Player Matchup

Eset
Eset
Kaninkarl
Eset
Level 123
God Stats
2W - 0L
1,968 SR
Queue Stats
376W - 207L
1,725 Elo+
Party 1
Terra
Terra
StripierQuill
Terra
Level 125
God Stats
10W - 3L
1,723 SR
Queue Stats
443W - 268L
1,733 Elo+
Party 1
Cliodhna
Cliodhna
Thundermus
Cliodhna
Level 124
God Stats
29W - 28L
1,593 SR
Queue Stats
433W - 388L
1,655 Elo+
Solo
Team Averages
Level 124
1,762 SR
1,704 Elo+

VS

Team Averages
Level 148
1,647 SR
1,790 Elo+
Lancelot
Lancelot
Beetlejuicesses
Lancelot
Level 139
God Stats
5W - 1L
1,619 SR
Queue Stats
395W - 161L
1,770 Elo+
Party 2
Ra
Ra
GuidoTheSpeedo
Ra
Level 144
God Stats
1W - 3L
1,565 SR
Queue Stats
13W - 7L
1,839 Elo+
Party 2
Charybdis
Charybdis
Yxami
Charybdis
Level 160
God Stats
7W - 6L
1,755 SR
Queue Stats
455W - 181L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
5 / 7 / 7
12,942
761
14,464
14,484
6,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 1 / 14
13,941
820
15,007
26,865
34,851
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Thundermus
Cliodhna
18
10 / 6 / 9
13,646
803
25,873
23,459
12,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
8 / 7 / 4
13,549
797
18,001
24,193
10,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 7 / 8
11,625
684
11,609
15,729
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Yxami
Charybdis
17
4 / 6 / 10
12,756
750
23,643
26,401
8,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
20
Kills
14
14
Deaths
20
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
8
7
4
1.43
L
2
7
8
0.86
W
Eset
5
7
7
1.21
W
5
1
14
12
W
Cliodhna
Thundermus
Cliodhna
10
6
9
2.42
L
Charybdis
Yxami
Charybdis
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,344
Damage
53,253
64,808
Taken
66,323
53,329
Mitigated
24,735
22,335
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
18,001
3,289
0
3,708
24,193
10,268
131
9,343
14,850
0
45,073
L
11,609
756
2,150
4,004
15,729
5,745
497
9,254
6,475
46,863
0
W
Eset
14,464
948
1,371
1,325
14,484
6,438
572
2,032
12,452
51,799
0
W
15,007
1,734
3,322
10,265
26,865
34,851
442
4,321
22,544
28,388
0
W
Cliodhna
Thundermus
Cliodhna
25,873
2,970
0
6,052
23,459
12,040
1,566
5,579
17,880
68
57,707
L
Charybdis
Yxami
Charybdis
23,643
14,313
0
5,880
26,401
8,722
784
11,366
15,035
0
70,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
37,930
181
Minions Killed
206
5
Camps Cleared
9
963,508
Distance Traveled
878,293
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,549
797
49
3
2
315,706
0
L
Ra
11,625
684
76
4
2
280,076
1
W
Eset
12,942
761
95
6
3
305,091
4
W
Terra
13,941
820
29
2
0
346,804
2
W
Cliodhna
13,646
803
57
3
2
311,613
3
L
Charybdis
12,756
750
81
5
5
282,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role