Player Matchup

Cliodhna
Cliodhna
CZCW_TheOne
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,306 Elo+
Solo
Khepri
Khepri
Eeveebruh
Khepri
Level 118
God Stats
3W - 8L
1,579 SR
Queue Stats
250W - 235L
1,395 Elo+
Solo
Eset
Eset
MissedChance
Eset
Level 45
God Stats
2W - 6L
1,109 SR
Queue Stats
244W - 299L
1,331 Elo+
Solo
Sol
Sol
Phiniix
Sol
Level 111
God Stats
1W - 2L
1,757 SR
Queue Stats
288W - 298L
1,407 Elo+
Solo
King Arthur
King Arthur
Pulgatauste99
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,336 Elo+
Solo
Team Averages
Level 103
1,489 SR
1,355 Elo+

VS

Team Averages
Level 116
1,613 SR
1,401 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KILLERBOSSg661
Fenrir
Level 68
God Stats
1W - 1L
1,673 SR
Queue Stats
64W - 55L
1,424 Elo+
Solo
Ullr
Ullr
Oni 815
Ullr
Level 118
God Stats
4W - 0L
1,885 SR
Queue Stats
182W - 174L
1,356 Elo+
Solo
Charybdis
Charybdis
ecksbeats
Charybdis
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 184L
1,371 Elo+
Solo
Cthulhu
Cthulhu
kliditismonksias
Cthulhu
Level 116
God Stats
8W - 6L
1,507 SR
Queue Stats
501W - 544L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CZCW_TheOne
Cliodhna
8
0 / 2 / 0
6,145
512
3,459
4,802
2,385
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Eeveebruh
Khepri
18
7 / 2 / 4
9,779
815
8,877
16,405
18,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 3 / 4
8,025
669
9,859
10,044
5,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
16
2 / 1 / 8
8,085
674
15,057
11,369
6,817
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Pulgatauste99
King Arthur
15
1 / 2 / 8
7,966
664
7,091
13,524
15,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 3 / 4
9,283
774
7,682
9,492
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 8
8,250
688
7,362
14,424
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Oni 815
Ullr
15
0 / 0 / 7
8,470
706
5,965
7,379
3,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ecksbeats
Charybdis
17
3 / 3 / 7
9,985
832
17,531
15,477
8,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 7
9,975
831
11,442
16,458
13,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
12
Kills
10
10
Deaths
12
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
4
2
L
Cliodhna
CZCW_TheOne
Cliodhna
0
2
0
0
L
Khepri
Eeveebruh
Khepri
7
2
4
4.5
W
1
4
8
1.25
L
2
3
4
1.33
W
Ullr
Oni 815
Ullr
0
0
7
3.5
L
Sol
2
1
8
6
L
King Arthur
Pulgatauste99
King Arthur
1
2
8
2.5
W
Charybdis
ecksbeats
Charybdis
3
3
7
2.17
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,343
Damage
49,982
56,144
Taken
63,230
48,571
Mitigated
38,763
19,592
Healing
25,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,682
1,268
1,897
1,027
9,492
4,186
0
5,964
3,528
19,762
0
L
Cliodhna
CZCW_TheOne
Cliodhna
3,459
278
379
1,024
4,802
2,385
0
1,765
2,999
0
5,807
L
Khepri
Eeveebruh
Khepri
8,877
672
446
2,854
16,405
18,153
0
6,005
10,280
21,187
0
W
7,362
1,200
1,626
3,468
14,424
9,061
620
7,263
7,161
0
9,696
L
9,859
771
1,661
1,383
10,044
5,747
0
3,036
6,921
19,479
0
W
Ullr
Oni 815
Ullr
5,965
2,620
2,161
1,725
7,379
3,884
2,189
4,886
2,493
0
16,438
L
Sol
15,057
2,278
1,309
4,816
11,369
6,817
0
3,951
7,282
26,082
0
L
King Arthur
Pulgatauste99
King Arthur
7,091
740
2,683
3,037
13,524
15,469
0
4,367
8,797
0
14,357
W
Charybdis
ecksbeats
Charybdis
17,531
6,803
1,341
4,761
15,477
8,237
1,811
5,892
9,585
0
35,349
W
11,442
303
2,822
4,655
16,458
13,395
0
9,788
6,670
22,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
45,963
87
Minions Killed
133
0
Camps Cleared
0
981,486
Distance Traveled
1,120,157
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,283
774
31
3
0
171,314
0
L
Cliodhna
6,145
512
2
0
0
77,215
0
L
Khepri
9,779
815
19
2
0
238,719
2
W
Fenrir
8,250
688
5
0
0
290,401
0
L
Eset
8,025
669
22
2
0
201,401
0
W
Ullr
8,470
706
23
2
0
217,432
0
L
Sol
8,085
674
31
3
0
238,020
0
L
King Arthur
7,966
664
13
1
0
226,131
0
W
Charybdis
9,985
832
50
4
0
198,242
0
W
Cthulhu
9,975
831
24
2
0
242,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role