Player Matchup

Merlin
Merlin
ApoloRising
Merlin
Level 123
God Stats
22W - 15L
1,531 SR
Queue Stats
606W - 624L
1,425 Elo+
Solo
Terra
Terra
BadAim7I7
Terra
Level 150
God Stats
3W - 3L
1,323 SR
Queue Stats
331W - 316L
1,355 Elo+
Solo
Bastet
Bastet
BeanxLET
Bastet
Level 106
God Stats
3W - 4L
1,397 SR
Queue Stats
152W - 142L
1,422 Elo+
Solo
Da Ji
Da Ji
BustinDemCheeks
Da Ji
Level 120
God Stats
2W - 2L
1,241 SR
Queue Stats
116W - 110L
1,466 Elo+
Solo
The Morrigan
The Morrigan
Igneus93
The Morrigan
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 54L
1,474 Elo+
Solo
Team Averages
Level 128
1,398 SR
1,428 Elo+

VS

Team Averages
Level 116
1,495 SR
1,456 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Awsum Powerz
Persephone
Level 129
God Stats
0W - 2L
1,281 SR
Queue Stats
206W - 235L
1,407 Elo+
Solo
Medusa
Medusa
LocoTemporal
Medusa
Level 75
God Stats
3W - 2L
1,462 SR
Queue Stats
136W - 153L
1,443 Elo+
Solo
Ravana
Ravana
naoTheTaco
Ravana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 301L
1,480 Elo+
Solo
Ra
Ra
piojo698
Ra
Level 129
God Stats
4W - 3L
1,729 SR
Queue Stats
327W - 350L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 1 / 18
9,359
936
14,734
9,534
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
BadAim7I7
Terra
15
2 / 3 / 25
9,688
969
5,057
17,877
19,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
BeanxLET
Bastet
18
8 / 2 / 13
10,086
1,009
14,647
15,275
7,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
6 / 6 / 13
9,060
906
11,143
12,179
6,800
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Igneus93
The Morrigan
18
13 / 4 / 9
10,754
1,075
10,884
7,761
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 8 / 7
8,082
808
9,847
12,371
4,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Persephone
Awsum Powerz
Persephone
13
1 / 7 / 10
8,268
827
8,814
10,202
3,302
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
4 / 5 / 4
8,448
845
7,906
12,705
4,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
naoTheTaco
Ravana
12
1 / 5 / 8
7,141
714
1,737
10,263
6,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 7 / 3
9,954
995
10,981
13,870
6,174
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
48
32
Kills
16
16
Deaths
32
78
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
8
7
0.81
W
Merlin
3
1
18
12
L
Persephone
Awsum Powerz
Persephone
1
7
10
0.86
W
Terra
BadAim7I7
Terra
2
3
25
4.83
W
Bastet
BeanxLET
Bastet
8
2
13
7.25
W
6
6
13
2.08
W
The Morrigan
Igneus93
The Morrigan
13
4
9
4.38
L
Medusa
4
5
4
1.2
L
Ravana
naoTheTaco
Ravana
1
5
8
1
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,465
Damage
39,285
62,626
Taken
59,411
43,263
Mitigated
26,120
21,927
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,847
2,838
738
734
12,371
4,796
0
5,487
6,884
0
18,338
W
Merlin
14,734
447
2,430
1,763
9,534
4,942
573
3,490
6,044
35,536
0
L
Persephone
Awsum Powerz
Persephone
8,814
866
218
815
10,202
3,302
0
4,601
5,594
20,217
0
W
Terra
BadAim7I7
Terra
5,057
308
4,743
4,548
17,877
19,535
1,115
4,693
13,184
9,931
0
W
Bastet
BeanxLET
Bastet
14,647
1,852
1,238
3,038
15,275
7,833
1,311
4,955
10,320
0
23,419
W
11,143
1,460
1,178
926
12,179
6,800
380
3,525
8,654
0
16,534
W
The Morrigan
Igneus93
The Morrigan
10,884
1,797
1,065
998
7,761
4,153
619
3,132
4,614
12,867
5,532
L
Medusa
7,906
2,514
777
2,824
12,705
4,880
204
5,838
6,867
0
21,202
L
Ravana
naoTheTaco
Ravana
1,737
611
407
1,149
10,263
6,968
0
4,195
6,068
0
4,441
L
10,981
979
1,355
2,316
13,870
6,174
0
6,319
7,551
32,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,947
Gold Earned
41,893
105
Minions Killed
121
0
Camps Cleared
0
1,036,613
Distance Traveled
892,213
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,082
808
20
2
0
173,714
0
W
Merlin
9,359
936
40
4
0
213,508
4
L
Persephone
8,268
827
20
2
0
174,996
0
W
Terra
9,688
969
7
1
0
196,523
0
W
Bastet
10,086
1,009
22
2
0
246,636
0
W
Da Ji
9,060
906
10
1
0
189,241
0
W
The Morrigan
10,754
1,075
26
3
0
190,705
0
L
Medusa
8,448
845
23
2
0
198,150
0
L
Ravana
7,141
714
5
1
0
176,975
1
L
Ra
9,954
995
53
5
0
168,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role