Player Matchup

Bakasura
Bakasura
DarezJM
Bakasura
Level 15
God Stats
3W - 0L
1,868 SR
Queue Stats
19W - 10L
1,689 Elo+
Party 2
Apollo
Apollo
ELPropioEj
Apollo
Level 132
God Stats
2W - 2L
1,453 SR
Queue Stats
20W - 17L
1,614 Elo+
Party 2
Ratatoskr
Ratatoskr
LordRahl
Ratatoskr
Level 65
God Stats
10W - 8L
1,702 SR
Queue Stats
149W - 154L
1,397 Elo+
Solo
Ishtar
Ishtar
n0thic
Ishtar
Level 112
God Stats
10W - 9L
1,551 SR
Queue Stats
381W - 374L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
willelduro
Gilgamesh
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,656 Elo+
Party 2
Team Averages
Level 96
1,615 SR
1,568 Elo+

VS

Team Averages
Level 121
1,500 SR
1,469 Elo+
Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Andrew117
Xing Tian
Level 120
God Stats
5W - 5L
1,579 SR
Queue Stats
190W - 192L
1,543 Elo+
Solo
Chaac
Chaac
BlueDak
Chaac
Level 143
God Stats
23W - 27L
1,591 SR
Queue Stats
154W - 167L
1,515 Elo+
Solo
Ishtar
Ishtar
JauhnnyJazz
Ishtar
Level 120
God Stats
0W - 2L
1,303 SR
Queue Stats
114W - 144L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
JauhnnyJazz
Nu Wa
Level 107
God Stats
61W - 58L
1,528 SR
Queue Stats
108W - 133L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarezJM
Bakasura
18
5 / 2 / 0
11,414
634
16,031
15,705
10,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
ELPropioEj
Apollo
16
5 / 2 / 2
10,217
568
15,148
13,030
6,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
LordRahl
Ratatoskr
13
1 / 4 / 4
8,521
473
4,629
14,432
5,728
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
n0thic
Ishtar
14
0 / 3 / 3
9,141
508
5,926
12,178
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
willelduro
Gilgamesh
14
3 / 0 / 5
8,988
499
10,731
15,880
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 4 / 1
7,193
400
5,080
16,385
12,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
Andrew117
Xing Tian
11
0 / 0 / 2
7,317
407
5,755
13,877
15,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
BlueDak
Chaac
18
9 / 3 / 0
10,559
587
13,778
19,865
14,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
14
2 / 5 / 1
8,221
457
11,074
13,324
6,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 2
6,880
382
8,027
8,456
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
11
11
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
1
0.13
L
Xing Tian
Andrew117
Xing Tian
0
0
2
1
L
Chaac
BlueDak
Chaac
9
3
0
3
W
Bakasura
DarezJM
Bakasura
5
2
0
2.5
W
Apollo
ELPropioEj
Apollo
5
2
2
3
L
Ishtar
2
5
1
0.5
L
0
2
2
0.5
W
Ratatoskr
LordRahl
Ratatoskr
1
4
4
0.75
W
Ishtar
n0thic
Ishtar
0
3
3
0.5
W
Gilgamesh
willelduro
Gilgamesh
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,465
Damage
43,714
71,225
Taken
71,907
42,075
Mitigated
51,508
22,238
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,080
1,200
0
2,879
16,385
12,645
0
0
14,164
0
42,910
L
Xing Tian
Andrew117
Xing Tian
5,755
279
0
2,137
13,877
15,086
0
0
13,335
23,286
0
L
Chaac
BlueDak
Chaac
13,778
2,450
0
7,316
19,865
14,084
0
0
18,387
0
97,066
W
Bakasura
DarezJM
Bakasura
16,031
8,531
0
8,690
15,705
10,151
1,222
897
14,644
0
82,105
W
Apollo
ELPropioEj
Apollo
15,148
9,035
0
3,453
13,030
6,203
831
4,288
8,492
0
103,472
L
Ishtar
11,074
7,829
0
2,772
13,324
6,135
375
0
12,762
0
60,459
L
8,027
1,378
0
366
8,456
3,558
78
0
8,415
48,152
0
W
Ratatoskr
LordRahl
Ratatoskr
4,629
1,580
0
4,514
14,432
5,728
0
2,848
11,386
0
51,396
W
Ishtar
n0thic
Ishtar
5,926
3,414
0
4,082
12,178
5,139
435
1,394
10,632
0
65,218
W
Gilgamesh
willelduro
Gilgamesh
10,731
3,315
0
1,499
15,880
14,854
330
3,993
11,617
0
58,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,281
Gold Earned
40,170
628
Minions Killed
432
0
Camps Cleared
0
1,764,729
Distance Traveled
1,597,216
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,193
400
66
4
0
272,200
4
L
Xing Tian
7,317
407
22
1
0
362,976
7
L
Chaac
10,559
587
154
9
0
386,105
4
W
Bakasura
11,414
634
191
11
0
393,050
2
W
Apollo
10,217
568
163
9
0
346,929
3
L
Ishtar
8,221
457
111
6
0
277,863
6
L
Nu Wa
6,880
382
79
4
0
298,072
4
W
Ratatoskr
8,521
473
88
5
0
362,358
0
W
Ishtar
9,141
508
117
7
0
294,652
6
W
Gilgamesh
8,988
499
69
4
0
367,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role