Player Matchup

Ishtar
Ishtar
Arlexz
Ishtar
Level 125
God Stats
1W - 4L
1,309 SR
Queue Stats
19W - 19L
1,572 Elo+
Solo
Amaterasu
Amaterasu
DocorWho
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
wealwaysgoindude
Baron Samedi
Level 160
God Stats
1W - 1L
1,897 SR
Queue Stats
31W - 6L
1,946 Elo+
Solo
Team Averages
Level 117
1,569 SR
1,668 Elo+

VS

Team Averages
Level 91
1,592 SR
1,565 Elo+
Hades
Hades
Ixhal
Hades
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 30L
1,229 Elo+
Party 1
Bacchus
Bacchus
SkarloxX
Bacchus
Level 46
God Stats
3W - 2L
1,711 SR
Queue Stats
3W - 4L
1,798 Elo+
Party 1
Tsukuyomi
Tsukuyomi
asantu
Tsukuyomi
Level 109
God Stats
4W - 2L
1,566 SR
Queue Stats
75W - 59L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arlexz
Ishtar
16
3 / 7 / 15
12,090
672
20,762
19,535
9,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
DocorWho
Amaterasu
16
6 / 8 / 11
12,184
677
12,113
28,531
30,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
wealwaysgoindude
Baron Samedi
19
10 / 5 / 9
14,705
817
28,861
19,280
12,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ixhal
Hades
20
11 / 6 / 8
15,361
853
24,570
27,896
22,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
SkarloxX
Bacchus
18
3 / 6 / 14
13,030
724
11,837
21,278
19,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
asantu
Tsukuyomi
19
6 / 7 / 10
14,023
779
20,113
20,355
8,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
52
19
Kills
20
20
Deaths
19
35
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Arlexz
Ishtar
3
7
15
1.5
L
Amaterasu
DocorWho
Amaterasu
6
8
11
1.44
W
Hades
Ixhal
Hades
11
6
8
2.5
W
Bacchus
SkarloxX
Bacchus
3
6
14
1.67
W
Tsukuyomi
asantu
Tsukuyomi
6
7
10
1.57
L
Baron Samedi
wealwaysgoindude
Baron Samedi
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,736
Damage
56,520
67,346
Taken
69,529
52,474
Mitigated
50,088
16,742
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Arlexz
Ishtar
20,762
10,129
0
2,276
19,535
9,819
717
12,028
7,507
0
57,563
L
Amaterasu
DocorWho
Amaterasu
12,113
5,491
0
3,546
28,531
30,201
299
14,305
14,226
0
26,580
W
Hades
Ixhal
Hades
24,570
3,253
522
12,554
27,896
22,066
648
11,146
16,295
65,681
0
W
Bacchus
SkarloxX
Bacchus
11,837
1,065
260
1,752
21,278
19,028
300
10,634
10,324
22,579
0
W
Tsukuyomi
asantu
Tsukuyomi
20,113
4,081
0
4,292
20,355
8,994
1,177
7,680
12,408
0
68,968
L
Baron Samedi
wealwaysgoindude
Baron Samedi
28,861
4,798
4,049
6,871
19,280
12,454
265
10,625
8,655
75,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
42,414
209
Minions Killed
192
9
Camps Cleared
7
838,329
Distance Traveled
941,101
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,090
672
75
4
2
265,796
2
L
Amaterasu
12,184
677
32
2
1
285,646
2
W
Hades
15,361
853
86
5
2
284,894
3
W
Bacchus
13,030
724
19
1
0
332,549
0
W
Tsukuyomi
14,023
779
87
5
5
323,658
5
L
Baron Samedi
14,705
817
102
6
6
286,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role