Player Matchup

Atlas
Atlas
Amber2019
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,337 Elo+
Solo
Artemis
Artemis
JustXpired
Artemis
Level 156
God Stats
12W - 4L
1,735 SR
Queue Stats
688W - 715L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Lunatic444
Danzaburou
Level 128
God Stats
8W - 10L
1,476 SR
Queue Stats
534W - 541L
1,512 Elo+
Solo
Hachiman
Hachiman
Ne55
Hachiman
Level 149
God Stats
1W - 0L
1,476 SR
Queue Stats
24W - 15L
1,557 Elo+
Solo
Heimdallr
Heimdallr
ShiggyDiggler
Heimdallr
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
275W - 279L
1,517 Elo+
Solo
Team Averages
Level 116
1,537 SR
1,490 Elo+

VS

Team Averages
Level 82
1,457 SR
1,491 Elo+
Neith
Neith
AFSupreme
Neith
Level 102
God Stats
4W - 3L
1,548 SR
Queue Stats
277W - 287L
1,431 Elo+
Solo
Amaterasu
Amaterasu
FourSkyň
Amaterasu
Level 158
God Stats
1W - 2L
1,449 SR
Queue Stats
312W - 329L
1,506 Elo+
Solo
Bastet
Bastet
Hawmiz
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,496 Elo+
Solo
He Bo
He Bo
KlD_FaZe
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,562 Elo+
Solo
Da Ji
Da Ji
WoefulFruitcake
Da Ji
Level 111
God Stats
0W - 2L
1,290 SR
Queue Stats
301W - 313L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Amber2019
Atlas
18
4 / 2 / 21
10,989
916
13,785
18,250
22,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
JustXpired
Artemis
16
7 / 1 / 16
10,134
845
9,776
7,249
3,866
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Lunatic444
Danzaburou
16
6 / 3 / 19
10,622
885
13,339
12,468
6,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Ne55
Hachiman
17
6 / 6 / 15
10,230
853
15,451
12,252
5,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
ShiggyDiggler
Heimdallr
18
7 / 3 / 19
10,820
902
14,888
14,470
8,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AFSupreme
Neith
15
3 / 3 / 3
8,557
713
12,449
11,717
5,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
FourSkyň
Amaterasu
14
1 / 7 / 10
9,030
753
5,717
21,013
29,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Hawmiz
Bastet
18
6 / 5 / 6
10,209
851
11,624
16,887
13,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
KlD_FaZe
He Bo
14
2 / 9 / 10
8,684
724
4,053
14,254
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 8
8,947
746
8,592
13,789
6,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
51
30
Kills
14
15
Deaths
30
90
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
AFSupreme
Neith
3
3
3
1.5
W
Atlas
Amber2019
Atlas
4
2
21
7.25
L
Amaterasu
FourSkyň
Amaterasu
1
7
10
0.86
L
Bastet
Hawmiz
Bastet
6
5
6
1.8
W
Artemis
JustXpired
Artemis
7
1
16
15
L
He Bo
KlD_FaZe
He Bo
2
9
10
0.78
W
Danzaburou
Lunatic444
Danzaburou
6
3
19
5.17
W
Hachiman
Ne55
Hachiman
6
6
15
2.25
W
Heimdallr
ShiggyDiggler
Heimdallr
7
3
19
5.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,239
Damage
42,435
64,689
Taken
77,660
47,454
Mitigated
60,676
25,294
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AFSupreme
Neith
12,449
2,423
470
4,697
11,717
5,848
687
1,873
9,844
0
26,381
W
Atlas
Amber2019
Atlas
13,785
5,379
4,531
4,986
18,250
22,726
288
765
17,485
33,117
0
L
Amaterasu
FourSkyň
Amaterasu
5,717
1,563
2,620
4,368
21,013
29,188
36
3,898
17,115
0
14,335
L
Bastet
Hawmiz
Bastet
11,624
2,568
0
5,018
16,887
13,071
225
3,285
13,602
55
27,083
W
Artemis
JustXpired
Artemis
9,776
5,021
1,277
2,243
7,249
3,866
3,390
260
6,989
0
15,916
L
He Bo
KlD_FaZe
He Bo
4,053
677
153
872
14,254
5,582
399
2,925
11,329
9,364
0
W
Danzaburou
Lunatic444
Danzaburou
13,339
4,461
2,937
2,825
12,468
6,637
2,383
915
11,553
0
27,149
W
Hachiman
Ne55
Hachiman
15,451
7,213
990
860
12,252
5,625
1,293
1,050
11,202
0
27,278
W
Heimdallr
ShiggyDiggler
Heimdallr
14,888
5,875
1,067
3,578
14,470
8,600
901
1,073
13,397
0
34,241
L
8,592
691
507
1,974
13,789
6,987
278
1,804
11,985
0
16,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,795
Gold Earned
45,427
150
Minions Killed
110
0
Camps Cleared
0
1,076,870
Distance Traveled
1,115,891
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,557
713
37
3
0
233,480
3
W
Atlas
10,989
916
33
3
0
233,643
2
L
Amaterasu
9,030
753
19
2
0
244,350
0
L
Bastet
10,209
851
30
3
0
228,398
0
W
Artemis
10,134
845
26
2
0
213,441
4
L
He Bo
8,684
724
10
1
0
170,002
0
W
Danzaburou
10,622
885
32
3
0
217,295
1
W
Hachiman
10,230
853
16
1
0
188,911
1
W
Heimdallr
10,820
902
43
4
0
223,580
1
L
Da Ji
8,947
746
14
1
0
239,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role