Player Matchup

Sobek
Sobek
BragTheUnicycle
Sobek
Level 104
God Stats
3W - 0L
1,783 SR
Queue Stats
127W - 120L
1,530 Elo+
Party 2
Chiron
Chiron
EchœdGamer
Chiron
Level 148
God Stats
2W - 4L
1,216 SR
Queue Stats
239W - 241L
1,546 Elo+
Party 2
Odin
Odin
GoDxBaphomet
Odin
Level 104
God Stats
5W - 1L
1,491 SR
Queue Stats
113W - 102L
1,567 Elo+
Solo
Xbalanque
Xbalanque
tyshan616
Xbalanque
Level 59
God Stats
3W - 1L
1,288 SR
Queue Stats
55W - 68L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
东区一匹狼
Morgan Le Fay
Level 114
God Stats
3W - 1L
1,615 SR
Queue Stats
221W - 219L
1,495 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,532 Elo+

VS

Team Averages
Level 95
1,461 SR
1,455 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DontDoitAnakin
Nu Wa
Level 149
God Stats
10W - 4L
1,553 SR
Queue Stats
356W - 375L
1,504 Elo+
Solo
Nemesis
Nemesis
King Biddle 21
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 153L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LxpyBigWeen
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
TehWiill
King Arthur
Level 21
God Stats
1W - 2L
1,250 SR
Queue Stats
6W - 14L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 15
8,862
806
6,685
14,564
21,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Chiron
16
8 / 2 / 11
9,862
897
11,973
8,524
4,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 1 / 14
9,674
879
7,866
17,445
12,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
tyshan616
Xbalanque
16
4 / 2 / 15
9,358
851
10,386
12,027
5,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
东区一匹狼
Morgan Le Fay
15
5 / 2 / 11
9,121
829
13,078
10,748
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 2 / 3
7,471
679
6,388
10,349
13,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 3
7,974
725
14,001
8,564
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 3
7,139
649
5,830
11,197
5,251
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
LxpyBigWeen
Tsukuyomi
14
2 / 6 / 3
8,048
732
7,854
9,483
4,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
TehWiill
King Arthur
13
2 / 5 / 3
7,778
707
4,709
13,147
16,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
23
Kills
8
10
Deaths
23
66
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
3
1.25
W
2
3
15
3.17
L
2
4
3
0.88
W
Chiron
8
2
11
6.75
W
4
1
14
11
L
1
6
3
0.42
L
Tsukuyomi
LxpyBigWeen
Tsukuyomi
2
6
3
0.58
L
King Arthur
TehWiill
King Arthur
2
5
3
0.7
W
Xbalanque
tyshan616
Xbalanque
4
2
15
5.75
W
Morgan Le Fay
东区一匹狼
Morgan Le Fay
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,988
Damage
38,782
63,308
Taken
52,740
48,841
Mitigated
43,791
30,836
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,388
884
177
2,953
10,349
13,847
0
4,076
6,273
9,843
0
W
6,685
772
283
2,853
14,564
21,153
0
4,547
10,017
12,471
0
L
14,001
3,020
2,219
1,842
8,564
3,965
33
3,182
5,382
36,563
0
W
Chiron
11,973
3,547
1,271
1,976
8,524
4,623
1,151
2,574
5,950
0
30,032
W
7,866
1,532
2,507
8,678
17,445
12,074
275
5,643
11,802
0
11,898
L
5,830
2,003
181
1,255
11,197
5,251
0
4,214
6,983
0
7,024
L
Tsukuyomi
LxpyBigWeen
Tsukuyomi
7,854
1,438
36
318
9,483
4,155
0
3,271
6,212
0
16,358
L
King Arthur
TehWiill
King Arthur
4,709
834
963
597
13,147
16,573
0
5,020
8,127
0
9,030
W
Xbalanque
tyshan616
Xbalanque
10,386
2,751
2,398
4,972
12,027
5,497
2,119
3,848
8,179
0
37,184
W
Morgan Le Fay
东区一匹狼
Morgan Le Fay
13,078
837
2,896
3,002
10,748
5,494
744
3,777
6,971
28,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
38,410
149
Minions Killed
72
0
Camps Cleared
0
1,101,009
Distance Traveled
999,713
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,471
679
13
1
0
179,753
3
W
Sobek
8,862
806
13
1
0
207,933
0
L
Nu Wa
7,974
725
38
3
0
219,138
1
W
Chiron
9,862
897
47
4
0
191,823
1
W
Odin
9,674
879
13
1
0
257,713
0
L
Nemesis
7,139
649
5
0
0
203,633
0
L
Tsukuyomi
8,048
732
9
1
0
194,873
0
L
King Arthur
7,778
707
7
1
0
202,316
1
W
Xbalanque
9,358
851
50
5
0
208,032
0
W
Morgan Le Fay
9,121
829
26
2
0
235,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role