Player Matchup

Ymir
Ymir
BombShot0
Ymir
Level 125
God Stats
5W - 4L
1,592 SR
Queue Stats
259W - 248L
1,509 Elo+
Solo
Pele
Pele
DonBoby
Pele
Level 68
God Stats
4W - 2L
1,736 SR
Queue Stats
91W - 59L
1,627 Elo+
Party 1
Amaterasu
Amaterasu
FawkinSupa
Amaterasu
Level 109
God Stats
188W - 136L
1,665 SR
Queue Stats
466W - 444L
1,636 Elo+
Solo
Nu Wa
Nu Wa
mauricio888
Nu Wa
Level 158
God Stats
7W - 0L
1,774 SR
Queue Stats
227W - 215L
1,611 Elo+
Solo
Medusa
Medusa
xxbouchardxx
Medusa
Level 114
God Stats
106W - 60L
1,675 SR
Queue Stats
317W - 254L
1,625 Elo+
Party 1
Team Averages
Level 115
1,688 SR
1,602 Elo+

VS

Team Averages
Level 141
1,450 SR
1,543 Elo+
Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Beanzandrice
Thanatos
Level 129
God Stats
9W - 9L
1,523 SR
Queue Stats
83W - 85L
1,501 Elo+
Solo
Xbalanque
Xbalanque
DiegoDarkar
Xbalanque
Level 159
God Stats
5W - 8L
1,324 SR
Queue Stats
340W - 313L
1,513 Elo+
Solo
Chronos
Chronos
astralfaerie
Chronos
Level 155
God Stats
5W - 8L
1,500 SR
Queue Stats
348W - 400L
1,535 Elo+
Solo
Thor
Thor
stidly
Thor
Level 160
God Stats
3W - 6L
1,403 SR
Queue Stats
424W - 199L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 5
5,469
497
3,014
9,215
5,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
DonBoby
Pele
11
4 / 0 / 3
6,253
568
6,925
9,521
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
FawkinSupa
Amaterasu
11
0 / 1 / 0
5,820
529
3,861
10,347
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 3
6,212
565
7,457
5,687
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
2 / 0 / 1
6,395
581
6,427
6,483
2,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 2 / 1
6,054
550
5,515
9,602
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Beanzandrice
Thanatos
8
1 / 2 / 0
5,510
501
1,371
6,134
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
DiegoDarkar
Xbalanque
9
0 / 1 / 1
5,596
509
3,997
6,745
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
astralfaerie
Chronos
10
2 / 4 / 0
5,848
532
6,497
11,289
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
stidly
Thor
12
1 / 0 / 0
6,941
631
6,236
6,629
2,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
5
5
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
1
0.75
L
Thanatos
Beanzandrice
Thanatos
1
2
0
0.5
W
Ymir
0
2
5
1.25
L
Xbalanque
DiegoDarkar
Xbalanque
0
1
1
0.5
W
Pele
DonBoby
Pele
4
0
3
5.5
W
Amaterasu
FawkinSupa
Amaterasu
0
1
0
0
L
Chronos
astralfaerie
Chronos
2
4
0
0.5
W
3
2
3
2.25
L
Thor
stidly
Thor
1
0
0
1
W
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
23,616
41,253
Taken
40,399
18,539
Mitigated
17,869
12,517
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,515
2,219
108
2,403
9,602
6,956
0
3,515
5,949
22,112
0
L
Thanatos
Beanzandrice
Thanatos
1,371
319
0
5,076
6,134
2,568
0
798
5,298
0
29,517
W
Ymir
3,014
941
1,597
1,511
9,215
5,150
0
3,849
5,366
10,010
2,680
L
Xbalanque
DiegoDarkar
Xbalanque
3,997
1,935
0
3,249
6,745
2,000
0
449
6,280
0
37,219
W
Pele
DonBoby
Pele
6,925
1,809
0
1,817
9,521
3,538
0
3,806
5,715
0
51,435
W
Amaterasu
FawkinSupa
Amaterasu
3,861
2,532
0
4,239
10,347
5,503
0
0
10,347
0
44,238
L
Chronos
astralfaerie
Chronos
6,497
1,975
0
2,217
11,289
3,936
0
4,383
6,652
47,758
0
W
7,457
1,997
0
602
5,687
2,031
106
2,781
2,906
42,300
0
L
Thor
stidly
Thor
6,236
2,162
0
3,480
6,629
2,409
0
320
6,275
0
63,233
W
Medusa
6,427
2,531
0
2,751
6,483
2,317
0
1,576
4,907
0
53,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
29,949
369
Minions Killed
346
0
Camps Cleared
0
1,086,995
Distance Traveled
992,734
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,054
550
27
2
0
217,867
4
L
Thanatos
5,510
501
64
6
0
174,879
2
W
Ymir
5,469
497
28
3
0
209,308
1
L
Xbalanque
5,596
509
72
7
0
196,346
3
W
Pele
6,253
568
79
7
0
248,787
4
W
Amaterasu
5,820
529
85
8
0
210,861
1
L
Chronos
5,848
532
68
6
0
190,882
2
W
Nu Wa
6,212
565
83
8
0
199,638
1
L
Thor
6,941
631
115
10
0
212,760
3
W
Medusa
6,395
581
94
9
0
218,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role