Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ANAKONDAKILL
Chronos
Level 145
God Stats
9W - 14L
1,385 SR
Queue Stats
373W - 390L
1,430 Elo+
Solo
Pele
Pele
CyanMod
Pele
Level 123
God Stats
13W - 12L
1,653 SR
Queue Stats
361W - 367L
1,480 Elo+
Party 1
Osiris
Osiris
SpaghettiJim
Osiris
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 304L
1,481 Elo+
Party 1
Team Averages
Level 101
1,508 SR
1,478 Elo+

VS

Team Averages
Level 110
1,421 SR
1,479 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CrustyyBunzz
Merlin
Level 109
God Stats
1W - 4L
1,116 SR
Queue Stats
721W - 793L
1,488 Elo+
Solo
Sylvanus
Sylvanus
GreenKitchen35
Sylvanus
Level 84
God Stats
16W - 20L
1,436 SR
Queue Stats
150W - 174L
1,497 Elo+
Solo
Chernobog
Chernobog
Tony Puggin
Chernobog
Level 109
God Stats
12W - 9L
1,542 SR
Queue Stats
304W - 311L
1,458 Elo+
Solo
Thor
Thor
l Mr Truehero l
Thor
Level 154
God Stats
1W - 0L
1,511 SR
Queue Stats
30W - 34L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 2
7,250
426
4,549
11,060
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
 
Charybdis
7
2 / 2 / 1
5,868
345
3,821
5,388
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
ANAKONDAKILL
Chronos
15
3 / 2 / 3
8,762
515
9,588
16,096
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
CyanMod
Pele
14
6 / 5 / 3
9,216
542
12,171
17,312
7,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
13
4 / 3 / 1
8,082
475
9,557
16,112
14,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 4 / 8
8,226
484
8,969
14,352
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
5 / 2 / 3
9,536
561
10,708
8,504
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
15
0 / 2 / 3
8,851
521
8,658
13,928
13,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Tony Puggin
Chernobog
13
4 / 2 / 4
8,679
511
8,238
9,894
4,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 6 / 2
8,698
512
5,632
15,369
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
16
Kills
15
15
Deaths
16
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
2
0.67
L
Charybdis
 
Charybdis
2
2
1
1.25
W
Heimdallr
 
Heimdallr
2
4
8
1.5
L
Chronos
ANAKONDAKILL
Chronos
3
2
3
2.25
W
Merlin
5
2
3
3.25
L
Pele
CyanMod
Pele
6
5
3
1.5
W
Sylvanus
0
2
3
0.75
L
Osiris
4
3
1
1.5
W
Chernobog
Tony Puggin
Chernobog
4
2
4
3
W
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,686
Damage
42,205
65,968
Taken
62,047
39,886
Mitigated
33,311
18,990
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,549
615
181
2,816
11,060
10,836
0
1,881
9,025
23,774
2,962
L
Charybdis
 
Charybdis
3,821
1,274
0
1,998
5,388
1,457
0
93
5,290
0
24,193
W
Heimdallr
 
Heimdallr
8,969
3,873
0
3,800
14,352
5,573
937
4,397
9,955
0
41,357
L
Chronos
ANAKONDAKILL
Chronos
9,588
2,651
0
7,318
16,096
6,352
0
2,738
13,232
63,533
0
W
Merlin
10,708
955
0
1,193
8,504
3,576
0
2,352
6,152
68,455
0
L
Pele
CyanMod
Pele
12,171
2,059
0
1,607
17,312
7,036
0
5,577
11,283
0
71,425
W
Sylvanus
8,658
2,939
662
5,798
13,928
13,886
418
1,375
12,553
49,714
14,129
L
Osiris
9,557
4,078
0
5,070
16,112
14,205
100
7,170
8,880
0
50,595
W
Chernobog
Tony Puggin
Chernobog
8,238
4,662
0
2,743
9,894
4,101
1,838
3,258
6,636
0
62,693
W
5,632
1,804
0
3,963
15,369
6,175
0
3,257
12,112
0
50,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,178
Gold Earned
43,990
394
Minions Killed
443
0
Camps Cleared
0
1,370,672
Distance Traveled
1,496,413
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,250
426
44
3
0
262,524
1
L
Charybdis
5,868
345
40
2
0
145,299
0
W
Heimdallr
8,226
484
52
3
0
305,371
1
L
Chronos
8,762
515
114
7
0
349,964
5
W
Merlin
9,536
561
114
7
0
277,084
3
L
Pele
9,216
542
115
7
0
326,314
4
W
Sylvanus
8,851
521
105
6
0
278,512
1
L
Osiris
8,082
475
81
5
0
286,571
2
W
Chernobog
8,679
511
86
5
0
319,729
6
W
Thor
8,698
512
86
5
0
315,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role