Player Matchup

Aphrodite
Aphrodite
Alihooked
Aphrodite
Level 124
God Stats
10W - 3L
1,695 SR
Queue Stats
145W - 141L
1,485 Elo+
Solo
Hun Batz
Hun Batz
Bkwargreymon
Hun Batz
Level 89
God Stats
2W - 8L
1,196 SR
Queue Stats
425W - 414L
1,524 Elo+
Solo
Chaac
Chaac
ExaItus
Chaac
Level 146
God Stats
1W - 1L
1,601 SR
Queue Stats
88W - 62L
1,603 Elo+
Solo
Merlin
Merlin
ΩrcBulge
Merlin
Level 126
God Stats
59W - 33L
1,721 SR
Queue Stats
346W - 259L
1,607 Elo+
Solo
Medusa
Medusa
尤怜1314
Medusa
Level 85
God Stats
29W - 39L
1,425 SR
Queue Stats
517W - 545L
1,612 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,566 Elo+

VS

Team Averages
Level 104
1,520 SR
1,563 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Eskimo_180
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,695 Elo+
Solo
Scylla
Scylla
Justthebasic
Scylla
Level 69
God Stats
3W - 7L
1,378 SR
Queue Stats
48W - 37L
1,555 Elo+
Party 1
Persephone
Persephone
NomNomRoflmao
Persephone
Level 155
God Stats
1W - 2L
1,695 SR
Queue Stats
47W - 40L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Surge550
Ah Muzen Cab
Level 117
God Stats
200W - 217L
1,527 SR
Queue Stats
342W - 337L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alihooked
Aphrodite
20
4 / 3 / 5
12,516
782
9,074
20,469
9,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Bkwargreymon
Hun Batz
20
7 / 5 / 5
12,655
791
15,010
20,590
8,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
ExaItus
Chaac
19
3 / 3 / 13
13,026
814
16,052
32,830
40,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
ΩrcBulge
Merlin
20
5 / 0 / 8
13,524
845
21,300
14,667
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
尤怜1314
Medusa
19
0 / 3 / 7
12,206
763
5,374
14,605
6,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
7 / 3 / 1
12,658
791
17,383
14,990
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Eskimo_180
King Arthur
16
1 / 4 / 4
10,091
631
8,692
20,285
24,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
1 / 5 / 6
10,798
675
9,470
18,478
7,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
NomNomRoflmao
Persephone
20
3 / 3 / 7
12,464
779
19,730
13,770
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Surge550
Ah Muzen Cab
18
1 / 4 / 4
10,978
686
14,472
16,090
7,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
19
Kills
13
14
Deaths
19
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
3
1
2.5
W
Aphrodite
Alihooked
Aphrodite
4
3
5
2.17
W
Hun Batz
Bkwargreymon
Hun Batz
7
5
5
1.9
L
King Arthur
Eskimo_180
King Arthur
1
4
4
0.75
W
Chaac
ExaItus
Chaac
3
3
13
3.17
L
Scylla
1
5
6
0.8
L
Persephone
NomNomRoflmao
Persephone
3
3
7
2.17
L
Ah Muzen Cab
Surge550
Ah Muzen Cab
1
4
4
0.75
W
Merlin
ΩrcBulge
Merlin
5
0
8
9
W
Medusa
尤怜1314
Medusa
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,810
Damage
69,747
103,161
Taken
83,613
71,035
Mitigated
55,291
37,177
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,383
2,218
0
4,614
14,990
9,524
45
7,583
7,259
0
51,038
W
Aphrodite
Alihooked
Aphrodite
9,074
883
8,737
11,792
20,469
9,858
1,809
7,650
12,694
34,687
0
W
Hun Batz
Bkwargreymon
Hun Batz
15,010
4,258
0
1,171
20,590
8,256
2,177
6,331
14,016
40
41,748
L
King Arthur
Eskimo_180
King Arthur
8,692
562
0
2,411
20,285
24,206
52
7,222
13,063
0
19,242
W
Chaac
ExaItus
Chaac
16,052
1,874
0
12,617
32,830
40,097
364
8,762
23,680
661
44,597
L
Scylla
9,470
1,554
0
1,201
18,478
7,696
1,180
6,627
11,646
36,231
0
L
Persephone
NomNomRoflmao
Persephone
19,730
1,234
0
2,711
13,770
6,292
292
3,634
10,034
54,815
0
L
Ah Muzen Cab
Surge550
Ah Muzen Cab
14,472
1,404
0
2,721
16,090
7,573
1,113
5,338
10,672
0
55,335
W
Merlin
ΩrcBulge
Merlin
21,300
763
0
1,777
14,667
6,540
511
2,720
11,498
91,191
0
W
Medusa
尤怜1314
Medusa
5,374
1,516
0
1,083
14,605
6,284
6,480
3,737
10,640
0
48,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,927
Gold Earned
56,989
401
Minions Killed
317
0
Camps Cleared
0
1,729,235
Distance Traveled
1,549,387
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,658
791
74
5
0
322,815
4
W
Aphrodite
12,516
782
54
3
0
341,642
3
W
Hun Batz
12,655
791
55
3
0
350,885
1
L
King Arthur
10,091
631
29
2
0
256,550
1
W
Chaac
13,026
814
57
4
0
331,480
2
L
Scylla
10,798
675
44
3
0
300,331
1
L
Persephone
12,464
779
82
5
0
342,007
0
L
Ah Muzen Cab
10,978
686
88
6
0
327,684
1
W
Merlin
13,524
845
134
8
0
378,298
3
W
Medusa
12,206
763
101
6
0
326,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role