Player Matchup

Mercury
Mercury
B1bek
Mercury
Level 129
God Stats
5W - 5L
1,432 SR
Queue Stats
255W - 267L
1,549 Elo+
Solo
Hel
Hel
Fierysuno
Hel
Level 154
God Stats
5W - 3L
1,707 SR
Queue Stats
171W - 163L
1,490 Elo+
Solo
Nike
Nike
Gatoloqui
Nike
Level 88
God Stats
0W - 1L
1,258 SR
Queue Stats
3W - 6L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Kitsune Nix
Danzaburou
Level 108
God Stats
0W - 1L
1,735 SR
Queue Stats
9W - 24L
1,339 Elo+
Solo
Nu Wa
Nu Wa
MrsChwastek285
Nu Wa
Level 160
God Stats
8W - 17L
1,431 SR
Queue Stats
116W - 131L
1,500 Elo+
Solo
Team Averages
Level 128
1,513 SR
1,475 Elo+

VS

Team Averages
Level 61
1,533 SR
1,702 Elo+
Chiron
Chiron
BilligaBosse
Chiron
Level 18
God Stats
10W - 2L
2,014 SR
Queue Stats
122W - 36L
1,906 Elo+
Party 2
Hun Batz
Hun Batz
Keffertjuh-NL
Hun Batz
Level 159
God Stats
1W - 0L
1,425 SR
Queue Stats
10W - 4L
1,527 Elo+
Party 1
Ra
Ra
KåtOchHård
Ra
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 25L
1,918 Elo+
Party 2
Osiris
Osiris
PerversaPelle
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 0L
1,715 Elo+
Party 2
Athena
Athena
xNixey
Athena
Level 100
God Stats
2W - 0L
1,224 SR
Queue Stats
27W - 32L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B1bek
Mercury
15
1 / 5 / 3
9,083
649
5,342
9,714
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 2
8,916
637
9,712
16,298
8,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
16
2 / 6 / 0
9,060
647
12,916
22,061
21,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Kitsune Nix
Danzaburou
15
1 / 5 / 2
8,681
620
6,518
13,879
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 3
9,487
678
11,736
6,302
2,801
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
5 / 0 / 6
10,674
762
14,428
10,236
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
Keffertjuh-NL
Hun Batz
17
4 / 4 / 6
10,245
732
10,662
13,022
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 1 / 6
10,917
780
14,310
13,097
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 2 / 8
10,765
769
15,763
16,531
18,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
xNixey
Athena
17
2 / 0 / 8
10,519
751
7,096
16,073
19,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
21
21
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
B1bek
Mercury
1
5
3
0.5
W
Chiron
5
0
6
8
L
1
4
2
0.5
L
Nike
2
6
0
0.33
W
Hun Batz
Keffertjuh-NL
Hun Batz
4
4
6
1.75
L
Danzaburou
Kitsune Nix
Danzaburou
1
5
2
0.4
W
2
1
6
5
L
2
1
3
3.5
W
8
2
8
6
W
Athena
xNixey
Athena
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,224
Damage
62,259
68,254
Taken
68,959
42,768
Mitigated
57,801
11,124
Healing
29,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
B1bek
Mercury
5,342
2,972
0
290
9,714
4,338
0
1,882
7,659
0
18,171
W
Chiron
14,428
5,983
2,910
4,011
10,236
5,023
0
4,132
6,104
0
51,464
L
9,712
760
2,629
5,851
16,298
8,092
0
2,513
13,287
26,250
0
L
Nike
12,916
1,363
0
372
22,061
21,147
0
8,809
12,331
0
34,088
W
Hun Batz
Keffertjuh-NL
Hun Batz
10,662
2,434
0
1,669
13,022
7,490
692
2,971
10,051
0
35,322
L
Danzaburou
Kitsune Nix
Danzaburou
6,518
1,968
0
1,982
13,879
6,390
0
4,245
9,298
0
25,860
W
14,310
1,333
4,477
7,020
13,097
7,188
417
4,027
9,070
74,818
0
L
11,736
2,877
0
0
6,302
2,801
0
2,866
3,110
42,087
0
W
15,763
5,057
0
4,468
16,531
18,567
537
5,112
11,419
0
32,159
W
Athena
xNixey
Athena
7,096
1,085
0
5,391
16,073
19,533
1,125
5,206
10,867
22,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
53,120
235
Minions Killed
340
0
Camps Cleared
0
1,334,424
Distance Traveled
1,537,479
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,083
649
34
2
0
283,178
2
W
Chiron
10,674
762
79
6
0
301,042
2
L
Hel
8,916
637
41
3
0
285,515
1
L
Nike
9,060
647
48
3
0
265,202
3
W
Hun Batz
10,245
732
41
3
0
281,009
0
L
Danzaburou
8,681
620
38
3
0
235,044
1
W
Ra
10,917
780
149
11
0
320,677
2
L
Nu Wa
9,487
678
74
5
0
265,485
2
W
Osiris
10,765
769
35
3
0
331,807
0
W
Athena
10,519
751
36
3
0
302,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role