Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
SubiPerksQc
Anubis
Level 108
God Stats
1W - 2L
1,725 SR
Queue Stats
14W - 15L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
oSQc Metal
Sun Wukong
Level 143
God Stats
4W - 7L
1,545 SR
Queue Stats
86W - 129L
1,344 Elo+
Party 1
Team Averages
Level 126
1,590 SR
1,430 Elo+

VS

Team Averages
Level 132
1,665 SR
1,493 Elo+
Chaac
Chaac
Dcarr_03
Chaac
Level 125
God Stats
37W - 34L
1,556 SR
Queue Stats
53W - 54L
1,494 Elo+
Party 2
Serqet
Serqet
InsaneChar
Serqet
Level 124
God Stats
43W - 35L
1,570 SR
Queue Stats
309W - 371L
1,379 Elo+
Solo
Eset
Eset
Ral175
Eset
Level 147
God Stats
4W - 1L
1,871 SR
Queue Stats
106W - 66L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 3 / 1
9,223
543
9,122
24,300
26,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
14
1 / 4 / 0
9,971
587
11,044
15,161
8,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
oSQc Metal
Sun Wukong
13
0 / 8 / 0
9,027
531
9,210
24,639
20,963

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dcarr_03
Chaac
17
5 / 0 / 7
11,901
700
21,160
22,789
19,322
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
InsaneChar
Serqet
16
1 / 1 / 14
12,406
730
14,668
20,542
20,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
Ral175
Eset
18
9 / 0 / 5
12,485
734
15,808
8,902
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
W
Chaac
Dcarr_03
Chaac
5
0
7
8.5
W
Serqet
InsaneChar
Serqet
1
1
14
8
W
Eset
Ral175
Eset
9
0
5
11.5
L
Anubis
1
4
0
0.25
L
Sun Wukong
oSQc Metal
Sun Wukong
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,376
Damage
51,636
64,100
Taken
52,233
55,854
Mitigated
43,702
14,098
Healing
20,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,122
3,421
0
3,921
24,300
26,835
0
8,431
14,867
0
25,200
W
Chaac
Dcarr_03
Chaac
21,160
2,762
0
7,456
22,789
19,322
540
4,721
17,439
61
66,391
W
Serqet
InsaneChar
Serqet
14,668
3,394
3,388
6,572
20,542
20,352
800
4,647
14,189
567
26,556
W
Eset
Ral175
Eset
15,808
1,483
1,048
2,014
8,902
4,028
472
2,271
6,520
49,924
0
L
Anubis
11,044
318
596
4,102
15,161
8,056
0
2,017
12,544
43,906
0
L
Sun Wukong
oSQc Metal
Sun Wukong
9,210
1,531
475
5,004
24,639
20,963
0
6,341
17,106
0
29,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,221
Gold Earned
36,792
145
Minions Killed
187
3
Camps Cleared
13
783,894
Distance Traveled
1,031,798
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,223
543
25
1
0
309,936
2
W
Chaac
11,901
700
81
5
3
354,370
3
W
Serqet
12,406
730
34
2
5
351,021
8
W
Eset
12,485
734
72
4
5
326,407
6
L
Anubis
9,971
587
80
5
2
235,925
1
L
Sun Wukong
9,027
531
40
2
1
238,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role