Player Matchup

Morgan Le Fay
Morgan Le Fay
Edrà
Morgan Le Fay
Level 156
God Stats
5W - 3L
1,631 SR
Queue Stats
158W - 154L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Flipsii
Cthulhu
Level 148
God Stats
4W - 4L
1,543 SR
Queue Stats
378W - 379L
1,420 Elo+
Solo
Bastet
Bastet
ParkAvenue_104
Bastet
Level 148
God Stats
4W - 0L
1,603 SR
Queue Stats
110W - 98L
1,519 Elo+
Solo
Ra
Ra
Waffeltragen
Ra
Level 116
God Stats
1W - 1L
1,323 SR
Queue Stats
34W - 28L
1,546 Elo+
Solo
Nemesis
Nemesis
凛冽时雨
Nemesis
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
520W - 536L
1,477 Elo+
Solo
Team Averages
Level 143
1,520 SR
1,486 Elo+

VS

Team Averages
Level 108
1,638 SR
1,505 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LastTOne
Artemis
Level 145
God Stats
2W - 3L
1,565 SR
Queue Stats
260W - 271L
1,489 Elo+
Solo
Ymir
Ymir
SkyR97
Ymir
Level 68
God Stats
2W - 1L
1,882 SR
Queue Stats
67W - 57L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dawidovsky
Tsukuyomi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 127L
1,527 Elo+
Party 1
Neith
Neith
kenagon55
Neith
Level 122
God Stats
1W - 1L
1,744 SR
Queue Stats
70W - 71L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Edrà
Morgan Le Fay
20
5 / 3 / 14
13,057
725
27,184
17,332
11,104
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Flipsii
Cthulhu
20
4 / 3 / 16
14,023
779
16,619
29,832
45,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 10
13,335
741
21,356
24,750
12,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 4 / 16
12,016
668
15,884
17,602
9,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
凛冽时雨
Nemesis
19
3 / 4 / 12
11,804
656
12,195
29,939
42,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 5 / 12
12,400
689
23,474
16,871
8,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LastTOne
Artemis
19
1 / 4 / 15
11,337
630
21,654
18,132
9,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ymir
SkyR97
Ymir
18
1 / 4 / 12
11,967
665
8,024
27,894
39,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
dawidovsky
Tsukuyomi
18
4 / 6 / 10
11,754
653
17,950
22,032
9,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Neith
kenagon55
Neith
20
8 / 5 / 10
13,617
757
24,783
20,139
9,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
77
24
Kills
18
18
Deaths
24
68
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
12
2
W
Morgan Le Fay
Edrà
Morgan Le Fay
5
3
14
4
W
Cthulhu
Flipsii
Cthulhu
4
3
16
4
L
Artemis
LastTOne
Artemis
1
4
15
2.13
W
10
4
10
3.75
L
Ymir
SkyR97
Ymir
1
4
12
1.75
W
2
4
16
2.5
L
Tsukuyomi
dawidovsky
Tsukuyomi
4
6
10
1.5
L
Neith
kenagon55
Neith
8
5
10
2.6
W
Nemesis
凛冽时雨
Nemesis
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,238
Damage
95,885
119,455
Taken
105,068
120,983
Mitigated
77,065
57,807
Healing
47,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
23,474
1,584
18,567
6,336
16,871
8,107
2,082
10,803
6,068
56,016
0
W
Morgan Le Fay
Edrà
Morgan Le Fay
27,184
967
1,505
3,347
17,332
11,104
1,872
4,015
13,117
60,715
0
W
Cthulhu
Flipsii
Cthulhu
16,619
156
4,802
4,029
29,832
45,840
703
8,010
21,374
40,048
0
L
Artemis
LastTOne
Artemis
21,654
6,312
813
1,629
18,132
9,376
2,858
9,831
8,301
0
39,878
W
21,356
5,300
740
5,554
24,750
12,940
2,628
6,129
18,495
0
37,848
L
Ymir
SkyR97
Ymir
8,024
1,092
1,881
5,509
27,894
39,866
581
16,680
11,214
14,745
0
W
15,884
826
17,496
6,931
17,602
9,020
2,094
4,837
12,537
41,613
0
L
Tsukuyomi
dawidovsky
Tsukuyomi
17,950
4,117
1,215
3,440
22,032
9,758
1,626
12,429
9,603
0
27,394
L
Neith
kenagon55
Neith
24,783
8,284
2,548
6,049
20,139
9,958
2,876
9,944
10,195
0
50,898
W
Nemesis
凛冽时雨
Nemesis
12,195
1,559
6,303
7,100
29,939
42,079
1,734
7,206
22,434
0
19,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,235
Gold Earned
61,075
189
Minions Killed
208
0
Camps Cleared
0
1,597,302
Distance Traveled
1,479,503
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,400
689
97
5
0
299,716
1
W
Morgan Le Fay
13,057
725
58
3
0
316,549
0
W
Cthulhu
14,023
779
39
2
0
328,837
4
L
Artemis
11,337
630
48
3
0
265,408
0
W
Bastet
13,335
741
25
1
0
329,812
4
L
Ymir
11,967
665
6
0
0
309,105
1
W
Ra
12,016
668
60
3
0
322,062
1
L
Tsukuyomi
11,754
653
15
1
0
334,667
0
L
Neith
13,617
757
42
2
0
270,607
4
W
Nemesis
11,804
656
7
0
0
300,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role