Player Matchup

Morgan Le Fay
Morgan Le Fay
GhostMerchant
Morgan Le Fay
Level 126
God Stats
16W - 7L
1,703 SR
Queue Stats
312W - 235L
1,657 Elo+
Party 1
Nike
Nike
LeCharnak
Nike
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
XOlafX
Jing Wei
Level 129
God Stats
63W - 36L
1,669 SR
Queue Stats
302W - 208L
1,599 Elo+
Party 1
Team Averages
Level 101
1,624 SR
1,622 Elo+

VS

Team Averages
Level 91
1,497 SR
1,562 Elo+
Vulcan
Vulcan
Blackbulter
Vulcan
Level 148
God Stats
25W - 11L
1,672 SR
Queue Stats
280W - 138L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
MrKickR
Cthulhu
Level 66
God Stats
0W - 1L
1,232 SR
Queue Stats
33W - 30L
1,533 Elo+
Party 2
Chiron
Chiron
NeithNeedBuff
Chiron
Level 58
God Stats
4W - 3L
1,586 SR
Queue Stats
106W - 75L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GhostMerchant
Morgan Le Fay
17
4 / 4 / 10
11,845
697
16,457
11,967
6,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
16
4 / 3 / 10
11,355
668
12,237
19,866
23,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
XOlafX
Jing Wei
19
8 / 1 / 5
12,909
759
17,687
20,334
10,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 5 / 4
10,540
620
13,100
12,796
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MrKickR
Cthulhu
14
1 / 5 / 3
10,795
635
9,015
22,614
30,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 6 / 1
11,672
687
16,191
18,482
7,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
8
8
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
5
4
0.8
W
Morgan Le Fay
GhostMerchant
Morgan Le Fay
4
4
10
2.25
W
Nike
4
3
10
3
L
Cthulhu
MrKickR
Cthulhu
1
5
3
0.5
L
5
6
1
0.92
W
Jing Wei
XOlafX
Jing Wei
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,381
Damage
38,306
52,167
Taken
53,892
39,745
Mitigated
44,969
9,427
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
13,100
6,081
0
929
12,796
6,519
450
2,578
9,713
40,334
0
W
Morgan Le Fay
GhostMerchant
Morgan Le Fay
16,457
1,197
303
2,777
11,967
6,193
763
5,186
6,781
57,354
0
W
Nike
12,237
1,398
123
2,289
19,866
23,468
121
8,845
11,021
0
22,605
L
Cthulhu
MrKickR
Cthulhu
9,015
1,935
236
2,844
22,614
30,503
72
7,116
14,236
25,349
0
L
16,191
3,895
1,048
4,039
18,482
7,947
867
5,937
11,529
0
50,920
W
Jing Wei
XOlafX
Jing Wei
17,687
16,148
0
3,935
20,334
10,084
2,213
8,317
12,017
0
64,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
33,007
210
Minions Killed
161
8
Camps Cleared
7
994,600
Distance Traveled
882,095
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,540
620
56
3
1
288,458
3
W
Morgan Le Fay
11,845
697
88
5
7
294,429
2
W
Nike
11,355
668
17
1
0
327,389
2
L
Cthulhu
10,795
635
31
2
0
290,176
6
L
Chiron
11,672
687
74
4
6
303,461
4
W
Jing Wei
12,909
759
105
6
1
372,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role