Player Matchup

Osiris
Osiris
 
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Nightevilwolf57
Ravana
Level 155
God Stats
5W - 3L
1,759 SR
Queue Stats
323W - 327L
1,565 Elo+
Solo
Ishtar
Ishtar
SloshFace
Ishtar
Level 103
God Stats
8W - 4L
1,770 SR
Queue Stats
77W - 62L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
ringlerx500x
Baron Samedi
Level 153
God Stats
24W - 17L
1,742 SR
Queue Stats
270W - 247L
1,526 Elo+
Solo
Anubis
Anubis
soulee54
Anubis
Level 61
God Stats
1W - 3L
1,653 SR
Queue Stats
154W - 149L
1,547 Elo+
Solo
Team Averages
Level 122
1,685 SR
1,544 Elo+

VS

Team Averages
Level 134
1,546 SR
1,566 Elo+
Vulcan
Vulcan
Bamma HotPocket
Vulcan
Level 157
God Stats
10W - 3L
1,850 SR
Queue Stats
126W - 123L
1,550 Elo+
Party 1
Hades
Hades
Darkshadow101901
Hades
Level 109
God Stats
48W - 30L
1,661 SR
Queue Stats
149W - 162L
1,531 Elo+
Solo
Ne Zha
Ne Zha
DoctorWillyD
Ne Zha
Level 148
God Stats
3W - 1L
1,371 SR
Queue Stats
128W - 125L
1,533 Elo+
Party 1
Tyr
Tyr
JackedRx
Tyr
Level 127
God Stats
1W - 1L
1,181 SR
Queue Stats
28W - 24L
1,601 Elo+
Party 1
Neith
Neith
ToxicMetabolite
Neith
Level 127
God Stats
4W - 8L
1,667 SR
Queue Stats
74W - 60L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 1 / 2
8,358
760
8,329
14,046
14,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 5
7,859
714
5,048
11,621
9,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
SloshFace
Ishtar
15
1 / 1 / 5
8,083
735
6,599
9,352
4,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ringlerx500x
Baron Samedi
15
0 / 5 / 3
8,103
737
5,330
10,057
6,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
soulee54
Anubis
15
2 / 3 / 2
8,121
738
6,682
10,604
5,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
9,044
822
11,483
4,391
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 7
8,396
763
8,609
11,608
8,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
2 / 4 / 6
8,717
792
10,797
11,235
4,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 9
8,212
747
7,529
10,663
9,734
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 1 / 5
8,585
780
7,229
6,933
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
8
Kills
15
15
Deaths
8
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
1
2
5
W
5
0
4
7
W
3
3
7
2.17
W
Ne Zha
2
4
6
1.25
W
2
0
9
6.5
L
1
5
5
0.7
L
Ishtar
SloshFace
Ishtar
1
1
5
3.5
W
3
1
5
5.5
L
Baron Samedi
ringlerx500x
Baron Samedi
0
5
3
0.3
L
Anubis
soulee54
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,988
Damage
45,647
55,680
Taken
44,830
40,590
Mitigated
27,825
16,052
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,329
1,194
0
4,139
14,046
14,225
0
4,367
9,679
0
18,092
W
11,483
4,098
0
433
4,391
1,768
43
1,294
3,062
39,163
0
W
8,609
410
109
3,842
11,608
8,719
147
1,895
9,482
25,888
0
W
Ne Zha
10,797
1,822
0
1,671
11,235
4,436
0
4,086
6,823
53
37,562
W
7,529
965
0
1,327
10,663
9,734
0
3,250
7,034
0
16,351
L
5,048
1,107
249
1,317
11,621
9,888
60
5,480
6,141
445
10,331
L
Ishtar
SloshFace
Ishtar
6,599
3,660
0
2,509
9,352
4,093
0
3,490
5,862
0
31,187
W
7,229
2,657
0
1,746
6,933
3,168
1,782
1,626
4,964
0
31,176
L
Baron Samedi
ringlerx500x
Baron Samedi
5,330
241
934
1,689
10,057
6,580
557
2,656
7,401
30,551
0
L
Anubis
soulee54
Anubis
6,682
321
0
5,215
10,604
5,804
853
4,152
6,452
36,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
42,954
217
Minions Killed
238
0
Camps Cleared
0
1,076,589
Distance Traveled
1,233,480
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,358
760
24
2
0
248,410
2
W
Vulcan
9,044
822
62
6
0
280,036
0
W
Hades
8,396
763
42
4
0
233,835
3
W
Ne Zha
8,717
792
58
5
0
250,571
2
W
Tyr
8,212
747
19
2
0
255,652
3
L
Ravana
7,859
714
11
1
0
217,637
3
L
Ishtar
8,083
735
57
5
0
220,216
1
W
Neith
8,585
780
57
5
0
213,386
0
L
Baron Samedi
8,103
737
59
5
0
195,142
1
L
Anubis
8,121
738
66
6
0
195,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role