Player Matchup

Osiris
Osiris
 
Osiris
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
RadioFox123
Ishtar
Level 73
God Stats
0W - 1L
1,520 SR
Queue Stats
232W - 276L
1,384 Elo+
Solo
Nemesis
Nemesis
VividDiamond
Nemesis
Level 46
God Stats
3W - 3L
1,638 SR
Queue Stats
92W - 80L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
matchedplayer01
Nu Wa
Level 51
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 79L
1,628 Elo+
Party 2
Team Averages
Level 83
1,531 SR
1,508 Elo+

VS

Team Averages
Level 82
1,442 SR
1,546 Elo+
Fenrir
Fenrir
DarezJM
Fenrir
Level 15
God Stats
1W - 1L
1,354 SR
Queue Stats
19W - 10L
1,709 Elo+
Party 1
Xbalanque
Xbalanque
ELPropioEj
Xbalanque
Level 132
God Stats
4W - 0L
2,009 SR
Queue Stats
20W - 17L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
Keysi377
Sun Wukong
Level 45
God Stats
2W - 5L
1,314 SR
Queue Stats
124W - 143L
1,360 Elo+
Solo
Scylla
Scylla
WormFinnaTurn
Scylla
Level 60
God Stats
10W - 16L
1,188 SR
Queue Stats
142W - 177L
1,353 Elo+
Solo
Atlas
Atlas
willelduro
Atlas
Level 158
God Stats
1W - 0L
1,345 SR
Queue Stats
35W - 22L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 3 / 1
8,710
544
10,785
15,841
12,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
9
0 / 4 / 1
5,827
364
2,918
14,948
12,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ishtar
10
0 / 6 / 0
6,394
400
2,899
14,324
5,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
VividDiamond
Nemesis
11
1 / 3 / 1
6,698
419
3,300
10,936
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 2
6,839
427
9,873
8,497
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarezJM
Fenrir
15
4 / 1 / 5
9,650
603
9,106
14,675
7,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
ELPropioEj
Xbalanque
17
7 / 0 / 5
9,979
624
16,434
10,238
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Keysi377
Sun Wukong
14
1 / 3 / 0
8,492
531
4,327
13,732
8,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 1 / 3
8,106
507
6,235
8,849
4,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
14
5 / 0 / 10
9,533
596
8,727
11,952
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
20
20
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
3
1
1.5
L
Kumbhakarna
 
Kumbhakarna
0
4
1
0.13
W
Fenrir
DarezJM
Fenrir
4
1
5
6.5
W
Xbalanque
ELPropioEj
Xbalanque
7
0
5
9.5
W
Sun Wukong
Keysi377
Sun Wukong
1
3
0
0.33
L
Ishtar
0
6
0
0
L
Nemesis
VividDiamond
Nemesis
1
3
1
0.5
W
3
1
3
4.5
L
0
4
2
0.25
W
Atlas
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,775
Damage
44,829
64,546
Taken
59,446
36,539
Mitigated
37,833
11,448
Healing
23,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,785
4,064
157
6,428
15,841
12,724
0
1,326
14,515
0
65,345
L
Kumbhakarna
 
Kumbhakarna
2,918
298
198
2,456
14,948
12,156
0
6,049
8,899
26,937
0
W
Fenrir
DarezJM
Fenrir
9,106
2,376
0
7,423
14,675
7,619
1,411
2,202
12,473
0
80,790
W
Xbalanque
ELPropioEj
Xbalanque
16,434
10,022
0
4,566
10,238
5,059
5,184
985
9,253
0
100,113
W
Sun Wukong
Keysi377
Sun Wukong
4,327
707
0
4,889
13,732
8,599
546
1,296
12,436
467
51,830
L
Ishtar
2,899
1,555
0
1,468
14,324
5,040
0
1,296
13,028
0
40,884
L
Nemesis
VividDiamond
Nemesis
3,300
595
0
442
10,936
3,758
0
2,541
8,395
0
46,695
W
6,235
1,024
0
2,491
8,849
4,190
1,811
5,152
3,697
47,045
0
L
9,873
1,780
0
299
8,497
2,861
50
3,471
5,026
51,188
0
W
Atlas
8,727
3,045
0
4,314
11,952
12,366
370
3,156
8,796
30,493
4,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
45,760
382
Minions Killed
488
0
Camps Cleared
0
1,364,873
Distance Traveled
1,501,205
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,710
544
116
7
0
280,116
2
L
Kumbhakarna
5,827
364
31
2
0
292,078
2
W
Fenrir
9,650
603
125
8
0
350,666
6
W
Xbalanque
9,979
624
156
10
0
275,385
4
W
Sun Wukong
8,492
531
85
5
0
317,516
2
L
Ishtar
6,394
400
77
5
0
249,752
1
L
Nemesis
6,698
419
76
5
0
267,768
3
W
Scylla
8,106
507
77
5
0
256,318
0
L
Nu Wa
6,839
427
82
5
0
275,159
1
W
Atlas
9,533
596
45
3
0
301,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role