Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Goddlem
Sun Wukong
Level 148
God Stats
20W - 6L
1,677 SR
Queue Stats
682W - 474L
1,630 Elo+
Party 1
Ares
Ares
JaydenThaRage
Ares
Level 35
God Stats
2W - 2L
1,544 SR
Queue Stats
16W - 38L
1,251 Elo+
Solo
Anhur
Anhur
Uwantpopcicles
Anhur
Level 154
God Stats
4W - 3L
1,609 SR
Queue Stats
291W - 237L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
someoldjews
Aphrodite
Level 84
God Stats
4W - 1L
1,660 SR
Queue Stats
202W - 179L
1,467 Elo+
Party 1
Team Averages
Level 116
1,598 SR
1,471 Elo+

VS

Team Averages
Level 138
1,538 SR
1,502 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BhadBhussy
Eset
Level 151
God Stats
1W - 2L
1,715 SR
Queue Stats
188W - 177L
1,483 Elo+
Solo
Athena
Athena
RE4L Dubs
Athena
Level 129
God Stats
15W - 19L
1,472 SR
Queue Stats
1,078W - 1,090L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
3 / 1 / 10
10,774
829
13,506
27,971
41,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Goddlem
Sun Wukong
17
1 / 1 / 10
9,554
735
17,261
26,988
25,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 7
9,478
729
9,075
20,583
19,230
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 3 / 1
10,759
828
15,287
15,953
9,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
someoldjews
Aphrodite
16
0 / 1 / 8
9,201
708
9,642
15,136
12,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
3 / 5 / 4
9,133
703
27,251
15,262
9,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
 
Ullr
15
1 / 3 / 5
8,551
658
22,934
12,963
8,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
 
Aphrodite
13
0 / 1 / 5
7,828
602
9,517
9,075
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 2 / 2
9,713
747
22,276
12,916
9,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
RE4L Dubs
Athena
16
2 / 2 / 6
8,637
664
8,332
21,040
24,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
13
Kills
9
9
Deaths
13
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
10
8
L
Ishtar
 
Ishtar
3
5
4
1
L
Ullr
 
Ullr
1
3
5
1.17
L
Aphrodite
 
Aphrodite
0
1
5
2.5
L
3
2
2
2
W
Sun Wukong
Goddlem
Sun Wukong
1
1
10
6
W
1
3
7
1.5
L
Athena
RE4L Dubs
Athena
2
2
6
2.5
W
8
3
1
2.83
W
Aphrodite
someoldjews
Aphrodite
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,771
Damage
90,310
106,631
Taken
71,256
107,924
Mitigated
59,650
63,024
Healing
24,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,506
4,169
3,439
8,606
27,971
41,663
786
8,203
19,768
20,536
0
L
Ishtar
 
Ishtar
27,251
9,220
1,300
1,965
15,262
9,355
259
7,029
8,011
0
46,690
L
Ullr
 
Ullr
22,934
9,430
2,534
1,709
12,963
8,385
0
5,426
7,205
0
35,942
L
Aphrodite
 
Aphrodite
9,517
1,087
6,537
4,614
9,075
8,862
0
3,188
5,721
21,026
0
L
22,276
1,969
1,494
2,105
12,916
9,024
0
5,841
6,634
43,378
0
W
Sun Wukong
Goddlem
Sun Wukong
17,261
1,831
4,474
13,705
26,988
25,104
982
10,947
16,041
0
32,594
W
9,075
597
1,260
2,001
20,583
19,230
1,353
8,439
12,144
25,317
0
L
Athena
RE4L Dubs
Athena
8,332
1,625
359
1,879
21,040
24,024
38
10,739
9,738
13,046
0
W
15,287
7,567
3,067
4,158
15,953
9,436
3,504
6,371
9,494
0
25,778
W
Aphrodite
someoldjews
Aphrodite
9,642
1,574
13,201
9,113
15,136
12,491
1,087
6,165
8,971
20,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,766
Gold Earned
43,862
136
Minions Killed
151
0
Camps Cleared
0
1,321,462
Distance Traveled
1,093,613
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,774
829
13
1
0
280,444
1
L
Ishtar
9,133
703
50
4
0
196,198
2
L
Ullr
8,551
658
27
2
0
212,785
1
L
Aphrodite
7,828
602
24
2
0
192,096
0
L
Eset
9,713
747
40
3
0
232,858
0
W
Sun Wukong
9,554
735
26
2
0
270,131
2
W
Ares
9,478
729
40
3
0
257,903
0
L
Athena
8,637
664
10
1
0
259,676
0
W
Anhur
10,759
828
30
2
0
245,591
3
W
Aphrodite
9,201
708
27
2
0
267,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role