Player Matchup

Thor
Thor
Awfulquasar
Thor
Level 148
God Stats
8W - 11L
1,727 SR
Queue Stats
165W - 178L
1,559 Elo+
Party 1
Poseidon
Poseidon
Choppinkox
Poseidon
Level 126
God Stats
27W - 21L
1,592 SR
Queue Stats
327W - 325L
1,464 Elo+
Solo
Athena
Athena
VenitasGU
Athena
Level 141
God Stats
1W - 1L
1,352 SR
Queue Stats
129W - 151L
1,566 Elo+
Party 1
Sol
Sol
mud0
Sol
Level 100
God Stats
1W - 0L
1,742 SR
Queue Stats
18W - 5L
1,732 Elo+
Solo
Guan Yu
Guan Yu
quietbabywolf
Guan Yu
Level 140
God Stats
12W - 4L
1,761 SR
Queue Stats
252W - 250L
1,601 Elo+
Party 1
Team Averages
Level 131
1,635 SR
1,584 Elo+

VS

Team Averages
Level 130
1,594 SR
1,596 Elo+
Serqet
Serqet
AyayayMcGlone
Serqet
Level 129
God Stats
2W - 3L
1,564 SR
Queue Stats
152W - 173L
1,623 Elo+
Solo
Yemoja
Yemoja
Crowjiro
Yemoja
Level 146
God Stats
24W - 10L
1,803 SR
Queue Stats
839W - 355L
1,743 Elo+
Solo
Charybdis
Charybdis
Glytched
Charybdis
Level 148
God Stats
12W - 19L
1,468 SR
Queue Stats
301W - 299L
1,544 Elo+
Solo
Thoth
Thoth
SebasXD0710
Thoth
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 53L
1,591 Elo+
Solo
Thor
Thor
ShadowRevenant1
Thor
Level 122
God Stats
4W - 3L
1,637 SR
Queue Stats
221W - 232L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,989
454
4,236
9,753
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Choppinkox
Poseidon
11
1 / 0 / 1
6,294
572
3,698
3,815
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
VenitasGU
Athena
11
1 / 0 / 2
6,129
557
1,919
6,692
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
mud0
Sol
11
2 / 0 / 0
6,478
589
7,127
5,880
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
12
5 / 0 / 1
7,291
663
8,384
8,097
8,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,253
478
2,995
10,910
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Crowjiro
Yemoja
8
0 / 0 / 0
5,132
467
4,780
7,700
4,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Glytched
Charybdis
9
0 / 2 / 0
5,517
502
2,627
9,449
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,989
544
2,116
2,489
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,206
473
2,280
8,765
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
3
0
0
W
Poseidon
Choppinkox
Poseidon
1
0
1
1.5
L
Yemoja
Crowjiro
Yemoja
0
0
0
0
L
Charybdis
Glytched
Charybdis
0
2
0
0
L
0
1
0
0
L
0
3
0
0
W
Athena
VenitasGU
Athena
1
0
2
2
W
Sol
mud0
Sol
2
0
0
2
W
Guan Yu
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
14,798
34,237
Taken
39,313
19,963
Mitigated
14,894
12,241
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,236
983
0
875
9,753
4,541
0
3,674
6,079
0
21,883
L
2,995
817
0
4,704
10,910
3,358
0
840
10,070
0
28,017
W
Poseidon
Choppinkox
Poseidon
3,698
740
0
990
3,815
1,402
0
1,804
2,011
46,011
0
L
Yemoja
Crowjiro
Yemoja
4,780
1,357
955
2,177
7,700
4,817
0
3,715
3,985
15,857
0
L
Charybdis
Glytched
Charybdis
2,627
1,669
0
3,132
9,449
3,006
0
5,187
4,262
0
40,015
L
2,116
74
0
466
2,489
1,043
0
1,404
1,085
48,397
0
L
2,280
514
0
200
8,765
2,670
0
574
8,191
0
35,897
W
Athena
VenitasGU
Athena
1,919
689
0
3,718
6,692
3,051
0
641
6,051
42,849
0
W
Sol
mud0
Sol
7,127
3,219
0
4,052
5,880
2,357
0
649
5,231
49,859
7,663
W
Guan Yu
8,384
2,055
107
2,499
8,097
8,612
0
128
7,669
0
42,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
27,097
384
Minions Killed
332
0
Camps Cleared
0
1,161,100
Distance Traveled
1,033,531
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,989
454
32
3
0
230,224
3
L
Serqet
5,253
478
54
5
0
202,340
1
W
Poseidon
6,294
572
84
8
0
241,121
0
L
Yemoja
5,132
467
20
2
0
211,298
3
L
Charybdis
5,517
502
82
7
0
194,393
2
L
Thoth
5,989
544
109
10
0
217,987
6
L
Thor
5,206
473
67
6
0
207,513
2
W
Athena
6,129
557
94
9
0
271,415
3
W
Sol
6,478
589
98
9
0
203,254
3
W
Guan Yu
7,291
663
76
7
0
215,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role