Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Papi_Kurapika
Ullr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,309 Elo+
Solo
Vulcan
Vulcan
SmiteMakesMeCry
Vulcan
Level 158
God Stats
3W - 3L
1,525 SR
Queue Stats
377W - 414L
1,450 Elo+
Solo
Chiron
Chiron
truthseeker245
Chiron
Level 157
God Stats
3W - 4L
1,328 SR
Queue Stats
280W - 292L
1,490 Elo+
Solo
Danzaburou
Danzaburou
xCazt12x
Danzaburou
Level 65
God Stats
0W - 3L
1,195 SR
Queue Stats
97W - 105L
1,457 Elo+
Solo
Team Averages
Level 125
1,410 SR
1,441 Elo+

VS

Team Averages
Level 138
1,498 SR
1,447 Elo+
Merlin
Merlin
GommiTedy
Merlin
Level 149
God Stats
1W - 1L
1,372 SR
Queue Stats
70W - 61L
1,485 Elo+
Solo
Hades
Hades
HayesTTG
Hades
Level 160
God Stats
8W - 3L
1,497 SR
Queue Stats
313W - 320L
1,385 Elo+
Solo
Bastet
Bastet
Sadistic_k1tty
Bastet
Level 145
God Stats
2W - 0L
1,725 SR
Queue Stats
7W - 8L
1,456 Elo+
Solo
Jormungandr
Jormungandr
oboeman64
Jormungandr
Level 96
God Stats
7W - 7L
1,567 SR
Queue Stats
373W - 374L
1,424 Elo+
Solo
The Morrigan
The Morrigan
xterraxbytex
The Morrigan
Level 141
God Stats
4W - 10L
1,328 SR
Queue Stats
818W - 856L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
9 / 4 / 8
11,322
871
14,925
23,802
24,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 8 / 8
8,337
641
6,844
16,519
8,671
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 5 / 8
9,294
715
11,441
20,173
9,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
8 / 7 / 3
9,958
766
11,657
15,010
7,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
xCazt12x
Danzaburou
16
1 / 6 / 11
9,172
706
10,555
16,061
8,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GommiTedy
Merlin
17
5 / 5 / 7
10,570
813
17,352
11,716
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
HayesTTG
Hades
18
3 / 5 / 17
10,960
843
15,981
15,123
14,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 3 / 15
12,461
959
21,687
14,217
7,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
oboeman64
Jormungandr
14
0 / 5 / 13
9,025
694
8,075
18,405
17,671
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
xterraxbytex
The Morrigan
20
10 / 3 / 7
11,946
919
17,461
11,181
6,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
89
21
Kills
30
30
Deaths
21
38
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
9
4
8
3.25
W
Merlin
GommiTedy
Merlin
5
5
7
1.7
W
Hades
HayesTTG
Hades
3
5
17
2.3
L
1
8
8
0.63
W
12
3
15
6.5
L
2
5
8
1.2
W
Jormungandr
oboeman64
Jormungandr
0
5
13
1.3
L
8
7
3
1.36
L
Danzaburou
xCazt12x
Danzaburou
1
6
11
1.08
W
The Morrigan
xterraxbytex
The Morrigan
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,422
Damage
80,556
91,565
Taken
70,642
58,998
Mitigated
51,328
26,809
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,925
330
2,009
8,194
23,802
24,436
258
12,792
11,010
28,478
0
W
Merlin
GommiTedy
Merlin
17,352
897
1,757
1,932
11,716
6,226
1,024
6,974
4,742
35,491
343
W
Hades
HayesTTG
Hades
15,981
606
1,123
4,191
15,123
14,096
356
3,132
11,991
31,654
0
L
6,844
3,104
1,059
1,892
16,519
8,671
0
12,240
4,279
0
15,499
W
21,687
7,869
596
2,818
14,217
7,256
1,382
4,489
9,728
0
24,421
L
11,441
3,745
931
4,219
20,173
9,967
62
14,494
5,679
28,915
0
W
Jormungandr
oboeman64
Jormungandr
8,075
1,604
1,793
3,928
18,405
17,671
844
6,529
11,876
17,808
0
L
11,657
3,899
2,219
3,126
15,010
7,272
0
8,205
6,805
0
26,362
L
Danzaburou
xCazt12x
Danzaburou
10,555
3,055
305
2,855
16,061
8,652
0
9,342
6,719
0
29,152
W
The Morrigan
xterraxbytex
The Morrigan
17,461
3,515
1,283
3,451
11,181
6,079
1,890
5,242
5,836
41,061
2,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,083
Gold Earned
54,962
150
Minions Killed
157
0
Camps Cleared
0
1,087,857
Distance Traveled
1,238,043
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,322
871
21
2
0
238,080
0
W
Merlin
10,570
813
35
3
0
247,194
0
W
Hades
10,960
843
41
3
0
249,894
4
L
Ullr
8,337
641
13
1
0
206,212
0
W
Bastet
12,461
959
5
0
0
256,944
0
L
Vulcan
9,294
715
40
3
0
230,433
0
W
Jormungandr
9,025
694
15
1
0
245,996
1
L
Chiron
9,958
766
26
2
0
194,237
0
L
Danzaburou
9,172
706
50
4
0
218,895
0
W
The Morrigan
11,946
919
61
5
0
238,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role