DonPoki12
Ganesha
18
0 / 1 / 27
13,910
535
14,942
27,885
38,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
20
12 / 4 / 13
16,379
630
27,298
35,235
22,077
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Pytachok
Baron Samedi
20
7 / 1 / 10
13,834
532
22,055
23,265
14,815
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
hi4a
Izanami
18
9 / 4 / 12
13,085
503
21,826
20,597
9,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
krakenshoy
Sun Wukong
20
13 / 3 / 11
16,446
633
25,145
31,753
26,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 6 / 5
11,526
443
20,887
20,070
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
MrOross
Shiva
14
0 / 10 / 1
9,073
349
11,665
30,886
22,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
P3R3TuS
Pele
18
7 / 9 / 2
12,380
476
15,914
29,182
12,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Przemog1
Izanami
14
1 / 11 / 5
9,567
368
17,969
20,883
9,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
1 / 5 / 5
10,756
414
10,136
31,525
42,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
41
Kills
11
13
Deaths
41
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
5
0.75
W
Ganesha
DonPoki12
Ganesha
0
1
27
13.5
W
Kali
12
4
13
4.63
L
Shiva
MrOross
Shiva
0
10
1
0.05
L
Pele
P3R3TuS
Pele
7
9
2
0.89
L
Izanami
Przemog1
Izanami
1
11
5
0.32
W
Baron Samedi
Pytachok
Baron Samedi
7
1
10
12
L
Ymir
1
5
5
0.7
W
Izanami
hi4a
Izanami
9
4
12
3.75
W
Sun Wukong
krakenshoy
Sun Wukong
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,266
Damage
76,571
138,735
Taken
132,546
111,519
Mitigated
95,136
62,717
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,887
399
0
250
20,070
9,029
0
7,528
12,542
84,143
0
W
Ganesha
DonPoki12
Ganesha
14,942
1,208
1,024
8,536
27,885
38,386
474
7,780
17,801
55,323
6,546
W
Kali
27,298
14,497
0
14,702
35,235
22,077
4,351
5,230
30,005
0
189,888
L
Shiva
MrOross
Shiva
11,665
1,228
406
4,782
30,886
22,700
0
4,986
25,900
0
66,179
L
Pele
P3R3TuS
Pele
15,914
3,650
0
5,714
29,182
12,220
0
7,526
21,656
14
100,256
L
Izanami
Przemog1
Izanami
17,969
9,669
0
1,856
20,883
9,058
0
4,818
16,065
0
64,656
W
Baron Samedi
Pytachok
Baron Samedi
22,055
2,621
3,632
13,578
23,265
14,815
2,553
8,257
15,008
122,461
0
L
Ymir
10,136
1,560
0
3,174
31,525
42,129
0
11,211
20,314
34,975
0
W
Izanami
hi4a
Izanami
21,826
15,279
0
5,340
20,597
9,483
3,369
11,203
9,394
0
88,584
W
Sun Wukong
krakenshoy
Sun Wukong
25,145
6,900
0
15,905
31,753
26,758
2,537
3,495
26,231
0
148,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,654
Gold Earned
53,302
749
Minions Killed
488
0
Camps Cleared
0
2,386,685
Distance Traveled
2,090,807
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,526
443
126
5
0
430,492
2
W
Ganesha
13,910
535
20
1
0
487,974
3
W
Kali
16,379
630
195
8
0
521,927
8
L
Shiva
9,073
349
87
3
0
421,552
0
L
Pele
12,380
476
144
6
0
446,251
0
L
Izanami
9,567
368
83
3
0
405,682
0
W
Baron Samedi
13,834
532
151
6
0
416,917
2
L
Ymir
10,756
414
48
2
0
386,830
0
W
Izanami
13,085
503
146
6
0
487,206
3
W
Sun Wukong
16,446
633
237
9
0
472,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role