Player Matchup

Mercury
Mercury
Diamond V
Hope2Live
Mercury
Diamond V
Level 149
God Stats
26W - 11L
1,770 SR
Queue Stats
203W - 186L
2,096 MMR
Solo
Janus
Janus
Diamond V
Knoptxé
Janus
Diamond V
Level 153
God Stats
1W - 3L
1,591 SR
Queue Stats
104W - 99L
2,209 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
PotpieTheGreat
Sun Wukong
Diamond IV
Level 157
God Stats
2W - 3L
1,893 SR
Queue Stats
165W - 150L
2,105 MMR
Solo
Khepri
Khepri
Diamond III
Sixfeetright
Khepri
Diamond III
Level 153
God Stats
2W - 2L
1,890 SR
Queue Stats
163W - 160L
2,199 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
xunshinee
Ah Muzen Cab
Masters
Level 47
God Stats
49W - 12L
2,028 SR
Queue Stats
103W - 77L
2,365 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,834 SR
2,195 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,713 SR
2,221 MMR
Guan Yu
Guan Yu
Platinum IV
Granhyddan
Guan Yu
Platinum IV
Level 149
God Stats
8W - 2L
1,884 SR
Queue Stats
153W - 147L
2,102 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
Murazu
Morgan Le Fay
Platinum III
Level 160
God Stats
7W - 4L
1,763 SR
Queue Stats
97W - 81L
1,925 MMR
Solo
Ravana
Ravana
Masters
RojarFederico
Ravana
Masters
Level 155
God Stats
4W - 1L
1,702 SR
Queue Stats
45W - 12L
3,015 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
SupaHotFiiire
Xbalanque
Platinum IV
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 16L
2,004 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond V
thedetonater
Kuzenbo
Diamond V
Level 160
God Stats
3W - 1L
1,716 SR
Queue Stats
263W - 269L
2,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hope2Live
Mercury
19
2 / 6 / 1
12,503
463
11,570
35,582
19,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
Knoptxé
Janus
18
3 / 4 / 1
11,664
432
11,788
17,037
8,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
PotpieTheGreat
Sun Wukong
20
0 / 4 / 2
13,249
491
13,403
37,399
57,182
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
18
0 / 3 / 5
11,883
440
6,544
22,246
34,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
xunshinee
Ah Muzen Cab
20
1 / 5 / 2
14,078
521
28,857
29,529
15,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
AtlasSusanoPersephoneLancelot

VS

Bans
Ao KuangCabrakanHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Granhyddan
Guan Yu
20
0 / 1 / 8
15,730
583
18,594
22,189
40,079
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Murazu
Morgan Le Fay
20
7 / 0 / 6
16,278
603
26,173
16,496
10,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 2 / 6
17,722
656
32,850
15,951
13,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
SupaHotFiiire
Xbalanque
20
2 / 2 / 7
15,742
583
20,126
24,464
11,928
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
thedetonater
Kuzenbo
20
2 / 1 / 12
14,488
537
14,296
29,198
52,143
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
6
Kills
22
22
Deaths
6
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Granhyddan
Guan Yu
0
1
8
4
L
Mercury
Hope2Live
Mercury
2
6
1
0.42
L
Janus
Knoptxé
Janus
3
4
1
0.88
W
Morgan Le Fay
Murazu
Morgan Le Fay
7
0
6
10
L
Sun Wukong
PotpieTheGreat
Sun Wukong
0
4
2
0.25
W
11
2
6
7
L
Khepri
0
3
5
0.83
W
Xbalanque
SupaHotFiiire
Xbalanque
2
2
7
2.75
W
Kuzenbo
thedetonater
Kuzenbo
2
1
12
8
L
Ah Muzen Cab
xunshinee
Ah Muzen Cab
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,162
Damage
112,039
141,793
Taken
108,298
135,215
Mitigated
128,269
27,354
Healing
51,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Granhyddan
Guan Yu
18,594
2,269
6,675
10,654
22,189
40,079
1,114
883
21,306
26
144,478
L
Mercury
Hope2Live
Mercury
11,570
6,390
0
8,577
35,582
19,454
0
9,748
25,834
0
128,256
L
Janus
Knoptxé
Janus
11,788
853
0
1,745
17,037
8,944
0
7,345
9,692
117,488
0
W
Morgan Le Fay
Murazu
Morgan Le Fay
26,173
930
825
6,450
16,496
10,164
1,975
4,637
11,859
169,687
0
L
Sun Wukong
PotpieTheGreat
Sun Wukong
13,403
2,721
0
7,559
37,399
57,182
0
8,239
29,160
0
132,050
W
32,850
11,008
0
3,479
15,951
13,955
4,423
3,986
11,773
21
224,833
L
Khepri
6,544
632
0
2,474
22,246
34,340
0
9,220
13,026
39,602
1,047
W
Xbalanque
SupaHotFiiire
Xbalanque
20,126
10,216
0
12,182
24,464
11,928
4,656
3,404
21,060
37
171,511
W
Kuzenbo
thedetonater
Kuzenbo
14,296
3,636
3,530
7,778
29,198
52,143
256
6,532
22,106
50,711
0
L
Ah Muzen Cab
xunshinee
Ah Muzen Cab
28,857
10,291
0
6,999
29,529
15,295
468
6,369
23,160
0
199,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,377
Gold Earned
79,960
918
Minions Killed
1,043
0
Camps Cleared
0
2,651,897
Distance Traveled
2,832,685
41
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,730
583
228
8
0
593,728
8
L
Mercury
12,503
463
164
6
0
605,435
7
L
Janus
11,664
432
191
7
0
526,633
9
W
Morgan Le Fay
16,278
603
222
8
0
571,297
6
L
Sun Wukong
13,249
491
239
9
0
507,240
8
W
Ravana
17,722
656
249
9
0
592,230
8
L
Khepri
11,883
440
43
2
0
515,584
10
W
Xbalanque
15,742
583
274
10
0
508,356
9
W
Kuzenbo
14,488
537
70
3
0
567,074
6
L
Ah Muzen Cab
14,078
521
281
10
0
497,005
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role