Player Matchup

Janus
Janus
EvilestSnow3
Janus
Level 47
God Stats
3W - 8L
1,347 SR
Queue Stats
259W - 301L
1,414 Elo+
Solo
Susano
Susano
Slingshot55
Susano
Level 84
God Stats
0W - 2L
1,367 SR
Queue Stats
121W - 131L
1,421 Elo+
Solo
Zeus
Zeus
guimdlima
Zeus
Level 83
God Stats
258W - 267L
1,545 SR
Queue Stats
271W - 277L
1,455 Elo+
Solo
Anubis
Anubis
l Thebig l
Anubis
Level 87
God Stats
49W - 39L
1,572 SR
Queue Stats
179W - 169L
1,446 Elo+
Solo
Amaterasu
Amaterasu
legindary4
Amaterasu
Level 122
God Stats
11W - 13L
1,478 SR
Queue Stats
218W - 246L
1,364 Elo+
Solo
Team Averages
Level 85
1,462 SR
1,420 Elo+

VS

Team Averages
Level 99
1,511 SR
1,496 Elo+
Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HowTwoLie
Serqet
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,535 Elo+
Solo
Sobek
Sobek
RaViA MaNi
Sobek
Level 155
God Stats
2W - 0L
1,730 SR
Queue Stats
381W - 388L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkuLLcrusher5899
Morgan Le Fay
Level 85
God Stats
14W - 6L
1,559 SR
Queue Stats
150W - 143L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
Tylertron1
Ratatoskr
Level 85
God Stats
5W - 6L
1,267 SR
Queue Stats
325W - 320L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,589
422
4,635
16,929
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
11
0 / 6 / 1
7,149
397
6,455
15,983
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
12
0 / 2 / 1
7,583
421
6,602
6,162
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
l Thebig l
Anubis
14
0 / 5 / 0
8,361
465
3,774
8,670
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
legindary4
Amaterasu
13
1 / 3 / 1
7,589
422
3,150
14,744
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 1 / 6
9,181
510
5,158
7,636
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
HowTwoLie
Serqet
16
4 / 2 / 10
10,491
583
9,977
14,082
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
13
2 / 1 / 5
8,908
495
6,397
15,400
16,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
SkuLLcrusher5899
Morgan Le Fay
17
9 / 0 / 4
10,942
608
15,190
9,451
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Tylertron1
Ratatoskr
17
6 / 0 / 1
10,886
605
6,553
8,756
7,822
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
23
23
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
6
5
L
2
7
0
0.29
W
Serqet
HowTwoLie
Serqet
4
2
10
4.5
W
Sobek
2
1
5
4.5
W
Morgan Le Fay
SkuLLcrusher5899
Morgan Le Fay
9
0
4
11
L
Susano
0
6
1
0.08
W
Ratatoskr
Tylertron1
Ratatoskr
6
0
1
6.5
L
Zeus
0
2
1
0.25
L
Anubis
l Thebig l
Anubis
0
5
0
0
L
Amaterasu
legindary4
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
43,275
62,488
Taken
55,325
24,631
Mitigated
38,107
12,315
Healing
22,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,158
3,674
0
4,891
7,636
3,558
1,904
1,265
6,355
0
58,113
L
4,635
206
0
476
16,929
5,397
0
10,036
6,473
37,268
0
W
Serqet
HowTwoLie
Serqet
9,977
3,427
0
5,905
14,082
6,235
374
558
13,506
24
80,981
W
Sobek
6,397
736
0
6,694
15,400
16,062
174
6,559
8,669
26,298
2,832
W
Morgan Le Fay
SkuLLcrusher5899
Morgan Le Fay
15,190
2,470
0
2,865
9,451
4,430
1,694
2,880
6,359
93,022
0
L
Susano
6,455
1,419
0
3,242
15,983
6,034
0
5,096
10,251
0
48,106
W
Ratatoskr
Tylertron1
Ratatoskr
6,553
1,149
0
1,911
8,756
7,822
762
3,291
5,425
219
68,086
L
Zeus
6,602
814
0
2,063
6,162
2,252
0
3,153
3,009
49,166
0
L
Anubis
l Thebig l
Anubis
3,774
322
114
1,860
8,670
3,944
0
1,430
6,928
64,849
0
L
Amaterasu
legindary4
Amaterasu
3,150
2,161
0
4,560
14,744
7,004
0
1,843
12,739
0
55,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
50,408
437
Minions Killed
559
0
Camps Cleared
0
1,598,839
Distance Traveled
1,815,769
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,181
510
119
7
0
290,786
4
L
Janus
7,589
422
74
4
0
332,270
2
W
Serqet
10,491
583
130
7
0
453,149
2
W
Sobek
8,908
495
29
2
0
373,097
0
W
Morgan Le Fay
10,942
608
142
8
0
354,562
5
L
Susano
7,149
397
75
4
0
348,557
5
W
Ratatoskr
10,886
605
139
8
0
344,175
2
L
Zeus
7,583
421
85
5
0
299,892
1
L
Anubis
8,361
465
124
7
0
291,173
2
L
Amaterasu
7,589
422
79
4
0
326,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role