Player Matchup

Cupid
Cupid
Angelbly
Cupid
Level 127
God Stats
2W - 2L
1,795 SR
Queue Stats
374W - 387L
1,363 Elo+
Solo
Arachne
Arachne
NATEHIGGIR
Arachne
Level 4
God Stats
7W - 7L
1,407 SR
Queue Stats
7W - 12L
1,271 Elo+
Party 2
Chaac
Chaac
S1st_beahtawi
Chaac
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 39L
1,337 Elo+
Party 2
Anubis
Anubis
THightopp
Anubis
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
10W - 8L
1,473 Elo+
Party 2
Bacchus
Bacchus
jesos_ma_mat
Bacchus
Level 59
God Stats
2W - 1L
1,694 SR
Queue Stats
25W - 35L
1,228 Elo+
Party 2
Team Averages
Level 57
1,623 SR
1,334 Elo+

VS

Team Averages
Level 78
1,509 SR
1,387 Elo+
Kukulkan
Kukulkan
GgMyLeg
Kukulkan
Level 42
God Stats
2W - 0L
1,668 SR
Queue Stats
67W - 80L
1,364 Elo+
Party 1
Bacchus
Bacchus
IINobleII
Bacchus
Level 80
God Stats
8W - 9L
1,457 SR
Queue Stats
55W - 76L
1,347 Elo+
Party 3
Achilles
Achilles
Sâvâgé
Achilles
Level 69
God Stats
10W - 13L
1,398 SR
Queue Stats
151W - 184L
1,362 Elo+
Party 1
Lancelot
Lancelot
n0thic
Lancelot
Level 113
God Stats
4W - 1L
1,522 SR
Queue Stats
381W - 374L
1,477 Elo+
Solo
Neith
Neith
zZRestinpieceZz
Neith
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 128L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Angelbly
Cupid
9
0 / 6 / 0
5,951
397
3,212
11,146
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
NATEHIGGIR
Arachne
11
0 / 2 / 1
6,700
447
2,260
11,926
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 5 / 0
7,001
467
10,759
14,838
9,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
THightopp
Anubis
11
0 / 4 / 0
6,238
416
3,541
8,381
4,256
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
jesos_ma_mat
Bacchus
10
1 / 2 / 0
6,861
457
3,966
11,760
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GgMyLeg
Kukulkan
15
3 / 0 / 3
8,993
600
5,937
4,680
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
IINobleII
Bacchus
12
2 / 1 / 6
8,502
567
4,932
9,046
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Sâvâgé
Achilles
13
3 / 1 / 1
7,775
518
9,353
14,009
9,831
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
n0thic
Lancelot
14
4 / 1 / 5
8,415
561
6,253
10,535
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
6 / 0 / 3
8,719
581
7,614
5,311
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
18
19
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
Angelbly
Cupid
0
6
0
0
W
Kukulkan
GgMyLeg
Kukulkan
3
0
3
4.5
W
Bacchus
IINobleII
Bacchus
2
1
6
5
L
Arachne
NATEHIGGIR
Arachne
0
2
1
0.25
L
1
5
0
0.2
W
Achilles
Sâvâgé
Achilles
3
1
1
3.5
L
Anubis
THightopp
Anubis
0
4
0
0
L
Bacchus
jesos_ma_mat
Bacchus
1
2
0
0.5
W
Lancelot
n0thic
Lancelot
4
1
5
6.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,738
Damage
34,089
58,051
Taken
43,581
33,945
Mitigated
28,872
13,491
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Angelbly
Cupid
3,212
1,967
0
2,979
11,146
3,449
0
2,232
8,914
0
40,276
W
Kukulkan
GgMyLeg
Kukulkan
5,937
595
0
236
4,680
1,872
360
1,692
2,988
73,765
0
W
Bacchus
IINobleII
Bacchus
4,932
563
433
3,143
9,046
9,778
79
1,830
7,216
24,949
0
L
Arachne
NATEHIGGIR
Arachne
2,260
1,400
0
1,520
11,926
4,385
0
2,038
9,888
0
48,250
L
10,759
2,351
0
3,973
14,838
9,685
60
567
14,271
0
55,512
W
Achilles
Sâvâgé
Achilles
9,353
2,093
0
1,827
14,009
9,831
820
779
13,230
0
46,194
L
Anubis
THightopp
Anubis
3,541
94
0
2,215
8,381
4,256
0
3,119
5,262
41,552
0
L
Bacchus
jesos_ma_mat
Bacchus
3,966
401
0
2,804
11,760
12,170
0
4,149
7,611
18,055
0
W
Lancelot
n0thic
Lancelot
6,253
1,191
0
4,683
10,535
4,676
0
2,264
8,271
0
56,025
W
7,614
2,221
0
3,098
5,311
2,715
509
942
4,369
0
71,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
42,404
314
Minions Killed
463
0
Camps Cleared
0
1,400,883
Distance Traveled
1,523,119
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,951
397
58
4
0
250,976
7
W
Kukulkan
8,993
600
146
10
0
320,365
5
W
Bacchus
8,502
567
39
3
0
288,069
1
L
Arachne
6,700
447
80
5
0
319,239
0
L
Chaac
7,001
467
86
6
0
289,935
0
W
Achilles
7,775
518
64
4
0
268,106
0
L
Anubis
6,238
416
65
4
0
234,332
0
L
Bacchus
6,861
457
25
2
0
306,401
0
W
Lancelot
8,415
561
102
7
0
355,974
2
W
Neith
8,719
581
112
7
0
290,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role